Player Matchup

Loki
Loki
Murderzin
Loki
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
6W - 10L
1,348 Elo+
Party 1
Merlin
Merlin
RelaxRandy
Merlin
Level 29
God Stats
34W - 20L
1,513 SR
Queue Stats
392W - 309L
1,631 Elo+
Solo
Guan Yu
Guan Yu
TsukiCypher
Guan Yu
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 10L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
bluedevil3369
Cthulhu
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 4L
1,039 Elo+
Solo
Thor
Thor
ch3xm1x
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,122 Elo+
Solo
Team Averages
Level 11
1,406 SR
1,298 Elo+

VS

Team Averages
Level 19
1,606 SR
1,397 Elo+
Kukulkan
Kukulkan
Ac3NovA
Kukulkan
Level 19
God Stats
9W - 11L
1,635 SR
Queue Stats
195W - 200L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Beedoxed
Cu Chulainn
Level 13
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 1L
1,775 Elo+
Solo
Awilix
Awilix
DapperKewlab
Awilix
Level 21
God Stats
7W - 3L
1,401 SR
Queue Stats
149W - 150L
1,341 Elo+
Solo
Ares
Ares
FoxSinBan21
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,112 Elo+
Party 2
Neith
Neith
sexymedic
Neith
Level 28
God Stats
4W - 1L
1,765 SR
Queue Stats
75W - 86L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 8 / 1
9,537
397
5,507
15,522
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
RelaxRandy
Merlin
18
2 / 1 / 0
11,437
477
11,116
8,621
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TsukiCypher
Guan Yu
11
0 / 14 / 2
7,767
324
2,542
19,743
9,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
13
1 / 12 / 2
9,080
378
6,970
23,047
19,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
ch3xm1x
Thor
19
1 / 7 / 0
11,557
482
2,817
14,675
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ac3NovA
Kukulkan
20
3 / 0 / 10
13,035
543
11,630
9,786
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Beedoxed
Cu Chulainn
17
8 / 0 / 6
11,998
500
7,080
16,729
11,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
20
20 / 2 / 6
14,098
587
19,460
15,950
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 13
11,615
484
3,834
17,197
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
sexymedic
Neith
17
9 / 0 / 6
12,125
505
9,820
8,224
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
5
Kills
42
42
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ac3NovA
Kukulkan
3
0
10
8
W
Cu Chulainn
Beedoxed
Cu Chulainn
8
0
6
11
W
Awilix
20
2
6
11.5
W
2
4
13
2.13
L
Loki
1
8
1
0.19
L
Merlin
RelaxRandy
Merlin
2
1
0
2
L
Guan Yu
TsukiCypher
Guan Yu
0
14
2
0.07
L
Cthulhu
1
12
2
0.17
L
Thor
ch3xm1x
Thor
1
7
0
0.14
W
Neith
sexymedic
Neith
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
51,824
81,608
Taken
67,886
43,092
Mitigated
42,959
10,162
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ac3NovA
Kukulkan
11,630
884
0
2,134
9,786
4,075
85
4,191
5,495
88,187
0
W
Cu Chulainn
Beedoxed
Cu Chulainn
7,080
1,556
0
3,139
16,729
11,416
574
4,331
12,323
8,533
61,879
W
Awilix
19,460
8,995
0
7,027
15,950
6,437
908
4,889
10,886
0
85,634
W
3,834
738
0
908
17,197
17,694
938
5,499
11,473
23,117
0
L
Loki
5,507
1,003
0
3,267
15,522
5,081
0
1,671
13,811
0
61,281
L
Merlin
RelaxRandy
Merlin
11,116
202
0
1,258
8,621
3,297
0
3,299
5,172
78,787
0
L
Guan Yu
TsukiCypher
Guan Yu
2,542
593
283
1,840
19,743
9,688
60
3,120
16,537
0
20,128
L
Cthulhu
6,970
1,093
0
1,432
23,047
19,371
228
6,807
16,053
36,593
0
L
Thor
ch3xm1x
Thor
2,817
1,372
0
2,082
14,675
5,655
2,928
994
13,673
0
76,256
W
Neith
sexymedic
Neith
9,820
5,304
0
3,709
8,224
3,337
5,470
3,765
4,434
0
85,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,378
Gold Earned
62,871
491
Minions Killed
530
0
Camps Cleared
0
2,021,755
Distance Traveled
2,383,940
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,035
543
171
7
0
485,663
1
W
Cu Chulainn
11,998
500
93
4
0
464,733
1
W
Awilix
14,098
587
111
5
0
554,880
2
W
Ares
11,615
484
46
2
0
407,477
0
L
Loki
9,537
397
98
4
0
437,489
0
L
Merlin
11,437
477
150
6
0
472,545
8
L
Guan Yu
7,767
324
27
1
0
422,282
0
L
Cthulhu
9,080
378
60
3
0
374,140
2
L
Thor
11,557
482
156
7
0
315,299
0
W
Neith
12,125
505
109
5
0
471,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role