Player Matchup

Loki
Loki
Asphyrox
Loki
Level 5
God Stats
6W - 2L
1,781 SR
Queue Stats
11W - 6L
1,682 Elo+
Solo
Tiamat
Tiamat
Imperatus1000
Tiamat
Level 14
God Stats
69W - 66L
1,576 SR
Queue Stats
73W - 72L
1,570 Elo+
Solo
Chiron
Chiron
PumpkinV2
Chiron
Level 17
God Stats
2W - 2L
1,596 SR
Queue Stats
40W - 26L
1,701 Elo+
Solo
Izanami
Izanami
Tauroshark
Izanami
Level 9
God Stats
7W - 6L
1,926 SR
Queue Stats
8W - 9L
1,792 Elo+
Party 1
Chang'e
Chang'e
peluxe
Chang'e
Level 116
God Stats
4W - 6L
1,639 SR
Queue Stats
59W - 66L
1,576 Elo+
Party 1
Team Averages
Level 32
1,704 SR
1,664 Elo+

VS

Team Averages
Level 20
1,689 SR
1,634 Elo+
Bellona
Bellona
HovecDaBeast
Bellona
Level 22
God Stats
52W - 41L
1,625 SR
Queue Stats
165W - 173L
1,598 Elo+
Solo
Anhur
Anhur
ImSEPHIROTY
Anhur
Level 29
God Stats
3W - 0L
1,910 SR
Queue Stats
60W - 31L
1,748 Elo+
Party 2
Ymir
Ymir
MurleySMT
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
Trolinghere
Zhong Kui
Level 11
God Stats
14W - 9L
1,664 SR
Queue Stats
179W - 138L
1,673 Elo+
Party 2
Loki
Loki
dak1sh4a
Loki
Level 23
God Stats
8W - 7L
1,747 SR
Queue Stats
26W - 22L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
9 / 6 / 4
11,252
511
9,937
19,136
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 2
10,235
465
7,861
15,029
12,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
PumpkinV2
Chiron
20
5 / 4 / 4
12,679
576
15,818
16,787
7,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Tauroshark
Izanami
17
1 / 6 / 3
10,725
488
6,803
15,011
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
peluxe
Chang'e
15
3 / 8 / 4
10,471
476
11,833
21,255
7,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HovecDaBeast
Bellona
18
1 / 6 / 2
11,232
511
6,204
15,652
12,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 6 / 5
13,047
593
18,838
17,554
6,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
16
1 / 4 / 9
9,993
454
4,407
11,486
8,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Trolinghere
Zhong Kui
20
13 / 1 / 3
14,331
651
20,333
21,748
17,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Loki
18
6 / 3 / 12
12,241
556
12,583
11,837
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
19
Kills
30
30
Deaths
20
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
9
6
4
1.83
W
Bellona
HovecDaBeast
Bellona
1
6
2
0.33
W
9
6
5
1.92
L
1
6
2
0.33
W
Ymir
1
4
9
1.38
L
Chiron
PumpkinV2
Chiron
5
4
4
1.75
L
Izanami
Tauroshark
Izanami
1
6
3
0.42
W
Zhong Kui
Trolinghere
Zhong Kui
13
1
3
14.5
W
Loki
6
3
12
4
L
Chang'e
peluxe
Chang'e
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,252
Damage
62,365
87,218
Taken
78,277
38,027
Mitigated
48,968
21,591
Healing
26,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,937
2,593
0
3,046
19,136
6,537
0
7,440
11,573
0
62,352
W
Bellona
HovecDaBeast
Bellona
6,204
2,337
0
2,382
15,652
12,607
276
3,411
12,241
0
76,751
W
18,838
10,062
0
4,839
17,554
6,397
4,994
6,281
11,273
0
109,822
L
7,861
776
0
3,187
15,029
12,352
1,488
638
14,391
60,236
0
W
Ymir
4,407
721
0
920
11,486
8,114
164
1,363
10,123
29,591
0
L
Chiron
PumpkinV2
Chiron
15,818
8,202
0
5,783
16,787
7,120
788
3,886
12,852
0
107,853
L
Izanami
Tauroshark
Izanami
6,803
3,690
0
3,392
15,011
4,656
4,199
2,592
12,419
0
72,725
W
Zhong Kui
Trolinghere
Zhong Kui
20,333
3,059
0
15,994
21,748
17,635
3,015
6,885
14,863
125,460
0
W
Loki
12,583
3,218
0
2,604
11,837
4,215
197
1,754
10,083
0
58,335
L
Chang'e
peluxe
Chang'e
11,833
1,068
536
5,647
21,255
7,362
94
9,798
11,243
62,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,362
Gold Earned
60,844
683
Minions Killed
695
0
Camps Cleared
0
1,848,528
Distance Traveled
2,036,564
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,252
511
86
4
0
436,969
3
W
Bellona
11,232
511
173
8
0
359,812
3
W
Anhur
13,047
593
167
8
0
359,085
2
L
Tiamat
10,235
465
127
6
0
348,024
4
W
Ymir
9,993
454
47
2
0
434,242
2
L
Chiron
12,679
576
203
9
0
332,699
1
L
Izanami
10,725
488
151
7
0
365,572
0
W
Zhong Kui
14,331
651
216
10
0
404,626
6
W
Loki
12,241
556
92
4
0
478,799
0
L
Chang'e
10,471
476
116
5
0
365,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role