Player Matchup

Yemoja
Yemoja
Bronze III
CEDDYB300
Yemoja
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
Father Dice
Ah Puch
Gold IV
Level 102
God Stats
7W - 7L
1,844 SR
Queue Stats
81W - 81L
1,507 MMR
Solo
Izanami
Izanami
Bronze III
MaliciousLunatic
Izanami
Bronze III
Level 58
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,695 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,479 SR
1,512 MMR
Bacchus
Bacchus
Bronze III
Alan203
Bacchus
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
Belle Folle
Discordia
Bronze III
Level 144
God Stats
1W - 1L
1,437 SR
Queue Stats
6W - 5L
1,538 MMR
Solo
Rama
Rama
Gold V
l3ruceVVayne420
Rama
Gold V
Level 89
God Stats
9W - 11L
1,500 SR
Queue Stats
48W - 67L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CEDDYB300
Yemoja
13
4 / 6 / 2
9,156
704
7,743
18,915
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
Father Dice
Ah Puch
4
0 / 0 / 0
6,694
515
0
93
24
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 8 / 2
9,331
718
6,850
14,349
5,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuDanzaburouCupidAphroditePoseidon

VS

Bans
Cu ChulainnAh Muzen CabGebChironCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alan203
Bacchus
12
1 / 4 / 7
9,333
718
4,049
9,608
7,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Belle Folle
Discordia
14
6 / 1 / 5
10,332
795
14,352
7,672
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 5
10,423
802
8,202
11,463
3,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
14
14
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alan203
Bacchus
1
4
7
1.13
W
Discordia
Belle Folle
Discordia
6
1
5
8.5
L
Yemoja
CEDDYB300
Yemoja
4
6
2
0.83
L
Ah Puch
Father Dice
Ah Puch
0
0
0
0
L
3
8
2
0.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,593
Damage
26,603
33,357
Taken
28,743
13,328
Mitigated
13,397
6,079
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alan203
Bacchus
4,049
276
918
1,593
9,608
7,226
589
1,661
7,567
31,040
0
W
Discordia
Belle Folle
Discordia
14,352
196
0
967
7,672
2,431
808
2,640
5,032
41,956
0
L
Yemoja
CEDDYB300
Yemoja
7,743
1,264
508
3,477
18,915
8,212
0
9,411
9,058
26,967
0
L
Ah Puch
Father Dice
Ah Puch
0
0
0
29
93
24
0
59
34
1,087
0
L
6,850
4,081
368
1,697
14,349
5,092
0
8,039
5,780
0
34,401
W
8,202
6,485
0
2,123
11,463
3,740
1,653
3,533
7,930
0
37,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
30,088
75
Minions Killed
161
0
Camps Cleared
0
387,959
Distance Traveled
707,664
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,333
718
30
2
0
239,345
4
W
Discordia
10,332
795
66
5
0
237,780
2
L
Yemoja
9,156
704
17
1
0
178,635
3
L
Ah Puch
6,694
515
3
0
0
9,147
0
L
Izanami
9,331
718
55
4
0
200,177
2
W
Rama
10,423
802
65
5
0
230,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role