Player Matchup

Arachne
Arachne
AureumGladio
Arachne
Level 18
God Stats
16W - 13L
1,490 SR
Queue Stats
65W - 59L
1,392 Elo+
Party 2
Zeus
Zeus
Rampant00
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 1
Bellona
Bellona
erick4327
Bellona
Level 29
God Stats
5W - 3L
1,846 SR
Queue Stats
107W - 121L
1,349 Elo+
Party 2
Hel
Hel
向大爹爹你们爹
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
我切腰子不打麻药
Tsukuyomi
Level 8
God Stats
3W - 2L
1,625 SR
Queue Stats
5W - 7L
1,405 Elo+
Party 1
Team Averages
Level 14
1,592 SR
1,380 Elo+

VS

Team Averages
Level 17
1,545 SR
1,424 Elo+
Neith
Neith
Kazuol92
Neith
Level 9
God Stats
31W - 20L
1,522 SR
Queue Stats
143W - 105L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 29
God Stats
93W - 95L
1,490 SR
Queue Stats
145W - 148L
1,430 Elo+
Solo
The Morrigan
The Morrigan
Malkasby
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
OtisWasTaken
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,372 Elo+
Solo
Thor
Thor
User420mil
Thor
Level 28
God Stats
4W - 2L
1,713 SR
Queue Stats
35W - 44L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AureumGladio
Arachne
12
3 / 4 / 7
9,985
344
7,135
7,124
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
20
13 / 12 / 4
14,866
513
31,829
23,269
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
erick4327
Bellona
20
3 / 6 / 4
13,539
467
9,438
27,555
22,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 13 / 6
11,337
391
11,187
25,233
19,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 6 / 5
14,584
503
21,817
24,024
11,314
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kazuol92
Neith
20
26 / 5 / 4
17,928
618
47,146
32,979
13,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
LordKanashibari
Sun Wukong
20
6 / 4 / 13
14,225
491
15,304
35,470
27,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Malkasby
The Morrigan
13
3 / 13 / 5
10,241
353
1,887
12,911
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
OtisWasTaken
Ganesha
20
4 / 4 / 26
14,570
502
12,519
24,267
25,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

6
2 / 2 / 0
8,633
298
949
2,770
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
27
Kills
41
41
Deaths
28
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
AureumGladio
Arachne
3
4
7
1.63
W
Neith
Kazuol92
Neith
26
5
4
5.6
W
Sun Wukong
LordKanashibari
Sun Wukong
6
4
13
3.13
W
The Morrigan
Malkasby
The Morrigan
3
13
5
0.42
W
Ganesha
OtisWasTaken
Ganesha
4
4
26
4.25
L
Zeus
13
12
4
1.25
W
2
2
0
1
L
Bellona
erick4327
Bellona
3
6
4
0.83
L
0
13
6
0.23
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,406
Damage
77,805
107,205
Taken
108,397
64,002
Mitigated
70,929
26,490
Healing
38,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AureumGladio
Arachne
7,135
4,184
0
1,498
7,124
2,758
0
998
6,044
0
23,700
W
Neith
Kazuol92
Neith
47,146
27,930
0
16,397
32,979
13,400
4,428
13,718
18,558
0
146,855
W
Sun Wukong
LordKanashibari
Sun Wukong
15,304
5,344
0
12,570
35,470
27,172
1,473
12,322
21,211
0
100,496
W
The Morrigan
Malkasby
The Morrigan
1,887
406
0
360
12,911
3,819
93
5,166
7,373
19,804
0
W
Ganesha
OtisWasTaken
Ganesha
12,519
2,413
1,404
6,646
24,267
25,892
1,389
10,225
12,994
44,484
0
L
Zeus
31,829
3,369
798
5,032
23,269
8,535
1,199
3,827
19,332
93,354
0
W
949
492
0
648
2,770
646
429
151
2,619
0
6,793
L
Bellona
erick4327
Bellona
9,438
1,522
0
3,152
27,555
22,293
829
1,331
26,224
406
76,017
L
11,187
1,455
1,833
7,183
25,233
19,102
711
5,867
19,286
68,797
0
L
21,817
4,923
0
6,994
24,024
11,314
30
2,071
21,913
0
118,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,311
Gold Earned
65,597
591
Minions Killed
451
0
Camps Cleared
0
1,976,097
Distance Traveled
1,947,352
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,985
344
36
1
0
199,717
0
W
Neith
17,928
618
182
6
0
504,526
12
W
Sun Wukong
14,225
491
179
6
0
475,183
0
W
The Morrigan
10,241
353
40
1
0
315,653
2
W
Ganesha
14,570
502
30
1
0
535,588
5
L
Zeus
14,866
513
135
5
0
423,632
1
W
Thor
8,633
298
20
1
0
116,402
0
L
Bellona
13,539
467
110
4
0
455,198
0
L
Hel
11,337
391
115
4
0
405,014
0
L
Tsukuyomi
14,584
503
195
7
0
492,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role