Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
AngryLizardo
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 191L
1,372 Elo+
Party 2
Cerberus
Cerberus
Judas Esquire
Cerberus
Level 36
God Stats
6W - 8L
1,491 SR
Queue Stats
269W - 276L
1,410 Elo+
Party 2
Athena
Athena
ME4N_wateva
Athena
Level 88
God Stats
8W - 10L
1,398 SR
Queue Stats
287W - 315L
1,496 Elo+
Party 3
Apollo
Apollo
Mr_Ginco
Apollo
Level 88
God Stats
16W - 21L
1,444 SR
Queue Stats
540W - 585L
1,433 Elo+
Party 3
Team Averages
Level 73
1,467 SR
1,442 Elo+

VS

Team Averages
Level 71
1,514 SR
1,531 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ibeelayinpipee
Tiamat
Level 148
God Stats
15W - 9L
1,886 SR
Queue Stats
673W - 467L
1,731 Elo+
Party 1
Ymir
Ymir
Mr Blobbyyy x
Ymir
Level 8
God Stats
11W - 10L
1,447 SR
Queue Stats
14W - 20L
1,359 Elo+
Party 1
Rama
Rama
Nxshyy
Rama
Level 28
God Stats
2W - 2L
1,303 SR
Queue Stats
426W - 374L
1,534 Elo+
Party 1
Bellona
Bellona
iceicebxby
Bellona
Level 28
God Stats
14W - 18L
1,432 SR
Queue Stats
666W - 594L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 2 / 0
5,024
502
52
3,872
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
AngryLizardo
Hercules
6
0 / 0 / 2
4,332
433
916
4,428
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Judas Esquire
Cerberus
7
0 / 2 / 1
4,366
437
465
4,476
1,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
11
0 / 0 / 0
5,460
546
906
3,755
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Mr_Ginco
Apollo
9
3 / 0 / 0
5,316
532
2,564
3,418
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 2
5,399
540
2,626
4,650
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 0 / 2
6,375
638
2,877
2,424
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 1
4,580
458
1,264
4,833
1,727
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Nxshyy
Rama
9
2 / 0 / 0
5,128
513
1,348
2,937
607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
iceicebxby
Bellona
11
0 / 0 / 0
5,837
584
960
3,332
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
W
Hercules
 
Hercules
1
0
2
2
L
Hercules
AngryLizardo
Hercules
0
0
2
1
W
1
0
2
2
L
Cerberus
Judas Esquire
Cerberus
0
2
1
0.25
L
Athena
0
0
0
0
W
0
3
1
0.17
L
Apollo
Mr_Ginco
Apollo
3
0
0
3
W
Rama
Nxshyy
Rama
2
0
0
2
W
Bellona
iceicebxby
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,903
Damage
9,075
19,949
Taken
18,176
8,023
Mitigated
7,000
6,831
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
52
52
0
580
3,872
1,166
0
1,774
1,902
27,898
0
W
Hercules
 
Hercules
2,626
552
0
2,800
4,650
1,591
184
52
4,523
0
26,354
L
Hercules
AngryLizardo
Hercules
916
325
333
1,397
4,428
2,566
0
668
3,730
0
12,284
W
2,877
599
0
1,460
2,424
1,161
80
155
2,234
41,893
0
L
Cerberus
Judas Esquire
Cerberus
465
0
0
588
4,476
1,399
0
601
3,833
14,736
0
L
Athena
906
377
0
1,533
3,755
2,067
0
147
3,608
25,493
0
W
1,264
154
0
319
4,833
1,727
0
140
4,647
10,779
0
L
Apollo
Mr_Ginco
Apollo
2,564
1,998
0
2,400
3,418
825
0
645
2,735
0
28,828
W
Rama
Nxshyy
Rama
1,348
1,173
0
1,908
2,937
607
0
170
2,767
0
24,318
W
Bellona
iceicebxby
Bellona
960
30
0
1,553
3,332
1,914
0
906
2,426
0
30,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
27,319
257
Minions Killed
300
0
Camps Cleared
0
850,126
Distance Traveled
954,763
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,024
502
71
7
0
166,285
0
W
Hercules
5,399
540
55
6
0
215,836
5
L
Hercules
4,332
433
29
3
0
161,521
3
W
Tiamat
6,375
638
89
9
0
183,868
1
L
Cerberus
4,366
437
29
3
0
196,358
1
L
Athena
5,460
546
78
8
0
159,936
0
W
Ymir
4,580
458
22
2
0
193,707
0
L
Apollo
5,316
532
50
5
0
166,026
5
W
Rama
5,128
513
58
6
0
161,824
0
W
Bellona
5,837
584
76
8
0
199,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role