Player Matchup

Anubis
Anubis
OmNiTon_15
Anubis
Level 5
God Stats
2W - 3L
1,447 SR
Queue Stats
5W - 5L
1,397 Elo+
Party 1
Hachiman
Hachiman
SkillLikeDaniel
Hachiman
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Horus
Horus
TheFinalCookie
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 28L
1,505 Elo+
Solo
Izanami
Izanami
bass_doc_420
Izanami
Level 16
God Stats
23W - 18L
1,543 SR
Queue Stats
23W - 19L
1,437 Elo+
Party 1
Zeus
Zeus
xXGot_Rekt_ByXx
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,440 Elo+
Party 1
Team Averages
Level 15
1,450 SR
1,388 Elo+

VS

Team Averages
Level 21
1,423 SR
1,416 Elo+
Merlin
Merlin
BigRed9197
Merlin
Level 27
God Stats
14W - 14L
1,500 SR
Queue Stats
94W - 84L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Gaga-axel44
Sun Wukong
Level 27
God Stats
45W - 39L
1,426 SR
Queue Stats
160W - 182L
1,233 Elo+
Solo
Nemesis
Nemesis
SilasMTaynor
Nemesis
Level 6
God Stats
1W - 1L
1,193 SR
Queue Stats
5W - 10L
1,525 Elo+
Solo
Athena
Athena
moonless_bwitch9
Athena
Level 28
God Stats
144W - 124L
1,516 SR
Queue Stats
165W - 160L
1,469 Elo+
Party 2
Artemis
Artemis
princedayday420
Artemis
Level 16
God Stats
45W - 45L
1,482 SR
Queue Stats
51W - 62L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OmNiTon_15
Anubis
16
1 / 8 / 8
9,486
949
8,699
14,634
7,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
16
0 / 10 / 10
9,370
937
4,871
16,783
6,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 4
8,348
835
2,128
5,289
2,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
bass_doc_420
Izanami
16
0 / 5 / 7
9,207
921
6,649
14,600
8,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 11 / 2
12,305
1,231
25,656
17,126
6,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

64

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigRed9197
Merlin
19
15 / 2 / 19
13,236
1,324
28,163
12,809
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Gaga-axel44
Sun Wukong
17
2 / 4 / 21
10,427
1,043
6,258
13,565
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
SilasMTaynor
Nemesis
12
0 / 3 / 1
7,682
768
499
2,802
798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

19
9 / 0 / 20
12,074
1,207
10,540
11,976
13,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

19
11 / 3 / 17
11,989
1,199
17,917
12,467
4,640
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
12
Kills
37
37
Deaths
12
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigRed9197
Merlin
15
2
19
12.25
W
Sun Wukong
Gaga-axel44
Sun Wukong
2
4
21
3.13
L
Anubis
OmNiTon_15
Anubis
1
8
8
0.63
W
Nemesis
SilasMTaynor
Nemesis
0
3
1
0.17
L
Hachiman
0
10
10
0.5
L
1
3
4
1
L
Izanami
bass_doc_420
Izanami
0
5
7
0.7
W
9
0
20
19
W
11
3
17
6.5
L
10
11
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,003
Damage
63,377
68,432
Taken
53,619
31,037
Mitigated
36,566
5,468
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigRed9197
Merlin
28,163
1,434
242
1,996
12,809
5,409
0
8,810
3,999
45,066
0
W
Sun Wukong
Gaga-axel44
Sun Wukong
6,258
1,361
0
1,895
13,565
12,647
0
8,880
4,685
354
18,625
L
Anubis
OmNiTon_15
Anubis
8,699
112
372
1,497
14,634
7,184
0
10,490
4,119
19,336
0
W
Nemesis
SilasMTaynor
Nemesis
499
346
0
100
2,802
798
0
1,814
988
0
1,180
L
Hachiman
4,871
3,590
0
705
16,783
6,673
0
8,395
8,334
0
20,708
L
2,128
632
270
466
5,289
2,426
0
2,601
2,613
0
5,266
L
Izanami
bass_doc_420
Izanami
6,649
4,256
621
657
14,600
8,608
0
8,073
6,452
0
31,350
W
10,540
2,581
1,656
928
11,976
13,072
0
6,093
5,883
25,854
0
W
17,917
12,437
828
2,155
12,467
4,640
0
8,758
3,709
0
47,647
L
25,656
5,074
0
880
17,126
6,146
0
9,498
7,478
46,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
55,408
173
Minions Killed
177
3
Camps Cleared
5
624,335
Distance Traveled
719,594
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,236
1,324
30
3
1
171,554
0
W
Sun Wukong
10,427
1,043
51
5
0
155,870
0
L
Anubis
9,486
949
28
3
0
112,976
1
W
Nemesis
7,682
768
1
0
0
48,163
0
L
Hachiman
9,370
937
30
3
0
155,555
0
L
Horus
8,348
835
5
1
0
77,342
0
L
Izanami
9,207
921
53
5
1
131,936
1
W
Athena
12,074
1,207
35
4
1
200,321
1
W
Artemis
11,989
1,199
60
6
3
143,686
0
L
Zeus
12,305
1,231
57
6
2
146,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role