Player Matchup

Ne Zha
Ne Zha
Alepeli8Pro
Ne Zha
Level 145
God Stats
3W - 1L
1,543 SR
Queue Stats
68W - 53L
1,551 Elo+
Party 2
Janus
Janus
Tomi800
Janus
Level 105
God Stats
2W - 1L
1,398 SR
Queue Stats
176W - 214L
1,519 Elo+
Solo
Anubis
Anubis
giovaelboss
Anubis
Level 64
God Stats
5W - 1L
1,679 SR
Queue Stats
15W - 11L
1,544 Elo+
Party 2
Team Averages
Level 105
1,540 SR
1,538 Elo+

VS

Team Averages
Level 56
1,533 SR
1,446 Elo+
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PeriquitoPinPin
Ra
Level 47
God Stats
1W - 8L
1,599 SR
Queue Stats
68W - 89L
1,463 Elo+
Solo
Jing Wei
Jing Wei
ZeTroX67
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 1 / 10
9,728
748
10,860
10,092
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Tomi800
Janus
11
2 / 3 / 7
8,348
642
5,277
5,253
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
13
8 / 2 / 6
9,943
765
7,324
6,825
3,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 6 / 4
7,686
591
3,158
9,638
3,884
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 3
8,874
683
5,164
7,831
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ZeTroX67
Jing Wei
11
2 / 6 / 2
8,267
636
6,384
10,235
2,883
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
4
0.5
W
Ne Zha
4
1
10
9
L
3
2
3
2.25
W
Janus
Tomi800
Janus
2
3
7
1.83
L
Jing Wei
ZeTroX67
Jing Wei
2
6
2
0.5
W
Anubis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
14,706
22,170
Taken
27,704
13,227
Mitigated
9,602
5,057
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,158
200
0
588
9,638
3,884
0
6,299
3,339
19,012
0
W
Ne Zha
10,860
2,527
0
2,235
10,092
8,116
219
2,617
7,475
0
32,309
L
5,164
479
844
2,593
7,831
2,835
0
2,420
5,411
46,059
0
W
Janus
Tomi800
Janus
5,277
434
102
792
5,253
1,691
337
2,513
2,740
32,097
0
L
Jing Wei
ZeTroX67
Jing Wei
6,384
5,138
0
550
10,235
2,883
108
3,926
6,309
0
24,383
W
Anubis
7,324
458
0
1,928
6,825
3,420
347
3,256
3,569
25,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
24,827
131
Minions Killed
132
0
Camps Cleared
0
673,976
Distance Traveled
661,623
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,686
591
14
1
0
207,526
5
W
Ne Zha
9,728
748
26
2
0
251,678
3
L
Ra
8,874
683
79
6
0
232,667
0
W
Janus
8,348
642
60
5
0
212,358
4
L
Jing Wei
8,267
636
39
3
0
221,430
3
W
Anubis
9,943
765
45
3
0
209,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role