Player Matchup

Yemoja
Yemoja
BreakerBrady
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
CapnMunch
Heimdallr
Level 60
God Stats
4W - 9L
1,570 SR
Queue Stats
508W - 455L
1,555 Elo+
Solo
Thoth
Thoth
ReallyBadatSmit3
Thoth
Level 60
God Stats
16W - 18L
1,429 SR
Queue Stats
272W - 255L
1,564 Elo+
Solo
Fenrir
Fenrir
bobjoe53
Fenrir
Level 127
God Stats
76W - 77L
1,485 SR
Queue Stats
375W - 407L
1,388 Elo+
Party 3
Bellona
Bellona
maloljus
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 94
1,497 SR
1,502 Elo+

VS

Team Averages
Level 82
1,526 SR
1,440 Elo+
Raijin
Raijin
Reed_axe88
Raijin
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 172L
1,387 Elo+
Party 1
Loki
Loki
jspj1011
Loki
Level 109
God Stats
8W - 8L
1,637 SR
Queue Stats
148W - 144L
1,521 Elo+
Party 2
Cerberus
Cerberus
kingjay906Z
Cerberus
Level 62
God Stats
14W - 23L
1,441 SR
Queue Stats
88W - 120L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
koyla23
Danzaburou
Level 46
God Stats
19W - 15L
1,551 SR
Queue Stats
69W - 90L
1,402 Elo+
Solo
Mercury
Mercury
masterdiego1
Mercury
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 134L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 3 / 8
6,193
516
4,701
6,933
5,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
CapnMunch
Heimdallr
10
5 / 2 / 6
6,806
567
7,627
6,777
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 0
7,361
613
5,362
5,916
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bobjoe53
Fenrir
10
3 / 2 / 0
6,509
542
4,336
7,282
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
maloljus
Bellona
10
0 / 4 / 0
5,597
466
2,244
5,920
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Reed_axe88
Raijin
11
1 / 2 / 2
6,669
556
2,602
5,908
1,382
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
1 / 4 / 2
5,673
473
2,312
6,641
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
kingjay906Z
Cerberus
10
5 / 4 / 2
6,802
567
3,650
9,200
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
koyla23
Danzaburou
10
1 / 5 / 2
6,123
510
4,504
8,312
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
masterdiego1
Mercury
13
5 / 1 / 3
7,491
624
6,648
6,629
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
13
13
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
3
8
2.33
L
Heimdallr
CapnMunch
Heimdallr
5
2
6
4
L
5
2
0
2.5
W
Raijin
Reed_axe88
Raijin
1
2
2
1
L
Fenrir
bobjoe53
Fenrir
3
2
0
1.5
W
Loki
1
4
2
0.5
W
Cerberus
kingjay906Z
Cerberus
5
4
2
1.5
W
Danzaburou
koyla23
Danzaburou
1
5
2
0.4
L
Bellona
maloljus
Bellona
0
4
0
0
W
Mercury
masterdiego1
Mercury
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
19,716
32,828
Taken
36,690
15,831
Mitigated
11,283
7,528
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,701
1,557
1,756
952
6,933
5,545
0
1,949
4,984
16,126
0
L
Heimdallr
CapnMunch
Heimdallr
7,627
3,932
0
1,464
6,777
2,166
302
1,358
5,419
0
31,107
L
5,362
221
0
500
5,916
1,819
0
2,330
3,586
39,102
0
W
Raijin
Reed_axe88
Raijin
2,602
383
0
1,243
5,908
1,382
308
3,370
2,254
30,545
0
L
Fenrir
bobjoe53
Fenrir
4,336
890
0
2,308
7,282
2,801
0
590
6,692
0
28,711
W
Loki
2,312
631
0
2,030
6,641
1,734
0
1,481
5,115
0
22,075
W
Cerberus
kingjay906Z
Cerberus
3,650
201
0
3,368
9,200
3,324
31
2,574
6,584
15,698
0
W
Danzaburou
koyla23
Danzaburou
4,504
585
287
2,886
8,312
2,535
2,423
1,598
6,674
0
28,151
L
Bellona
maloljus
Bellona
2,244
534
0
548
5,920
3,500
1,169
25
5,895
0
22,665
W
Mercury
masterdiego1
Mercury
6,648
3,627
0
1,152
6,629
2,308
1,749
629
6,000
0
38,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
32,758
268
Minions Killed
260
0
Camps Cleared
0
1,069,187
Distance Traveled
1,215,144
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,193
516
23
2
0
192,169
4
L
Heimdallr
6,806
567
60
5
0
200,783
2
L
Thoth
7,361
613
78
7
0
222,950
1
W
Raijin
6,669
556
69
6
0
238,626
3
L
Fenrir
6,509
542
61
5
0
233,574
2
W
Loki
5,673
473
48
4
0
200,524
2
W
Cerberus
6,802
567
21
2
0
241,500
1
W
Danzaburou
6,123
510
50
4
0
258,438
3
L
Bellona
5,597
466
46
4
0
219,711
2
W
Mercury
7,491
624
72
6
0
276,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role