Player Matchup

Tsukuyomi
Tsukuyomi
MommieslilVirgin
Tsukuyomi
Level 28
God Stats
24W - 13L
1,666 SR
Queue Stats
92W - 86L
1,401 Elo+
Solo
Artemis
Artemis
Simply-Galaxy-
Artemis
Level 29
God Stats
9W - 7L
1,344 SR
Queue Stats
200W - 190L
1,459 Elo+
Solo
Athena
Athena
ezbake1
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
prize_wreath9
Ra
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 60L
1,500 Elo+
Solo
Set
Set
waddleking
Set
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 38L
1,500 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,472 Elo+

VS

Team Averages
Level 9
1,491 SR
1,378 Elo+
Amaterasu
Amaterasu
Charlie murder5
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ghader_Snaxe1
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Purplewolf9398
Izanami
Level 27
God Stats
27W - 21L
1,500 SR
Queue Stats
61W - 71L
1,500 Elo+
Solo
Bellona
Bellona
Sparhawk8169
Bellona
Level 11
God Stats
3W - 4L
1,453 SR
Queue Stats
5W - 15L
1,241 Elo+
Solo
Ares
Ares
blvdhank23
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
14 / 2 / 5
12,891
645
15,867
11,671
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 5 / 6
12,153
608
15,615
13,747
6,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
ezbake1
Athena
15
4 / 4 / 12
10,214
511
9,636
17,901
16,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
7 / 11 / 9
10,512
526
6,935
12,302
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 6 / 9
10,234
512
6,966
16,317
9,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Charlie murder5
Amaterasu
13
4 / 14 / 5
8,620
431
6,720
20,953
12,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Ghader_Snaxe1
Kukulkan
9
1 / 6 / 3
7,127
356
1,252
4,805
1,319
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
12 / 3 / 9
11,933
597
15,299
17,275
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bellona
Sparhawk8169
Bellona
15
8 / 13 / 11
10,635
532
11,411
22,509
17,367
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
1 / 10 / 0
6,662
333
826
9,450
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
42
Kills
26
28
Deaths
46
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Charlie murder5
Amaterasu
4
14
5
0.46
L
Kukulkan
Ghader_Snaxe1
Kukulkan
1
6
3
0.42
W
Tsukuyomi
14
2
5
8.25
L
12
3
9
5.5
W
11
5
6
2.8
L
Bellona
Sparhawk8169
Bellona
8
13
11
1.04
L
1
10
0
0.1
W
Athena
ezbake1
Athena
4
4
12
2.5
W
7
11
9
1.05
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,019
Damage
35,508
71,938
Taken
74,992
42,825
Mitigated
44,084
11,766
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Charlie murder5
Amaterasu
6,720
3,409
0
1,343
20,953
12,283
71
7,142
13,668
0
19,518
L
Kukulkan
Ghader_Snaxe1
Kukulkan
1,252
772
0
334
4,805
1,319
406
584
4,091
11,954
0
W
Tsukuyomi
15,867
3,711
0
3,932
11,671
5,466
2,280
290
11,211
0
80,282
L
15,299
9,866
135
3,288
17,275
8,464
2,281
2,230
14,997
0
78,196
W
15,615
10,895
761
2,182
13,747
6,625
4,975
0
13,604
0
73,139
L
Bellona
Sparhawk8169
Bellona
11,411
4,447
453
1,378
22,509
17,367
396
3,857
18,530
0
34,094
L
826
516
0
264
9,450
4,651
205
2,171
7,135
5,170
0
W
Athena
ezbake1
Athena
9,636
2,976
1,934
1,762
17,901
16,180
3,751
29
17,722
36,909
0
W
6,935
1,190
393
184
12,302
4,944
98
815
11,387
34,867
0
W
6,966
3,946
0
618
16,317
9,610
1,798
944
15,298
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
44,977
404
Minions Killed
233
0
Camps Cleared
0
1,826,177
Distance Traveled
1,237,284
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,620
431
29
1
0
262,197
5
L
Kukulkan
7,127
356
27
1
0
118,165
0
W
Tsukuyomi
12,891
645
130
7
0
360,198
0
L
Izanami
11,933
597
135
7
0
356,260
3
W
Artemis
12,153
608
94
5
0
368,435
6
L
Bellona
10,635
532
37
2
0
275,704
0
L
Ares
6,662
333
5
0
0
224,958
3
W
Athena
10,214
511
62
3
0
387,694
2
W
Ra
10,512
526
54
3
0
353,436
0
W
Set
10,234
512
64
3
0
356,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role