Player Matchup

Chaac
Chaac
Alzeid
Chaac
Level 28
God Stats
0W - 1L
1,248 SR
Queue Stats
36W - 36L
1,554 Elo+
Party 1
Hel
Hel
Aradonin
Hel
Level 33
God Stats
54W - 45L
1,577 SR
Queue Stats
96W - 95L
1,541 Elo+
Party 2
Izanami
Izanami
Homyachok
Izanami
Level 23
God Stats
5W - 8L
1,512 SR
Queue Stats
33W - 36L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Mayer005
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,463 Elo+
Party 2
Loki
Loki
PPIITTUU
Loki
Level 25
God Stats
3W - 5L
1,465 SR
Queue Stats
95W - 83L
1,498 Elo+
Solo
Team Averages
Level 26
1,460 SR
1,517 Elo+

VS

Team Averages
Level 26
1,549 SR
1,565 Elo+
Ullr
Ullr
ScandinaviaOP
Ullr
Level 26
God Stats
10W - 5L
1,629 SR
Queue Stats
61W - 57L
1,535 Elo+
Solo
Rama
Rama
asadasasadf
Rama
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
nitrokou
Kukulkan
Level 47
God Stats
16W - 12L
1,559 SR
Queue Stats
22W - 19L
1,597 Elo+
Party 3
Kali
Kali
nitrokoufdp
Kali
Level 16
God Stats
6W - 4L
1,479 SR
Queue Stats
15W - 11L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
xxX Or Noir Xxx
Cthulhu
Level 25
God Stats
21W - 13L
1,579 SR
Queue Stats
22W - 16L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alzeid
Chaac
14
0 / 5 / 2
8,455
445
11,252
14,996
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 5 / 0
8,826
465
11,916
17,565
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Homyachok
Izanami
16
3 / 6 / 0
9,377
494
7,869
15,922
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Mayer005
Kuzenbo
11
0 / 4 / 3
6,837
360
3,192
15,944
16,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
15
3 / 2 / 1
8,915
469
6,531
11,594
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,605
506
10,682
15,086
6,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 1 / 9
9,723
512
12,056
15,192
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
nitrokou
Kukulkan
16
2 / 1 / 5
9,662
509
12,383
9,376
4,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 6
9,538
502
7,067
13,845
5,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 8
10,631
560
14,076
11,737
8,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
22
22
Deaths
10
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alzeid
Chaac
0
5
2
0.2
L
4
5
0
0.8
L
Izanami
Homyachok
Izanami
3
6
0
0.5
L
Kuzenbo
Mayer005
Kuzenbo
0
4
3
0.38
L
Loki
3
2
1
1.75
W
3
5
4
1
W
5
1
9
9.5
W
Kukulkan
nitrokou
Kukulkan
2
1
5
4.5
W
5
2
6
4
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
56,264
76,021
Taken
65,236
50,750
Mitigated
31,674
27,860
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alzeid
Chaac
11,252
2,497
0
5,071
14,996
14,370
179
7,740
7,256
0
43,718
L
11,916
308
2,755
8,583
17,565
7,182
408
5,090
12,475
65,733
0
L
Izanami
Homyachok
Izanami
7,869
5,466
0
5,535
15,922
5,925
0
3,659
12,263
0
70,646
L
Kuzenbo
Mayer005
Kuzenbo
3,192
1,762
99
1,739
15,944
16,118
0
6,294
9,650
18,446
0
L
Loki
6,531
1,663
258
3,820
11,594
7,155
0
3,676
7,918
0
52,697
W
10,682
3,816
0
1,081
15,086
6,568
480
4,376
10,660
0
72,481
W
12,056
9,255
0
7,389
15,192
6,121
1,370
3,032
12,135
0
65,352
W
Kukulkan
nitrokou
Kukulkan
12,383
1,620
0
3,964
9,376
4,297
72
523
8,403
57,554
0
W
7,067
5,034
258
5,523
13,845
5,861
0
2,738
11,107
0
43,700
W
14,076
1,368
712
2,028
11,737
8,827
551
4,439
7,298
43,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
49,159
460
Minions Killed
475
0
Camps Cleared
0
1,639,270
Distance Traveled
1,731,941
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,455
445
95
5
0
323,056
2
L
Hel
8,826
465
112
6
0
360,117
2
L
Izanami
9,377
494
127
7
0
295,694
4
L
Kuzenbo
6,837
360
30
2
0
273,417
0
L
Loki
8,915
469
96
5
0
386,986
2
W
Ullr
9,605
506
116
6
0
294,605
2
W
Rama
9,723
512
95
5
0
329,828
4
W
Kukulkan
9,662
509
113
6
0
348,118
5
W
Kali
9,538
502
69
4
0
365,989
4
W
Cthulhu
10,631
560
82
4
0
393,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role