Player Matchup

Chaac
Chaac
AllMightyCone
Chaac
Level 79
God Stats
25W - 20L
1,759 SR
Queue Stats
597W - 530L
1,553 Elo+
Party 2
Anhur
Anhur
LG_Zeldris
Anhur
Level 16
God Stats
10W - 16L
1,341 SR
Queue Stats
164W - 160L
1,509 Elo+
Solo
Nemesis
Nemesis
lilhightower262
Nemesis
Level 26
God Stats
29W - 23L
1,612 SR
Queue Stats
246W - 188L
1,508 Elo+
Party 2
Team Averages
Level 40
1,570 SR
1,523 Elo+

VS

Team Averages
Level 31
1,497 SR
1,343 Elo+
Kuzenbo
Kuzenbo
RealRonaldOmg
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Ah Puch
Ah Puch
Th3Gold3nTiger22
Ah Puch
Level 65
God Stats
13W - 13L
1,479 SR
Queue Stats
116W - 128L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Th3Silv3rTiger22
Cu Chulainn
Level 23
God Stats
2W - 6L
1,514 SR
Queue Stats
131W - 161L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 6
9,752
887
12,879
14,012
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
14
7 / 1 / 8
9,638
876
7,422
8,900
2,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 5 / 14
8,432
767
6,603
8,783
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 6 / 5
6,901
627
2,891
11,791
8,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 6 / 1
8,866
806
13,528
9,385
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Th3Silv3rTiger22
Cu Chulainn
10
1 / 6 / 5
7,373
670
6,855
11,380
7,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
8
8
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Anhur
7
1
8
11
L
Kuzenbo
0
6
5
0.42
L
7
6
1
1.25
L
Cu Chulainn
Th3Silv3rTiger22
Cu Chulainn
1
6
5
0.58
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
23,274
31,695
Taken
32,556
18,880
Mitigated
18,526
12,736
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,879
4,373
394
6,760
14,012
12,587
871
8,007
5,855
0
32,445
W
Anhur
7,422
3,595
0
4,666
8,900
2,985
1,041
5,010
3,890
0
54,582
L
Kuzenbo
2,891
1,955
0
226
11,791
8,896
22
0
11,588
9,498
0
L
13,528
1,166
751
2,074
9,385
2,450
0
0
9,260
35,681
0
L
Cu Chulainn
Th3Silv3rTiger22
Cu Chulainn
6,855
2,002
477
1,415
11,380
7,180
28
67
11,188
2,332
18,821
W
6,603
2,555
324
592
8,783
3,308
1,326
3,857
4,826
0
16,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
23,140
127
Minions Killed
97
0
Camps Cleared
0
657,210
Distance Traveled
535,366
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,752
887
31
3
0
231,940
0
W
Anhur
9,638
876
85
8
0
203,215
2
L
Kuzenbo
6,901
627
9
1
0
176,645
1
L
Ah Puch
8,866
806
60
5
0
183,529
1
L
Cu Chulainn
7,373
670
28
3
0
175,192
2
W
Nemesis
8,432
767
11
1
0
222,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role