Player Matchup

Danzaburou
Danzaburou
Bronze I
FeeLX
Danzaburou
Bronze I
Level 60
God Stats
32W - 20L
1,603 SR
Queue Stats
64W - 86L
399 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
Quicus0363
Ao Kuang
Silver III
Level 58
God Stats
11W - 13L
1,438 SR
Queue Stats
39W - 63L
672 MMR
Solo
Anubis
Anubis
Silver V
Triguena
Anubis
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
llJogihe
Hercules
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze II
marijuana88
Cthulhu
Bronze II
Level 108
God Stats
34W - 30L
1,543 SR
Queue Stats
57W - 82L
451 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,517 SR
904 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,605 SR
550 MMR
Artemis
Artemis
Silver IV
JUiC3E
Artemis
Silver IV
Level 89
God Stats
4W - 4L
1,703 SR
Queue Stats
66W - 92L
709 MMR
Solo
Nemesis
Nemesis
Bronze I
Jaimo
Nemesis
Bronze I
Level 62
God Stats
35W - 29L
1,378 SR
Queue Stats
1,010W - 1,023L
446 MMR
Solo
Freya
Freya
Silver V
Korsa11
Freya
Silver V
Level 48
God Stats
5W - 8L
1,866 SR
Queue Stats
73W - 112L
689 MMR
Solo
Cerberus
Cerberus
Bronze I
MilkAndCookies
Cerberus
Bronze I
Level 102
God Stats
44W - 52L
1,486 SR
Queue Stats
297W - 330L
423 MMR
Solo
Kukulkan
Kukulkan
Silver V
Ondaluce
Kukulkan
Silver V
Level 156
God Stats
35W - 24L
1,594 SR
Queue Stats
356W - 388L
485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeeLX
Danzaburou
19
9 / 0 / 1
12,171
609
13,361
8,276
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Quicus0363
Ao Kuang
16
1 / 1 / 3
9,687
484
8,835
14,368
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Triguena
Anubis
17
2 / 1 / 4
10,873
544
9,410
10,067
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
llJogihe
Hercules
19
11 / 1 / 2
12,226
611
11,179
18,914
14,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
marijuana88
Cthulhu
15
0 / 3 / 12
8,958
448
6,306
18,936
9,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
Nu WaTsukuyomiApolloKaliScylla

VS

Bans
Guan YuAphroditeKhepriArachneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JUiC3E
Artemis
14
1 / 6 / 0
8,828
441
9,579
12,422
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Jaimo
Nemesis
17
3 / 3 / 1
9,772
489
6,700
14,218
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Korsa11
Freya
15
0 / 7 / 4
8,494
425
6,331
15,395
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
12
1 / 6 / 3
8,197
410
6,620
19,715
19,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Ondaluce
Kukulkan
16
1 / 1 / 2
9,828
491
14,306
5,435
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
6
6
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FeeLX
Danzaburou
9
0
1
9.5
L
Artemis
JUiC3E
Artemis
1
6
0
0.17
L
Nemesis
Jaimo
Nemesis
3
3
1
1.17
L
Freya
Korsa11
Freya
0
7
4
0.29
L
Cerberus
1
6
3
0.42
L
Kukulkan
Ondaluce
Kukulkan
1
1
2
2
W
Ao Kuang
Quicus0363
Ao Kuang
1
1
3
2.5
W
Anubis
Triguena
Anubis
2
1
4
4
W
Hercules
llJogihe
Hercules
11
1
2
12
W
Cthulhu
marijuana88
Cthulhu
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,091
Damage
43,536
70,561
Taken
67,185
37,444
Mitigated
38,626
28,094
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FeeLX
Danzaburou
13,361
9,811
0
2,093
8,276
3,408
2,778
1,994
6,282
0
88,082
L
Artemis
JUiC3E
Artemis
9,579
4,924
0
874
12,422
4,184
0
3,646
8,776
0
60,256
L
Nemesis
Jaimo
Nemesis
6,700
4,008
0
1,826
14,218
6,592
922
6,288
7,930
0
80,720
L
Freya
Korsa11
Freya
6,331
2,522
0
4,408
15,395
5,751
348
4,277
11,118
43,283
0
L
Cerberus
6,620
299
0
4,152
19,715
19,874
0
6,709
13,006
36,821
0
L
Kukulkan
Ondaluce
Kukulkan
14,306
653
0
945
5,435
2,225
0
3,631
1,804
74,764
0
W
Ao Kuang
Quicus0363
Ao Kuang
8,835
2,108
0
4,379
14,368
5,287
0
3,640
10,728
83,274
0
W
Anubis
Triguena
Anubis
9,410
339
0
6,141
10,067
4,771
695
6,496
3,571
79,096
0
W
Hercules
llJogihe
Hercules
11,179
3,648
0
7,333
18,914
14,019
310
6,846
12,068
0
67,328
W
Cthulhu
marijuana88
Cthulhu
6,306
235
1,391
6,757
18,936
9,959
0
8,281
10,655
32,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
45,119
611
Minions Killed
525
0
Camps Cleared
0
1,903,026
Distance Traveled
1,744,981
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,171
609
167
8
0
370,906
3
L
Artemis
8,828
441
104
5
0
324,557
1
L
Nemesis
9,772
489
123
6
0
379,212
8
L
Freya
8,494
425
95
5
0
367,292
0
L
Cerberus
8,197
410
52
3
0
301,255
6
L
Kukulkan
9,828
491
151
8
0
372,665
9
W
Ao Kuang
9,687
484
118
6
0
365,013
2
W
Anubis
10,873
544
151
8
0
316,541
11
W
Hercules
12,226
611
135
7
0
422,570
4
W
Cthulhu
8,958
448
40
2
0
427,996
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role