Player Matchup

Tiamat
Tiamat
Asphyrox
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,622 Elo+
Solo
Izanami
Izanami
Tauroshark
Izanami
Level 8
God Stats
7W - 6L
1,906 SR
Queue Stats
8W - 9L
1,770 Elo+
Party 1
Jormungandr
Jormungandr
bottombetch
Jormungandr
Level 22
God Stats
1W - 1L
1,716 SR
Queue Stats
33W - 31L
1,510 Elo+
Solo
Susano
Susano
peluxe
Susano
Level 116
God Stats
4W - 6L
1,355 SR
Queue Stats
59W - 66L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
wjeenk
Guan Yu
Level 17
God Stats
1W - 1L
1,183 SR
Queue Stats
82W - 86L
1,577 Elo+
Solo
Team Averages
Level 34
1,532 SR
1,609 Elo+

VS

Team Averages
Level 21
1,468 SR
1,556 Elo+
Nemesis
Nemesis
Ado770
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 136L
1,667 Elo+
Solo
Tiamat
Tiamat
Bohrmaschin
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LANDDRAG0N
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
hippycow
Hachiman
Level 28
God Stats
6W - 8L
1,597 SR
Queue Stats
171W - 144L
1,577 Elo+
Solo
Bellona
Bellona
ttv_DasDado
Bellona
Level 27
God Stats
1W - 5L
1,244 SR
Queue Stats
100W - 109L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Asphyrox
Tiamat
12
4 / 4 / 1
7,213
555
5,491
6,640
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tauroshark
Izanami
11
2 / 2 / 6
6,674
513
4,675
7,073
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
bottombetch
Jormungandr
11
3 / 1 / 7
6,408
493
6,284
9,570
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
peluxe
Susano
13
6 / 0 / 4
7,790
599
8,218
8,300
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
wjeenk
Guan Yu
12
4 / 2 / 2
6,778
521
5,403
10,075
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ado770
Nemesis
12
2 / 3 / 0
6,632
510
4,177
8,819
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
8
2 / 1 / 1
6,133
472
1,072
2,630
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 3
5,681
437
3,926
10,179
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
hippycow
Hachiman
10
3 / 5 / 0
6,322
486
8,444
9,074
2,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ttv_DasDado
Bellona
12
2 / 4 / 1
7,178
552
4,848
9,845
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
9
9
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ado770
Nemesis
2
3
0
0.67
W
Tiamat
Asphyrox
Tiamat
4
4
1
1.13
L
Tiamat
2
1
1
2.5
L
0
6
3
0.25
W
Izanami
Tauroshark
Izanami
2
2
6
2.5
W
Jormungandr
bottombetch
Jormungandr
3
1
7
6.5
L
Hachiman
hippycow
Hachiman
3
5
0
0.6
W
Susano
peluxe
Susano
6
0
4
8
L
Bellona
ttv_DasDado
Bellona
2
4
1
0.63
W
Guan Yu
wjeenk
Guan Yu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
22,467
41,658
Taken
40,547
23,687
Mitigated
19,021
15,439
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ado770
Nemesis
4,177
1,473
0
1,008
8,819
2,691
0
1,689
6,927
0
33,730
W
Tiamat
Asphyrox
Tiamat
5,491
808
92
1,829
6,640
4,789
1,053
1,056
5,584
37,612
0
L
Tiamat
1,072
168
0
723
2,630
1,051
0
1,258
1,193
20,147
0
L
3,926
512
0
1,651
10,179
6,473
0
3,916
5,778
15,902
0
W
Izanami
Tauroshark
Izanami
4,675
3,030
0
3,286
7,073
1,998
1,521
1,063
6,010
0
43,532
W
Jormungandr
bottombetch
Jormungandr
6,284
1,533
429
2,700
9,570
6,139
223
2,052
7,518
19,277
0
L
Hachiman
hippycow
Hachiman
8,444
4,635
0
3,024
9,074
2,093
0
2,127
6,680
0
33,523
W
Susano
peluxe
Susano
8,218
2,793
0
2,375
8,300
2,769
0
123
8,177
0
42,743
L
Bellona
ttv_DasDado
Bellona
4,848
2,133
0
1,480
9,845
6,713
450
1,687
7,777
0
37,427
W
Guan Yu
wjeenk
Guan Yu
5,403
1,213
678
4,050
10,075
7,992
1,506
704
9,371
0
23,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
31,946
309
Minions Killed
302
0
Camps Cleared
0
1,212,006
Distance Traveled
1,016,541
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,632
510
69
5
0
252,506
2
W
Tiamat
7,213
555
87
7
0
239,063
1
L
Tiamat
6,133
472
52
4
0
123,041
1
L
Ymir
5,681
437
28
2
0
198,758
1
W
Izanami
6,674
513
74
6
0
210,970
0
W
Jormungandr
6,408
493
24
2
0
223,301
3
L
Hachiman
6,322
486
65
5
0
221,563
4
W
Susano
7,790
599
77
6
0
295,067
3
L
Bellona
7,178
552
88
7
0
220,673
1
W
Guan Yu
6,778
521
47
4
0
243,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role