Player Matchup

Fenrir
Fenrir
IsacRoos72
Fenrir
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,634 Elo+
Party 2
Scylla
Scylla
miosvedlund00
Scylla
Level 124
God Stats
4W - 4L
1,650 SR
Queue Stats
23W - 15L
1,654 Elo+
Party 2
Ymir
Ymir
pandanotcute
Ymir
Level 67
God Stats
5W - 4L
1,605 SR
Queue Stats
153W - 129L
1,465 Elo+
Solo
Team Averages
Level 82
1,585 SR
1,584 Elo+

VS

Team Averages
Level 78
1,512 SR
1,395 Elo+
Persephone
Persephone
ErieDevil
Persephone
Level 121
God Stats
68W - 63L
1,479 SR
Queue Stats
548W - 837L
1,378 Elo+
Solo
King Arthur
King Arthur
RIGARRDO
King Arthur
Level 69
God Stats
1W - 0L
1,559 SR
Queue Stats
6W - 5L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
ShedaTanaka
Sylvanus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IsacRoos72
Fenrir
17
5 / 8 / 7
15,959
614
12,982
25,398
11,490
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 4 / 9
16,860
648
47,914
20,116
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 6 / 9
16,634
640
21,214
38,547
58,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ErieDevil
Persephone
20
3 / 6 / 14
16,575
638
29,710
23,899
10,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RIGARRDO
King Arthur
18
4 / 8 / 10
15,597
600
21,143
49,210
48,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
ShedaTanaka
Sylvanus
19
11 / 7 / 4
16,650
640
17,379
36,073
45,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
21
Kills
18
18
Deaths
21
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
ErieDevil
Persephone
3
6
14
1.67
L
Fenrir
IsacRoos72
Fenrir
5
8
7
1.06
W
King Arthur
RIGARRDO
King Arthur
4
8
10
1.13
W
Sylvanus
ShedaTanaka
Sylvanus
11
7
4
1.86
L
7
4
9
2.88
L
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,110
Damage
68,232
84,061
Taken
109,182
78,304
Mitigated
103,766
13,761
Healing
41,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ErieDevil
Persephone
29,710
2,128
2,740
8,895
23,899
10,419
1,715
18,560
5,335
110,073
0
L
Fenrir
IsacRoos72
Fenrir
12,982
4,572
0
2,701
25,398
11,490
127
14,125
11,273
0
46,264
W
King Arthur
RIGARRDO
King Arthur
21,143
1,494
0
12,856
49,210
48,316
472
24,768
24,442
663
72,769
W
Sylvanus
ShedaTanaka
Sylvanus
17,379
4,619
7,948
9,318
36,073
45,031
793
25,962
10,111
38,367
0
L
47,914
1,838
0
2,405
20,116
8,689
0
10,168
9,948
142,487
0
L
21,214
2,382
999
7,656
38,547
58,125
476
23,459
15,088
75,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
48,822
282
Minions Killed
229
0
Camps Cleared
0
1,250,779
Distance Traveled
1,240,948
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,575
638
126
5
0
429,083
3
L
Fenrir
15,959
614
48
2
0
400,418
1
W
King Arthur
15,597
600
58
2
0
448,567
5
W
Sylvanus
16,650
640
45
2
0
363,298
3
L
Scylla
16,860
648
163
6
0
449,453
0
L
Ymir
16,634
640
71
3
0
400,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role