Player Matchup

Pele
Pele
Hadesinfernus17
Pele
Level 27
God Stats
0W - 1L
1,559 SR
Queue Stats
25W - 26L
1,426 Elo+
Party 3
Ra
Ra
Ronus25
Ra
Level 14
God Stats
2W - 2L
1,657 SR
Queue Stats
3W - 3L
1,745 Elo+
Party 3
Artemis
Artemis
jcjpjg
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,586 Elo+
Solo
Rama
Rama
rorobl92
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
thomawakh932
Cthulhu
Level 4
God Stats
2W - 3L
1,701 SR
Queue Stats
4W - 3L
1,739 Elo+
Party 1
Team Averages
Level 11
1,583 SR
1,546 Elo+

VS

Team Averages
Level 21
1,527 SR
1,587 Elo+
Janus
Janus
Ceefonz
Janus
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
239W - 228L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CinnamonSeal605
Tsukuyomi
Level 20
God Stats
1W - 1L
1,168 SR
Queue Stats
3W - 1L
1,712 Elo+
Solo
Chernobog
Chernobog
ImLollygagging
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,647 Elo+
Solo
Athena
Athena
Sophie_Anderson_
Athena
Level 21
God Stats
25W - 10L
1,665 SR
Queue Stats
73W - 39L
1,647 Elo+
Solo
Chaac
Chaac
vintageTEEBS
Chaac
Level 29
God Stats
16W - 10L
1,595 SR
Queue Stats
387W - 380L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 0
10,531
501
8,474
18,813
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 0
10,455
498
4,987
16,532
7,801
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
jcjpjg
Artemis
11
0 / 9 / 2
7,510
358
6,938
9,803
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
1 / 10 / 1
7,857
374
4,731
13,481
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
thomawakh932
Cthulhu
12
0 / 8 / 2
7,788
371
3,376
13,148
11,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ceefonz
Janus
18
6 / 1 / 5
11,833
563
10,766
8,149
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
CinnamonSeal605
Tsukuyomi
16
4 / 5 / 9
10,075
480
5,518
11,397
4,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ImLollygagging
Chernobog
18
16 / 2 / 10
11,813
563
18,295
16,914
9,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 23
12,608
600
13,539
20,216
19,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 0 / 5
12,066
575
6,756
10,377
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
7
Kills
38
39
Deaths
8
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
Ceefonz
Janus
6
1
5
8.5
W
Tsukuyomi
CinnamonSeal605
Tsukuyomi
4
5
9
1.7
L
2
7
0
0.29
W
Chernobog
ImLollygagging
Chernobog
16
2
10
10.5
L
4
5
0
0.8
W
9
0
23
20.5
L
Artemis
jcjpjg
Artemis
0
9
2
0.11
L
Rama
1
10
1
0.15
L
Cthulhu
thomawakh932
Cthulhu
0
8
2
0.13
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
54,874
71,777
Taken
67,053
34,941
Mitigated
47,851
10,191
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ceefonz
Janus
10,766
1,068
0
1,098
8,149
3,062
646
2,224
5,925
75,077
0
W
Tsukuyomi
CinnamonSeal605
Tsukuyomi
5,518
1,550
0
838
11,397
4,456
2,155
305
11,092
0
48,435
L
8,474
2,795
0
2,991
18,813
8,183
63
2,300
16,188
0
75,966
W
Chernobog
ImLollygagging
Chernobog
18,295
12,526
0
6,494
16,914
9,877
2,876
2,848
14,066
0
94,234
L
4,987
572
298
5,475
16,532
7,801
744
9,483
6,514
53,039
0
W
13,539
5,254
1,887
8,711
20,216
19,438
477
2,986
17,230
42,823
0
L
Artemis
jcjpjg
Artemis
6,938
3,541
0
0
9,803
2,921
1,111
5,632
4,099
0
21,812
L
Rama
4,731
3,926
0
1,427
13,481
4,399
0
2,621
10,860
0
35,106
L
Cthulhu
thomawakh932
Cthulhu
3,376
494
0
0
13,148
11,637
244
3,557
9,461
29,971
0
W
6,756
1,285
0
3,988
10,377
11,018
899
0
10,377
0
84,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
58,395
378
Minions Killed
565
0
Camps Cleared
0
1,661,868
Distance Traveled
2,020,271
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,833
563
162
8
0
377,720
3
W
Tsukuyomi
10,075
480
76
4
0
429,666
0
L
Pele
10,531
501
140
7
0
358,619
1
W
Chernobog
11,813
563
118
6
0
367,385
0
L
Ra
10,455
498
106
5
0
354,972
2
W
Athena
12,608
600
54
3
0
470,229
4
L
Artemis
7,510
358
40
2
0
292,031
0
L
Rama
7,857
374
56
3
0
342,648
0
L
Cthulhu
7,788
371
36
2
0
313,598
0
W
Chaac
12,066
575
155
7
0
375,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role