Player Matchup

Vamana
Vamana
AlphaCherno
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 37L
1,558 Elo+
Party 1
Cerberus
Cerberus
Armatka14
Cerberus
Level 29
God Stats
3W - 1L
1,744 SR
Queue Stats
46W - 61L
1,462 Elo+
Solo
Hachiman
Hachiman
Moustalachak666
Hachiman
Level 29
God Stats
13W - 8L
1,184 SR
Queue Stats
371W - 340L
1,515 Elo+
Solo
Hel
Hel
SolarPhrophet
Hel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 14L
1,558 Elo+
Party 1
Rama
Rama
yeetovic
Rama
Level 96
God Stats
5W - 2L
1,911 SR
Queue Stats
160W - 183L
1,460 Elo+
Solo
Team Averages
Level 42
1,568 SR
1,511 Elo+

VS

Team Averages
Level 55
1,503 SR
1,500 Elo+
Hou Yi
Hou Yi
Ayamogul
Hou Yi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 78L
1,566 Elo+
Solo
Hel
Hel
Draukah
Hel
Level 107
God Stats
3W - 11L
1,168 SR
Queue Stats
325W - 300L
1,530 Elo+
Party 2
Chaac
Chaac
Nickolli
Chaac
Level 116
God Stats
8W - 5L
1,846 SR
Queue Stats
332W - 308L
1,554 Elo+
Party 2
Izanami
Izanami
dohramos
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,471 Elo+
Solo
Thor
Thor
matador2207
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
8 / 1 / 25
9,697
1,077
9,010
17,767
12,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Armatka14
Cerberus
13
3 / 1 / 25
8,072
897
8,846
13,114
10,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
15
8 / 1 / 19
9,134
1,015
12,470
12,381
7,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 1 / 23
9,463
1,051
13,441
12,640
12,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
14
5 / 1 / 20
8,682
965
9,299
11,541
5,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ayamogul
Hou Yi
12
0 / 4 / 4
6,530
726
10,381
9,540
3,419
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
12
0 / 8 / 4
6,374
708
5,736
13,131
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Nickolli
Chaac
12
1 / 8 / 2
6,982
776
11,593
15,284
13,504
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
dohramos
Izanami
12
2 / 9 / 0
6,928
770
7,159
11,446
3,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 2
6,899
767
4,800
9,254
3,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
16
34
Kills
4
5
Deaths
35
112
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
8
1
25
20.5
W
Cerberus
Armatka14
Cerberus
3
1
25
15.5
L
Hou Yi
Ayamogul
Hou Yi
0
4
4
0.5
L
Hel
0
8
4
0.25
W
Hachiman
8
1
19
17.5
L
Chaac
Nickolli
Chaac
1
8
2
0.25
W
10
1
23
21.5
L
Izanami
dohramos
Izanami
2
9
0
0.22
L
1
6
2
0.33
W
Rama
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
39,669
67,443
Taken
58,655
48,075
Mitigated
28,552
43,368
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,010
3,024
2,248
4,687
17,767
12,105
592
801
16,966
0
18,143
W
Cerberus
Armatka14
Cerberus
8,846
1,030
918
2,409
13,114
10,956
324
1,850
11,264
14,928
0
L
Hou Yi
Ayamogul
Hou Yi
10,381
3,955
1,044
1,664
9,540
3,419
0
3,024
6,516
0
21,343
L
Hel
5,736
1,012
5,778
4,780
13,131
4,753
0
5,208
7,923
8,805
0
W
Hachiman
12,470
8,863
1,000
3,010
12,381
7,343
1,646
976
11,405
0
21,169
L
Chaac
Nickolli
Chaac
11,593
1,832
188
2,655
15,284
13,504
0
6,256
9,028
0
20,549
W
13,441
707
18,100
7,837
12,640
12,433
283
1,054
11,586
20,728
0
L
Izanami
dohramos
Izanami
7,159
5,053
0
295
11,446
3,773
0
4,195
7,251
0
12,497
L
4,800
826
0
0
9,254
3,103
0
3,604
5,650
0
8,828
W
Rama
9,299
4,590
1,382
1,777
11,541
5,238
2,619
1,055
10,486
0
26,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,048
Gold Earned
33,713
89
Minions Killed
47
0
Camps Cleared
0
840,320
Distance Traveled
738,970
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,697
1,077
10
1
0
155,153
0
W
Cerberus
8,072
897
12
1
0
181,512
1
L
Hou Yi
6,530
726
32
4
0
168,088
0
L
Hel
6,374
708
2
0
0
138,474
0
W
Hachiman
9,134
1,015
9
1
0
172,448
1
L
Chaac
6,982
776
6
1
0
149,851
0
W
Hel
9,463
1,051
23
3
0
179,248
3
L
Izanami
6,928
770
3
0
0
124,423
0
L
Thor
6,899
767
4
0
0
158,134
3
W
Rama
8,682
965
35
4
0
151,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role