Player Matchup

Geb
Geb
Foresttreen
Geb
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 151L
1,536 Elo+
Solo
Olorun
Olorun
LIFT DZ NTZ
Olorun
Level 159
God Stats
13W - 8L
1,648 SR
Queue Stats
907W - 902L
1,486 Elo+
Solo
Hera
Hera
MR PP
Hera
Level 123
God Stats
12W - 16L
1,570 SR
Queue Stats
272W - 330L
1,431 Elo+
Party 1
Fenrir
Fenrir
PlayHard1v3
Fenrir
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
macomber37
Tsukuyomi
Level 123
God Stats
9W - 11L
1,244 SR
Queue Stats
1,152W - 1,153L
1,426 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,476 Elo+

VS

Team Averages
Level 108
1,444 SR
1,477 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ablon_ht
Anubis
Level 160
God Stats
10W - 11L
1,490 SR
Queue Stats
389W - 393L
1,518 Elo+
Party 2
Anhur
Anhur
DandyPirson
Anhur
Level 38
God Stats
3W - 9L
1,207 SR
Queue Stats
329W - 523L
1,345 Elo+
Solo
Pele
Pele
GriZZlyBEJUGGIN
Pele
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Luca_Bong7
Nu Wa
Level 109
God Stats
27W - 19L
1,526 SR
Queue Stats
277W - 281L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,416
458
4,720
12,280
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
2 / 3 / 2
7,159
511
4,897
8,671
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
MR PP
Hera
11
0 / 5 / 0
6,416
458
1,342
8,313
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
3 / 10 / 3
5,971
427
5,084
11,414
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
macomber37
Tsukuyomi
9
1 / 7 / 0
6,043
432
2,525
11,313
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 2 / 7
7,276
520
1,807
9,498
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Ablon_ht
Anubis
15
14 / 1 / 3
8,929
638
15,317
8,784
4,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
7,058
504
1,984
7,470
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 1 / 5
8,401
600
9,562
9,204
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
14
6 / 0 / 8
9,081
649
9,867
5,564
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
29
29
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
7
2.75
W
Anubis
Ablon_ht
Anubis
14
1
3
15.5
W
0
3
2
0.33
L
1
4
2
0.5
W
7
1
5
9.5
L
Olorun
2
3
2
1
W
Nu Wa
6
0
8
10
L
Hera
MR PP
Hera
0
5
0
0
L
Fenrir
3
10
3
0.45
L
Tsukuyomi
macomber37
Tsukuyomi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
38,537
51,991
Taken
40,520
16,135
Mitigated
15,851
10,696
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,807
895
1,039
4,826
9,498
4,320
475
1,940
7,558
0
15,942
W
Anubis
Ablon_ht
Anubis
15,317
1,956
0
4,733
8,784
4,622
2,094
3,118
5,622
51,011
0
W
1,984
1,110
0
1,440
7,470
2,149
0
2,168
5,302
0
39,736
L
4,720
1,444
0
3,332
12,280
6,128
0
5,312
6,864
19,683
0
W
9,562
3,429
0
4,284
9,204
3,144
0
2,154
7,050
0
55,797
L
Olorun
4,897
1,989
137
3,484
8,671
2,637
1,116
3,242
5,379
42,112
4,070
W
Nu Wa
9,867
2,259
92
1,902
5,564
1,616
1,174
1,222
4,342
59,522
0
L
Hera
MR PP
Hera
1,342
905
0
1,429
8,313
1,678
136
4,437
3,818
28,516
0
L
Fenrir
5,084
1,634
0
499
11,414
3,125
0
5,293
5,920
0
15,282
L
Tsukuyomi
macomber37
Tsukuyomi
2,525
722
0
1,815
11,313
2,567
0
6,297
4,826
0
28,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
40,745
280
Minions Killed
391
0
Camps Cleared
0
1,103,703
Distance Traveled
1,245,068
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,276
520
22
2
0
257,663
2
W
Anubis
8,929
638
81
6
0
216,573
1
W
Anhur
7,058
504
78
6
0
217,933
2
L
Geb
6,416
458
26
2
0
220,459
0
W
Pele
8,401
600
85
6
0
296,521
2
L
Olorun
7,159
511
98
7
0
206,062
2
W
Nu Wa
9,081
649
125
9
0
256,378
6
L
Hera
6,416
458
77
6
0
187,487
0
L
Fenrir
5,971
427
15
1
0
273,740
0
L
Tsukuyomi
6,043
432
64
5
0
215,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role