Player Matchup

Medusa
Medusa
Larvae96
Medusa
Level 16
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 3L
1,236 Elo+
Solo
Yemoja
Yemoja
Nunuzungis
Yemoja
Level 32
God Stats
31W - 19L
1,571 SR
Queue Stats
70W - 60L
1,435 Elo+
Party 2
Janus
Janus
Sonny_Bunni
Janus
Level 29
God Stats
7W - 6L
1,565 SR
Queue Stats
271W - 250L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
baconkiller2
Sun Wukong
Level 28
God Stats
17W - 6L
1,780 SR
Queue Stats
87W - 68L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
xWolfHound
Tsukuyomi
Level 28
God Stats
10W - 3L
1,944 SR
Queue Stats
75W - 58L
1,603 Elo+
Party 2
Team Averages
Level 27
1,712 SR
1,456 Elo+

VS

Team Averages
Level 17
1,562 SR
1,444 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PaladinOfJustice
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 1
Thor
Thor
Sexy Warden
Thor
Level 26
God Stats
15W - 11L
1,573 SR
Queue Stats
55W - 43L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Theoutcast24
Baron Samedi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Tim_TheTing_Man
Bellona
Level 14
God Stats
2W - 1L
1,736 SR
Queue Stats
25W - 16L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Larvae96
Medusa
14
5 / 4 / 7
8,847
553
5,495
8,826
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Nunuzungis
Yemoja
13
5 / 1 / 11
8,681
543
6,176
6,951
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
12 / 0 / 4
9,628
602
11,838
5,599
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
baconkiller2
Sun Wukong
14
1 / 2 / 2
8,278
517
4,929
9,216
4,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
xWolfHound
Tsukuyomi
16
6 / 1 / 4
9,391
587
9,718
11,961
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 4 / 1
6,176
386
4,497
9,565
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 10 / 1
5,837
365
2,427
13,430
6,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 4 / 3
8,816
551
8,540
11,638
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Theoutcast24
Baron Samedi
9
0 / 8 / 0
5,827
364
3,435
9,474
4,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 0
8,196
512
6,357
12,313
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
29
Kills
7
8
Deaths
29
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
Medusa
Larvae96
Medusa
5
4
7
2.13
W
Yemoja
Nunuzungis
Yemoja
5
1
11
10.5
L
0
10
1
0.05
L
4
4
3
1.38
W
12
0
4
14
L
Baron Samedi
Theoutcast24
Baron Samedi
0
8
0
0
L
3
3
0
1
W
Sun Wukong
baconkiller2
Sun Wukong
1
2
2
1
W
Tsukuyomi
xWolfHound
Tsukuyomi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
25,256
42,553
Taken
56,420
19,131
Mitigated
28,442
12,328
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,497
1,936
0
370
9,565
3,635
568
4,166
5,399
0
35,755
W
Medusa
Larvae96
Medusa
5,495
3,027
0
0
8,826
2,949
1,695
1,867
6,959
0
44,615
W
Yemoja
Nunuzungis
Yemoja
6,176
856
1,597
3,047
6,951
5,562
331
1,726
5,206
24,673
0
L
2,427
687
0
478
13,430
6,701
136
6,314
7,116
19,086
0
L
8,540
1,387
0
3,519
11,638
4,189
0
1,636
10,002
0
52,147
W
11,838
1,166
0
1,809
5,599
1,727
1,904
1,206
4,393
57,709
0
L
Baron Samedi
Theoutcast24
Baron Samedi
3,435
338
206
496
9,474
4,367
382
5,030
4,444
21,555
0
L
6,357
2,484
0
3,880
12,313
9,550
0
868
11,445
0
47,707
W
Sun Wukong
baconkiller2
Sun Wukong
4,929
1,038
0
2,170
9,216
4,244
627
0
8,780
0
40,160
W
Tsukuyomi
xWolfHound
Tsukuyomi
9,718
2,133
0
3,705
11,961
4,649
233
1,063
10,823
0
64,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
34,852
404
Minions Killed
312
0
Camps Cleared
0
1,538,269
Distance Traveled
1,398,958
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,176
386
60
4
0
285,687
1
W
Medusa
8,847
553
83
5
0
246,614
0
W
Yemoja
8,681
543
33
2
0
283,162
6
L
Ymir
5,837
365
22
1
0
274,096
1
L
Thor
8,816
551
99
6
0
290,627
3
W
Janus
9,628
602
93
6
0
328,568
2
L
Baron Samedi
5,827
364
37
2
0
250,127
0
L
Bellona
8,196
512
94
6
0
298,421
1
W
Sun Wukong
8,278
517
89
6
0
316,440
2
W
Tsukuyomi
9,391
587
106
7
0
363,485
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role