Player Matchup

Thor
Thor
Badman2000
Thor
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 32L
1,730 Elo+
Party 2
Tiamat
Tiamat
Delvx
Tiamat
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 40L
1,733 Elo+
Party 2
Danzaburou
Danzaburou
Pawląso2002
Danzaburou
Level 69
God Stats
11W - 7L
1,718 SR
Queue Stats
30W - 16L
1,765 Elo+
Party 2
Janus
Janus
fajeczek00
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 108
1,554 SR
1,682 Elo+

VS

Team Averages
Level 117
1,569 SR
1,459 Elo+
Cernunnos
Cernunnos
CruiZZ
Cernunnos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElBurdisso
Fenrir
Level 151
God Stats
0W - 1L
1,586 SR
Queue Stats
22W - 25L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
PastelSlim
Sylvanus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,487 Elo+
Party 1
Scylla
Scylla
sykinho7
Scylla
Level 113
God Stats
1W - 1L
1,692 SR
Queue Stats
20W - 23L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
8,402
934
8,157
6,642
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Delvx
Tiamat
14
5 / 0 / 8
8,446
938
8,482
6,827
6,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Pawląso2002
Danzaburou
15
8 / 1 / 7
9,258
1,029
12,675
7,076
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
13
1 / 1 / 3
7,637
849
3,333
4,622
1,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CruiZZ
Cernunnos
12
0 / 4 / 1
6,753
750
3,620
7,837
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
ElBurdisso
Fenrir
10
0 / 7 / 0
5,916
657
2,959
10,908
4,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
PastelSlim
Sylvanus
11
1 / 7 / 2
6,702
745
5,299
13,065
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
sykinho7
Scylla
12
1 / 3 / 0
6,765
752
3,537
6,647
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
2
3
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Cernunnos
CruiZZ
Cernunnos
0
4
1
0.13
W
Tiamat
Delvx
Tiamat
5
0
8
9
L
Fenrir
ElBurdisso
Fenrir
0
7
0
0
L
Sylvanus
PastelSlim
Sylvanus
1
7
2
0.29
W
Danzaburou
Pawląso2002
Danzaburou
8
1
7
11.5
W
Janus
1
1
3
2.5
L
Scylla
sykinho7
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
15,415
25,167
Taken
38,457
14,731
Mitigated
18,747
5,968
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,157
603
0
600
6,642
3,745
70
1,288
5,252
0
16,813
L
Cernunnos
CruiZZ
Cernunnos
3,620
1,524
0
607
7,837
3,106
248
2,709
5,003
0
24,800
W
Tiamat
Delvx
Tiamat
8,482
1,534
168
3,468
6,827
6,462
942
2,920
3,817
23,819
0
L
Fenrir
ElBurdisso
Fenrir
2,959
558
0
1,250
10,908
4,434
0
2,031
8,802
0
8,025
L
Sylvanus
PastelSlim
Sylvanus
5,299
1,373
673
2,046
13,065
8,845
0
4,736
8,254
11,997
1,611
W
Danzaburou
Pawląso2002
Danzaburou
12,675
6,268
0
1,732
7,076
2,983
2,335
2,277
4,759
0
37,876
W
Janus
3,333
0
0
0
4,622
1,541
1,372
2,090
2,462
27,876
0
L
Scylla
sykinho7
Scylla
3,537
129
0
1,081
6,647
2,362
0
2,517
3,980
18,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
26,136
170
Minions Killed
130
8
Camps Cleared
5
730,946
Distance Traveled
571,713
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,402
934
22
2
0
190,834
2
L
Cernunnos
6,753
750
56
6
2
139,902
2
W
Tiamat
8,446
938
38
4
3
182,743
4
L
Fenrir
5,916
657
13
1
0
149,574
2
L
Sylvanus
6,702
745
20
2
2
128,839
0
W
Danzaburou
9,258
1,029
46
5
2
179,522
3
W
Janus
7,637
849
64
7
3
177,847
0
L
Scylla
6,765
752
41
5
1
153,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role