Player Matchup

Janus
Janus
Pkz 0nly
Janus
Level 77
God Stats
0W - 5L
1,551 SR
Queue Stats
37W - 42L
1,402 Elo+
Party 2
Chaac
Chaac
RaGEx17K
Chaac
Level 23
God Stats
12W - 11L
1,801 SR
Queue Stats
24W - 29L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
iPRO ErickDa
Danzaburou
Level 45
God Stats
32W - 39L
1,276 SR
Queue Stats
181W - 226L
1,321 Elo+
Party 2
Team Averages
Level 48
1,543 SR
1,383 Elo+

VS

Team Averages
Level 66
1,595 SR
1,417 Elo+
Hercules
Hercules
Doubleodwarf
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Neith
Neith
Songbirdx16
Neith
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,376 Elo+
Party 1
Tiamat
Tiamat
TrashPandaRacc
Tiamat
Level 68
God Stats
3W - 1L
1,786 SR
Queue Stats
17W - 12L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pkz 0nly
Janus
14
3 / 4 / 5
11,268
593
21,008
11,631
4,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
RaGEx17K
Chaac
14
4 / 5 / 5
11,439
602
11,289
18,678
13,950
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iPRO ErickDa
Danzaburou
16
2 / 5 / 3
12,111
637
7,194
13,784
6,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doubleodwarf
Hercules
15
3 / 4 / 11
11,881
625
11,647
18,201
17,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 4 / 9
12,743
671
9,049
15,249
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 1 / 6
12,415
653
13,040
13,911
9,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
14
14
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
Doubleodwarf
Hercules
3
4
11
2.13
L
Janus
Pkz 0nly
Janus
3
4
5
1.38
L
Chaac
RaGEx17K
Chaac
4
5
5
1.3
W
5
4
9
2.38
W
6
1
6
9
L
Danzaburou
iPRO ErickDa
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
33,736
44,093
Taken
47,361
24,830
Mitigated
31,911
10,889
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Doubleodwarf
Hercules
11,647
3,278
513
10,233
18,201
17,241
383
7,560
10,641
0
22,373
L
Janus
Pkz 0nly
Janus
21,008
1,842
732
3,003
11,631
4,128
287
3,604
7,665
62,908
0
L
Chaac
RaGEx17K
Chaac
11,289
815
0
3,569
18,678
13,950
0
5,861
12,325
0
31,336
W
9,049
4,047
510
5,773
15,249
5,200
2,249
7,019
8,230
0
46,755
W
13,040
1,638
0
6,155
13,911
9,470
1,085
7,037
6,874
55,725
0
L
Danzaburou
iPRO ErickDa
Danzaburou
7,194
2,045
0
3,585
13,784
6,752
613
2,668
10,928
0
71,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
37,039
222
Minions Killed
157
0
Camps Cleared
0
976,206
Distance Traveled
979,553
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,881
625
11
1
0
322,310
5
L
Janus
11,268
593
66
3
0
295,894
4
L
Chaac
11,439
602
45
2
0
369,386
0
W
Neith
12,743
671
71
4
0
322,700
4
W
Tiamat
12,415
653
75
4
0
334,543
3
L
Danzaburou
12,111
637
111
6
0
310,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role