Player Matchup

Loki
Loki
ErenNator23
Loki
Level 6
God Stats
2W - 5L
1,119 SR
Queue Stats
4W - 15L
1,044 Elo+
Party 1
Ullr
Ullr
Rakkaser23
Ullr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,090 Elo+
Party 1
Cupid
Cupid
StanleyBoy7
Cupid
Level 28
God Stats
9W - 5L
1,817 SR
Queue Stats
96W - 114L
1,450 Elo+
Solo
Cthulhu
Cthulhu
protex8110
Cthulhu
Level 5
God Stats
0W - 3L
1,277 SR
Queue Stats
1W - 4L
1,165 Elo+
Solo
Anhur
Anhur
schubinho82
Anhur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,168 Elo+
Party 1
Team Averages
Level 11
1,443 SR
1,184 Elo+

VS

Team Averages
Level 13
1,549 SR
1,271 Elo+
Fenrir
Fenrir
Lissin19
Fenrir
Level 20
God Stats
5W - 3L
1,517 SR
Queue Stats
24W - 25L
1,207 Elo+
Solo
Odin
Odin
Simplu1234
Odin
Level 6
God Stats
4W - 2L
1,413 SR
Queue Stats
84W - 62L
1,274 Elo+
Solo
Chaac
Chaac
Synosice
Chaac
Level 10
God Stats
4W - 7L
1,727 SR
Queue Stats
33W - 40L
1,314 Elo+
Solo
Danzaburou
Danzaburou
forward_watch1
Danzaburou
Level 7
God Stats
3W - 3L
1,589 SR
Queue Stats
10W - 18L
1,336 Elo+
Solo
Anubis
Anubis
manuel0235
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 0
10,777
431
10,365
17,524
6,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 11 / 2
9,682
387
4,421
17,119
6,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 1
12,189
488
18,924
23,794
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
protex8110
Cthulhu
14
1 / 8 / 3
9,001
360
11,373
20,133
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 6 / 0
8,518
341
3,624
14,794
5,090
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lissin19
Fenrir
16
6 / 2 / 4
11,210
448
5,790
12,484
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 15
11,988
480
12,781
16,702
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Synosice
Chaac
18
13 / 2 / 10
12,655
506
21,136
21,691
20,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
forward_watch1
Danzaburou
20
8 / 2 / 7
13,559
542
13,433
13,677
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
manuel0235
Anubis
19
12 / 5 / 3
12,309
492
17,103
17,746
7,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
13
Kills
42
42
Deaths
13
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
13
0
0.38
W
Fenrir
Lissin19
Fenrir
6
2
4
4
L
0
11
2
0.09
W
3
2
15
5.25
L
6
4
1
1.63
W
Chaac
Synosice
Chaac
13
2
10
9
W
Danzaburou
forward_watch1
Danzaburou
8
2
7
5.75
W
Anubis
manuel0235
Anubis
12
5
3
2.7
L
Cthulhu
protex8110
Cthulhu
1
8
3
0.31
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
70,243
93,364
Taken
82,300
47,694
Mitigated
55,435
16,130
Healing
33,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,365
4,102
0
920
17,524
6,276
497
2,797
14,727
0
47,119
W
Fenrir
Lissin19
Fenrir
5,790
1,497
0
5,993
12,484
5,311
0
995
11,414
0
61,094
L
4,421
2,276
0
210
17,119
6,255
869
3,292
13,827
0
51,422
W
12,781
1,966
267
4,791
16,702
16,083
545
1,704
14,898
504
39,776
L
18,924
12,708
113
11,163
23,794
9,685
438
4,289
19,505
0
88,152
W
Chaac
Synosice
Chaac
21,136
7,648
0
9,386
21,691
20,518
2,773
2,859
18,607
0
70,669
W
Danzaburou
forward_watch1
Danzaburou
13,433
6,691
0
4,519
13,677
5,978
5,599
3,059
10,393
0
82,472
W
Anubis
manuel0235
Anubis
17,103
515
162
8,372
17,746
7,545
1,246
1,956
15,615
61,975
0
L
Cthulhu
protex8110
Cthulhu
11,373
993
57
3,597
20,133
20,388
0
4,421
15,712
40,612
0
L
3,624
1,270
0
70
14,794
5,090
650
2,433
12,361
0
26,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
61,721
429
Minions Killed
486
0
Camps Cleared
0
2,037,932
Distance Traveled
2,045,798
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,777
431
72
3
0
417,360
0
W
Fenrir
11,210
448
101
4
0
313,452
0
L
Ullr
9,682
387
107
4
0
390,140
0
W
Odin
11,988
480
64
3
0
474,601
0
L
Cupid
12,189
488
141
6
0
419,814
1
W
Chaac
12,655
506
100
4
0
438,864
0
W
Danzaburou
13,559
542
136
5
0
467,398
1
W
Anubis
12,309
492
85
3
0
351,483
0
L
Cthulhu
9,001
360
56
2
0
454,292
8
L
Anhur
8,518
341
53
2
0
356,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role