Player Matchup

Khepri
Khepri
IGHades
Khepri
Level 68
God Stats
2W - 2L
1,918 SR
Queue Stats
79W - 90L
1,469 Elo+
Party 3
Ravana
Ravana
IGLagoonKing
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,481 Elo+
Party 3
Terra
Terra
Imcrazyniels
Terra
Level 28
God Stats
11W - 13L
1,369 SR
Queue Stats
76W - 83L
1,462 Elo+
Party 3
Ra
Ra
Jakunazuta
Ra
Level 38
God Stats
2W - 4L
1,139 SR
Queue Stats
149W - 140L
1,509 Elo+
Solo
Rama
Rama
TFSRaid
Rama
Level 70
God Stats
5W - 3L
1,808 SR
Queue Stats
265W - 246L
1,484 Elo+
Solo
Team Averages
Level 46
1,547 SR
1,481 Elo+

VS

Team Averages
Level 71
1,590 SR
1,481 Elo+
Sylvanus
Sylvanus
DonJohnDoe
Sylvanus
Level 48
God Stats
3W - 0L
1,848 SR
Queue Stats
46W - 44L
1,485 Elo+
Party 1
Neith
Neith
Geolei
Neith
Level 28
God Stats
13W - 3L
1,690 SR
Queue Stats
60W - 44L
1,552 Elo+
Party 1
Sobek
Sobek
IxTaZzY
Sobek
Level 123
God Stats
4W - 5L
1,503 SR
Queue Stats
317W - 289L
1,445 Elo+
Party 2
Thanatos
Thanatos
K4tsu0
Thanatos
Level 40
God Stats
33W - 25L
1,557 SR
Queue Stats
317W - 309L
1,448 Elo+
Party 2
Ra
Ra
mik1200
Ra
Level 115
God Stats
15W - 7L
1,349 SR
Queue Stats
292W - 246L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IGHades
Khepri
8
1 / 6 / 3
5,951
458
4,201
10,131
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
9
1 / 6 / 1
5,905
454
3,685
8,848
2,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
6,840
526
6,145
8,474
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
7,051
542
3,215
6,798
2,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
TFSRaid
Rama
10
3 / 5 / 0
6,219
478
7,301
9,187
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonJohnDoe
Sylvanus
11
1 / 2 / 9
6,511
501
4,660
8,458
3,156
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Geolei
Neith
13
9 / 2 / 3
7,931
610
11,573
8,382
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
IxTaZzY
Sobek
13
2 / 0 / 1
7,420
571
3,079
5,466
3,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
K4tsu0
Thanatos
12
2 / 2 / 6
7,104
546
3,686
8,750
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 2 / 3
8,720
671
10,566
8,945
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
23
23
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DonJohnDoe
Sylvanus
1
2
9
2.75
W
Neith
Geolei
Neith
9
2
3
5.25
L
Khepri
IGHades
Khepri
1
6
3
0.42
L
Ravana
1
6
1
0.25
L
2
2
1
1.25
W
Sobek
IxTaZzY
Sobek
2
0
1
2.5
L
1
4
0
0.25
W
Thanatos
K4tsu0
Thanatos
2
2
6
2.5
L
Rama
TFSRaid
Rama
3
5
0
0.6
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
33,564
43,438
Taken
40,001
18,098
Mitigated
15,742
10,307
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DonJohnDoe
Sylvanus
4,660
1,560
1,233
2,326
8,458
3,156
725
2,084
6,323
26,723
0
W
Neith
Geolei
Neith
11,573
6,730
0
3,039
8,382
2,667
1,142
2,501
5,881
0
49,431
L
Khepri
IGHades
Khepri
4,201
684
0
256
10,131
5,992
0
3,161
6,838
13,935
0
L
Ravana
3,685
1,432
0
3,002
8,848
2,894
0
2,439
6,312
0
28,429
L
6,145
1,229
0
3,400
8,474
4,447
0
4,035
4,405
33,564
0
W
Sobek
IxTaZzY
Sobek
3,079
296
0
4,124
5,466
3,635
997
2,252
2,914
34,701
0
L
3,215
553
0
1,285
6,798
2,436
236
4,294
2,286
47,587
0
W
Thanatos
K4tsu0
Thanatos
3,686
1,865
0
4,998
8,750
2,815
0
1,912
6,787
0
37,477
L
Rama
TFSRaid
Rama
7,301
5,429
0
2,364
9,187
2,329
0
3,839
5,292
0
26,374
W
10,566
2,141
659
5,012
8,945
3,469
320
4,385
4,535
50,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
37,686
296
Minions Killed
365
0
Camps Cleared
0
1,208,630
Distance Traveled
1,148,674
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,511
501
40
3
0
192,276
1
W
Neith
7,931
610
88
7
0
210,166
3
L
Khepri
5,951
458
20
2
0
239,102
2
L
Ravana
5,905
454
57
4
0
231,835
0
L
Terra
6,840
526
72
6
0
254,232
0
W
Sobek
7,420
571
74
6
0
236,762
3
L
Ra
7,051
542
97
7
0
255,952
4
W
Thanatos
7,104
546
67
5
0
259,867
4
L
Rama
6,219
478
50
4
0
227,509
2
W
Ra
8,720
671
96
7
0
249,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role