Player Matchup

Chang'e
Chang'e
Chevy122412
Chang'e
Level 64
God Stats
8W - 9L
1,548 SR
Queue Stats
393W - 383L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
Chronicinsanity
Ao Kuang
Level 68
God Stats
9W - 5L
1,771 SR
Queue Stats
334W - 341L
1,535 Elo+
Solo
Hun Batz
Hun Batz
EmperadorSol
Hun Batz
Level 127
God Stats
9W - 10L
1,521 SR
Queue Stats
93W - 119L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rolling_Rock
Ah Muzen Cab
Level 97
God Stats
0W - 2L
1,284 SR
Queue Stats
66W - 67L
1,463 Elo+
Party 1
Ares
Ares
littlejerry510
Ares
Level 31
God Stats
20W - 24L
1,533 SR
Queue Stats
133W - 142L
1,463 Elo+
Party 1
Team Averages
Level 77
1,531 SR
1,497 Elo+

VS

Team Averages
Level 94
1,556 SR
1,476 Elo+
Achilles
Achilles
DinokNaalHaal
Achilles
Level 120
God Stats
2W - 3L
1,382 SR
Queue Stats
271W - 247L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
ItsOLAH
Danzaburou
Level 83
God Stats
12W - 10L
1,564 SR
Queue Stats
157W - 152L
1,470 Elo+
Party 2
Awilix
Awilix
LordKingJew
Awilix
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo
Hel
Hel
TimboSlyce6
Hel
Level 106
God Stats
17W - 11L
1,491 SR
Queue Stats
617W - 564L
1,536 Elo+
Solo
Xing Tian
Xing Tian
elocmada
Xing Tian
Level 64
God Stats
15W - 14L
1,844 SR
Queue Stats
325W - 386L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chevy122412
Chang'e
19
0 / 6 / 7
14,028
369
11,471
25,286
15,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
20
8 / 11 / 4
16,339
430
34,335
61,288
27,486
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
EmperadorSol
Hun Batz
20
5 / 8 / 8
16,743
441
21,613
34,356
17,021
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Rolling_Rock
Ah Muzen Cab
20
6 / 7 / 4
17,450
459
28,943
28,876
12,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 13 / 5
13,428
353
15,521
45,770
61,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DinokNaalHaal
Achilles
20
8 / 5 / 19
19,670
518
35,408
53,106
73,207
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ItsOLAH
Danzaburou
20
18 / 2 / 13
21,899
576
37,235
40,060
19,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
20
7 / 5 / 13
19,150
504
21,283
31,568
17,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 5 / 18
21,148
557
44,495
29,637
16,172
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
elocmada
Xing Tian
20
0 / 4 / 27
17,251
454
11,739
42,507
66,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
21
Kills
45
45
Deaths
21
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chevy122412
Chang'e
0
6
7
0.58
L
Ao Kuang
8
11
4
0.91
W
Achilles
DinokNaalHaal
Achilles
8
5
19
3.5
L
Hun Batz
EmperadorSol
Hun Batz
5
8
8
1.13
W
Danzaburou
ItsOLAH
Danzaburou
18
2
13
12.25
W
Awilix
7
5
13
2.7
L
Ah Muzen Cab
Rolling_Rock
Ah Muzen Cab
6
7
4
1.14
W
12
5
18
4.2
W
Xing Tian
elocmada
Xing Tian
0
4
27
3.38
L
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,883
Damage
150,160
195,576
Taken
196,878
133,296
Mitigated
192,993
55,155
Healing
101,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chevy122412
Chang'e
11,471
246
2,776
6,866
25,286
15,480
0
7,709
17,502
87,860
0
L
Ao Kuang
34,335
8,134
0
28,877
61,288
27,486
1,269
18,219
41,576
112,165
0
W
Achilles
DinokNaalHaal
Achilles
35,408
11,303
0
17,880
53,106
73,207
1,548
20,762
30,554
0
125,157
L
Hun Batz
EmperadorSol
Hun Batz
21,613
5,016
0
5,590
34,356
17,021
347
9,695
24,270
0
147,257
W
Danzaburou
ItsOLAH
Danzaburou
37,235
19,843
0
24,668
40,060
19,218
7,263
12,366
27,534
0
203,289
W
Awilix
21,283
8,501
0
2,830
31,568
17,678
3,044
8,668
21,737
0
145,397
L
Ah Muzen Cab
Rolling_Rock
Ah Muzen Cab
28,943
14,528
0
7,490
28,876
12,177
1,482
9,101
19,237
0
169,646
W
44,495
2,469
30,568
19,079
29,637
16,172
3,404
13,714
15,625
172,765
0
W
Xing Tian
elocmada
Xing Tian
11,739
1,395
0
6,056
42,507
66,718
3,039
13,364
28,843
38,380
0
L
15,521
474
406
3,150
45,770
61,132
0
12,969
31,551
43,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,988
Gold Earned
99,118
776
Minions Killed
803
0
Camps Cleared
0
3,096,263
Distance Traveled
3,694,194
25
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,028
369
147
4
0
585,513
5
L
Ao Kuang
16,339
430
150
4
0
585,865
2
W
Achilles
19,670
518
182
5
0
756,937
11
L
Hun Batz
16,743
441
200
5
0
635,701
0
W
Danzaburou
21,899
576
204
5
0
707,271
13
W
Awilix
19,150
504
159
4
0
784,600
8
L
Ah Muzen Cab
17,450
459
217
6
0
659,071
10
W
Hel
21,148
557
215
6
0
723,242
5
W
Xing Tian
17,251
454
43
1
0
722,144
6
L
Ares
13,428
353
62
2
0
630,113
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role