Player Matchup

Anhur
Anhur
DabsOnly
Anhur
Level 21
God Stats
43W - 23L
1,622 SR
Queue Stats
187W - 125L
1,582 Elo+
Solo
Chaac
Chaac
Jyxarsjeje
Chaac
Level 12
God Stats
2W - 1L
1,474 SR
Queue Stats
5W - 2L
1,570 Elo+
Solo
Aphrodite
Aphrodite
MrNeptuune
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 136L
1,719 Elo+
Solo
Ymir
Ymir
demygawd
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,610 Elo+
Solo
Ao Kuang
Ao Kuang
sendero-agricola
Ao Kuang
Level 28
God Stats
1W - 3L
1,135 SR
Queue Stats
9W - 27L
1,249 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,546 Elo+

VS

Team Averages
Level 15
1,641 SR
1,599 Elo+
Ymir
Ymir
AlejandroJhm--
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,599 Elo+
Solo
Da Ji
Da Ji
DemonCharlie229
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,569 Elo+
Solo
Cabrakan
Cabrakan
Glebusis
Cabrakan
Level 27
God Stats
8W - 8L
1,965 SR
Queue Stats
276W - 199L
1,708 Elo+
Solo
Kukulkan
Kukulkan
Nightmare4617
Kukulkan
Level 25
God Stats
2W - 7L
1,335 SR
Queue Stats
28W - 32L
1,625 Elo+
Solo
Neith
Neith
YooLevi
Neith
Level 8
God Stats
10W - 7L
1,903 SR
Queue Stats
40W - 48L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabsOnly
Anhur
20
15 / 2 / 8
15,781
658
18,454
16,759
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
2 / 9 / 3
10,904
454
8,859
20,914
14,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MrNeptuune
Aphrodite
20
6 / 6 / 8
13,592
566
15,161
17,106
7,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
3 / 2 / 18
12,899
537
9,190
16,165
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 5 / 4
12,240
510
6,893
18,175
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
9,059
377
4,893
18,166
8,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 9 / 2
12,859
536
19,395
25,308
10,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Glebusis
Cabrakan
20
8 / 3 / 3
13,867
578
18,640
20,544
15,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Nightmare4617
Kukulkan
18
3 / 5 / 9
11,870
495
11,674
9,587
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
YooLevi
Neith
4
0 / 2 / 0
6,639
277
872
1,943
127
Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
32
Kills
24
24
Deaths
32
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
Anhur
DabsOnly
Anhur
15
2
8
9.5
L
13
9
2
1.56
L
Cabrakan
Glebusis
Cabrakan
8
3
3
3.17
W
Chaac
2
9
3
0.39
W
Aphrodite
MrNeptuune
Aphrodite
6
6
8
1.67
L
Kukulkan
Nightmare4617
Kukulkan
3
5
9
1.5
L
Neith
YooLevi
Neith
0
2
0
0
W
Ymir
3
2
18
6
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,557
Damage
55,474
89,119
Taken
75,548
51,367
Mitigated
37,760
31,282
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,893
768
0
397
18,166
8,557
483
9,227
8,750
25,869
0
W
Anhur
DabsOnly
Anhur
18,454
11,065
0
5,433
16,759
7,986
2,894
8,179
8,500
0
120,979
L
19,395
4,982
0
5,303
25,308
10,030
1,142
6,980
18,035
0
81,405
L
Cabrakan
Glebusis
Cabrakan
18,640
2,501
0
5,722
20,544
15,410
0
9,445
10,710
105,331
0
W
Chaac
8,859
2,956
0
4,062
20,914
14,912
1,041
7,364
13,412
269
52,473
W
Aphrodite
MrNeptuune
Aphrodite
15,161
2,998
3,113
9,594
17,106
7,104
802
7,391
9,411
97,807
0
L
Kukulkan
Nightmare4617
Kukulkan
11,674
1,266
0
405
9,587
3,636
910
5,201
4,200
60,681
0
L
Neith
YooLevi
Neith
872
725
99
562
1,943
127
0
139
1,804
0
4,486
W
Ymir
9,190
1,419
0
2,985
16,165
14,551
799
8,382
7,543
45,028
0
W
6,893
2,133
0
6,095
18,175
6,814
2,299
4,748
13,309
70,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,416
Gold Earned
54,294
615
Minions Killed
481
0
Camps Cleared
0
2,026,893
Distance Traveled
1,615,402
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,059
377
43
2
0
319,345
1
W
Anhur
15,781
658
189
8
0
409,891
2
L
Da Ji
12,859
536
137
6
0
405,558
1
L
Cabrakan
13,867
578
194
8
0
400,310
2
W
Chaac
10,904
454
81
3
0
391,392
0
W
Aphrodite
13,592
566
166
7
0
403,374
8
L
Kukulkan
11,870
495
100
4
0
431,177
3
L
Neith
6,639
277
7
0
0
59,012
1
W
Ymir
12,899
537
73
3
0
426,510
1
W
Ao Kuang
12,240
510
106
4
0
395,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role