Player Matchup

Chang'e
Chang'e
CaO_oN
Chang'e
Level 26
God Stats
15W - 19L
1,536 SR
Queue Stats
536W - 572L
1,333 Elo+
Solo
Danzaburou
Danzaburou
CaipiRoska7809
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,420 Elo+
Solo
Ah Puch
Ah Puch
Eo_Dadin
Ah Puch
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 75L
1,472 Elo+
Solo
Pele
Pele
Treskilimey
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Tiamat
Tiamat
flancagar
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,661 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,520 Elo+

VS

Team Averages
Level 18
1,550 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
Dkincai
Tsukuyomi
Level 17
God Stats
7W - 3L
1,608 SR
Queue Stats
16W - 16L
1,444 Elo+
Party 1
Medusa
Medusa
FrajolaFox
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GuilhermeTell575
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,580 Elo+
Party 1
Nike
Nike
Luislokinho3
Nike
Level 23
God Stats
6W - 1L
1,893 SR
Queue Stats
62W - 54L
1,541 Elo+
Solo
Agni
Agni
oTrismegisto
Agni
Level 24
God Stats
2W - 3L
1,248 SR
Queue Stats
78W - 107L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaO_oN
Chang'e
14
3 / 7 / 2
9,035
376
5,011
15,711
4,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
CaipiRoska7809
Danzaburou
6
0 / 2 / 0
6,835
285
1,396
4,011
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Eo_Dadin
Ah Puch
19
8 / 4 / 2
12,331
514
21,610
10,484
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 3
8,863
369
4,427
13,310
3,931
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
flancagar
Tiamat
9
0 / 19 / 3
6,992
291
1,143
16,118
5,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dkincai
Tsukuyomi
20
5 / 3 / 2
13,722
572
4,276
19,953
8,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
FrajolaFox
Medusa
16
8 / 2 / 8
11,508
480
8,005
13,267
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 15
10,822
451
4,045
14,301
14,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
12 / 2 / 6
14,038
585
17,348
20,806
19,327
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
10 / 4 / 9
11,722
488
13,980
9,920
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
11
Kills
38
40
Deaths
13
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CaO_oN
Chang'e
3
7
2
0.57
L
Danzaburou
CaipiRoska7809
Danzaburou
0
2
0
0
W
Tsukuyomi
Dkincai
Tsukuyomi
5
3
2
2
L
Ah Puch
Eo_Dadin
Ah Puch
8
4
2
2.25
W
Medusa
FrajolaFox
Medusa
8
2
8
6
W
3
2
15
5.25
W
12
2
6
7.5
L
0
8
3
0.19
L
Tiamat
flancagar
Tiamat
0
19
3
0.08
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
47,654
59,634
Taken
78,247
18,393
Mitigated
51,491
9,050
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CaO_oN
Chang'e
5,011
520
1,319
3,469
15,711
4,623
0
4,321
11,170
25,597
0
L
Danzaburou
CaipiRoska7809
Danzaburou
1,396
570
0
874
4,011
1,011
0
946
3,065
0
13,326
W
Tsukuyomi
Dkincai
Tsukuyomi
4,276
966
0
11,153
19,953
8,843
2,054
2,264
17,689
0
126,977
L
Ah Puch
Eo_Dadin
Ah Puch
21,610
547
0
2,149
10,484
3,607
0
2,818
7,236
81,941
0
W
Medusa
FrajolaFox
Medusa
8,005
4,399
0
41
13,267
5,007
8,151
5,942
7,325
0
57,213
W
4,045
1,044
4,643
6,353
14,301
14,032
1,705
6,227
8,074
33,547
8,299
W
17,348
1,746
0
1,192
20,806
19,327
1,642
7,417
13,389
3,158
96,771
L
4,427
354
0
932
13,310
3,931
0
4,372
8,612
0
33,753
L
Tiamat
flancagar
Tiamat
1,143
44
0
307
16,118
5,221
62
4,775
11,015
16,379
0
W
13,980
469
0
0
9,920
4,282
924
5,914
4,006
52,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
61,812
290
Minions Killed
646
0
Camps Cleared
0
1,592,979
Distance Traveled
2,084,756
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,035
376
43
2
0
326,472
0
L
Danzaburou
6,835
285
29
1
0
118,326
0
W
Tsukuyomi
13,722
572
184
8
0
501,840
0
L
Ah Puch
12,331
514
145
6
0
438,455
2
W
Medusa
11,508
480
109
5
0
404,611
2
W
Sylvanus
10,822
451
82
3
0
367,635
0
W
Nike
14,038
585
173
7
0
420,717
1
L
Pele
8,863
369
58
2
0
415,702
0
L
Tiamat
6,992
291
15
1
0
294,024
3
W
Agni
11,722
488
98
4
0
389,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role