Player Matchup

Medusa
Medusa
MAZEUR225
Medusa
Level 64
God Stats
10W - 6L
1,547 SR
Queue Stats
360W - 335L
1,458 Elo+
Party 1
Cerberus
Cerberus
Nemesis8084
Cerberus
Level 92
God Stats
10W - 2L
1,848 SR
Queue Stats
340W - 309L
1,535 Elo+
Party 1
Nox
Nox
Sebdlu974
Nox
Level 78
God Stats
20W - 17L
1,470 SR
Queue Stats
498W - 450L
1,500 Elo+
Party 1
Achilles
Achilles
angryfatgamerguy
Achilles
Level 88
God Stats
10W - 9L
1,327 SR
Queue Stats
456W - 497L
1,324 Elo+
Solo
Khepri
Khepri
thibault5911114
Khepri
Level 66
God Stats
17W - 9L
1,650 SR
Queue Stats
120W - 102L
1,519 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,467 Elo+

VS

Team Averages
Level 75
1,370 SR
1,348 Elo+
Cernunnos
Cernunnos
DiLL8303
Cernunnos
Level 40
God Stats
8W - 13L
1,426 SR
Queue Stats
38W - 48L
1,332 Elo+
Party 2
Janus
Janus
I-Stargazer-l
Janus
Level 108
God Stats
0W - 2L
1,219 SR
Queue Stats
51W - 56L
1,286 Elo+
Solo
Loki
Loki
IAlekseyI
Loki
Level 82
God Stats
11W - 23L
1,282 SR
Queue Stats
897W - 1,027L
1,365 Elo+
Solo
Cthulhu
Cthulhu
lunypuppet
Cthulhu
Level 58
God Stats
18W - 23L
1,432 SR
Queue Stats
38W - 48L
1,332 Elo+
Party 2
Izanami
Izanami
sweet_nisshoku
Izanami
Level 89
God Stats
375W - 384L
1,492 SR
Queue Stats
409W - 421L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MAZEUR225
Medusa
11
2 / 1 / 2
5,981
598
4,724
3,960
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Nemesis8084
Cerberus
12
4 / 0 / 2
6,579
658
5,750
5,275
2,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 1
6,076
608
2,226
3,481
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 1
6,319
632
3,421
5,784
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 2
5,443
544
1,459
2,899
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DiLL8303
Cernunnos
9
1 / 2 / 0
4,988
499
1,596
5,003
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,612
561
2,096
3,971
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
1 / 3 / 0
5,681
568
1,363
7,215
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
lunypuppet
Cthulhu
8
0 / 1 / 1
4,515
452
2,423
5,164
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
5,068
507
2,895
6,949
1,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
2
3
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DiLL8303
Cernunnos
1
2
0
0.5
L
0
3
1
0.17
L
Loki
1
3
0
0.33
W
Medusa
MAZEUR225
Medusa
2
1
2
3
W
Cerberus
Nemesis8084
Cerberus
4
0
2
5
W
3
1
1
3.5
W
5
1
1
5.5
L
Cthulhu
lunypuppet
Cthulhu
0
1
1
0.5
L
0
5
1
0.1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
10,373
21,399
Taken
28,302
9,370
Mitigated
9,030
6,910
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DiLL8303
Cernunnos
1,596
446
0
1,231
5,003
1,769
0
821
4,180
0
20,245
L
2,096
92
0
838
3,971
906
0
978
2,901
29,306
0
L
Loki
1,363
342
0
2,850
7,215
2,047
0
1,966
5,249
0
28,218
W
Medusa
MAZEUR225
Medusa
4,724
1,530
0
1,579
3,960
1,410
0
1,483
2,292
0
36,013
W
Cerberus
Nemesis8084
Cerberus
5,750
80
0
2,897
5,275
2,850
184
0
5,275
36,871
0
W
2,226
108
0
992
3,481
1,187
804
1,692
1,680
27,356
0
W
3,421
1,121
0
676
5,784
2,039
0
146
5,613
0
33,020
L
Cthulhu
lunypuppet
Cthulhu
2,423
155
0
1,044
5,164
2,722
0
1,335
3,782
13,307
0
L
2,895
2,475
0
1,589
6,949
1,586
1,130
4,194
2,755
0
22,190
W
1,459
166
0
766
2,899
1,884
160
766
2,020
16,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
25,864
316
Minions Killed
255
0
Camps Cleared
0
963,504
Distance Traveled
897,654
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,988
499
43
4
0
162,827
2
L
Janus
5,612
561
78
8
0
179,276
1
L
Loki
5,681
568
62
6
0
185,773
1
W
Medusa
5,981
598
76
8
0
182,817
0
W
Cerberus
6,579
658
103
10
0
211,170
1
W
Nox
6,076
608
64
6
0
191,463
3
W
Achilles
6,319
632
63
6
0
179,834
1
L
Cthulhu
4,515
452
19
2
0
202,038
3
L
Izanami
5,068
507
53
5
0
167,740
3
W
Khepri
5,443
544
10
1
0
198,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role