Player Matchup

Ra
Ra
ELETROMAG_HR
Ra
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 133L
1,602 Elo+
Party 2
Erlang Shen
Erlang Shen
SY9Jaeger
Erlang Shen
Level 67
God Stats
21W - 27L
1,356 SR
Queue Stats
147W - 167L
1,413 Elo+
Solo
Loki
Loki
tyassassin
Loki
Level 109
God Stats
13W - 10L
1,684 SR
Queue Stats
165W - 140L
1,577 Elo+
Party 2
Team Averages
Level 99
1,513 SR
1,531 Elo+

VS

Team Averages
Level 81
1,498 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jasonman59
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yucks_junks
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,494 SR
Queue Stats
94W - 113L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
10,783
674
13,036
11,763
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SY9Jaeger
Erlang Shen
12
0 / 3 / 2
8,805
550
7,779
13,184
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 4
8,716
545
3,722
5,189
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 1
11,908
744
12,807
15,693
16,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 4
8,752
547
2,974
9,567
3,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
yucks_junks
Ah Muzen Cab
15
2 / 1 / 5
10,537
659
9,372
6,861
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
8
8
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
1
6.5
L
5
1
1
5.5
W
0
5
4
0.4
L
Erlang Shen
SY9Jaeger
Erlang Shen
0
3
2
0.33
L
1
4
4
0.75
W
Ah Muzen Cab
yucks_junks
Ah Muzen Cab
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
25,153
30,136
Taken
32,121
13,235
Mitigated
22,807
7,524
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,807
1,361
840
4,607
15,693
16,106
0
4,976
10,341
47,306
0
L
13,036
749
1,472
3,169
11,763
4,871
0
6,834
4,929
69,585
0
W
2,974
437
2,136
2,272
9,567
3,881
385
4,008
5,343
18,251
0
L
Erlang Shen
SY9Jaeger
Erlang Shen
7,779
4,528
0
2,838
13,184
6,384
0
6,576
6,608
0
34,257
L
3,722
877
0
45
5,189
1,980
0
2,500
2,689
0
10,592
W
Ah Muzen Cab
yucks_junks
Ah Muzen Cab
9,372
3,246
0
1,806
6,861
2,820
755
3,343
3,278
0
63,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
31,197
199
Minions Killed
197
0
Camps Cleared
0
833,569
Distance Traveled
844,644
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,908
744
66
4
0
303,272
5
L
Ra
10,783
674
128
8
0
311,894
3
W
Ra
8,752
547
34
2
0
235,146
0
L
Erlang Shen
8,805
550
44
3
0
296,414
1
L
Loki
8,716
545
27
2
0
225,261
4
W
Ah Muzen Cab
10,537
659
97
6
0
306,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role