Player Matchup

Fenrir
Fenrir
Gold V
JuicyAdi
Fenrir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
MeloSoo23
Rama
Silver III
Level 68
God Stats
9W - 10L
1,470 SR
Queue Stats
118W - 122L
997 MMR
Solo
Janus
Janus
Silver II
Shyltrib
Janus
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
xDextar
Bellona
Silver IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver II
zRigs
Sylvanus
Silver II
Level 97
God Stats
4W - 3L
1,996 SR
Queue Stats
31W - 49L
1,039 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,593 SR
1,307 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,458 SR
996 MMR
Kukulkan
Kukulkan
Silver I
DarkPower9999
Kukulkan
Silver I
Level 128
God Stats
9W - 6L
1,574 SR
Queue Stats
217W - 234L
1,041 MMR
Solo
Geb
Geb
Silver III
FallenAngel61
Geb
Silver III
Level 103
God Stats
22W - 8L
1,457 SR
Queue Stats
539W - 535L
854 MMR
Solo
Izanami
Izanami
Gold V
Hyósube
Izanami
Gold V
Level 124
God Stats
35W - 34L
1,609 SR
Queue Stats
223W - 215L
1,139 MMR
Solo
Guan Yu
Guan Yu
Silver II
MFPL
Guan Yu
Silver II
Level 57
God Stats
40W - 25L
1,589 SR
Queue Stats
339W - 343L
1,021 MMR
Solo
Nemesis
Nemesis
Silver II
ambush3
Nemesis
Silver II
Level 142
God Stats
6W - 8L
1,062 SR
Queue Stats
42W - 57L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JuicyAdi
Fenrir
18
9 / 3 / 5
11,715
558
12,126
17,414
10,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
3 / 3 / 3
10,606
505
8,520
13,845
5,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Shyltrib
Janus
16
4 / 5 / 2
9,912
472
8,435
11,068
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
xDextar
Bellona
16
1 / 4 / 8
10,087
480
15,069
19,828
15,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
zRigs
Sylvanus
14
1 / 6 / 8
9,312
443
10,565
22,582
23,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaTsukuyomiApolloAnhurSet

VS

Bans
TiamatCu ChulainnCerberusOsirisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkPower9999
Kukulkan
18
5 / 4 / 6
12,155
579
15,734
10,189
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 12
10,910
520
8,629
11,884
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Hyósube
Izanami
19
5 / 4 / 5
12,042
573
17,516
19,137
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MFPL
Guan Yu
18
3 / 5 / 11
11,276
537
15,315
23,666
27,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ambush3
Nemesis
17
4 / 4 / 7
10,704
510
7,422
18,180
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
18
Kills
21
21
Deaths
18
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkPower9999
Kukulkan
5
4
6
2
W
4
1
12
10
W
Izanami
Hyósube
Izanami
5
4
5
1.88
L
Fenrir
JuicyAdi
Fenrir
9
3
5
3.83
W
Guan Yu
MFPL
Guan Yu
3
5
11
1.7
L
Rama
3
3
3
1.5
L
Janus
Shyltrib
Janus
4
5
2
1
W
Nemesis
ambush3
Nemesis
4
4
7
1.88
L
Bellona
xDextar
Bellona
1
4
8
1.25
L
Sylvanus
zRigs
Sylvanus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,715
Damage
64,616
84,737
Taken
83,056
58,936
Mitigated
59,072
23,671
Healing
33,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkPower9999
Kukulkan
15,734
1,531
0
1,268
10,189
4,594
1,391
1,748
8,406
79,777
0
W
8,629
785
0
1,396
11,884
10,379
247
4,812
6,896
28,263
0
W
Izanami
Hyósube
Izanami
17,516
14,052
0
7,166
19,137
8,547
3,842
4,442
14,596
0
110,185
L
Fenrir
JuicyAdi
Fenrir
12,126
3,941
0
3,047
17,414
10,496
0
6,343
10,680
0
85,920
W
Guan Yu
MFPL
Guan Yu
15,315
2,460
2,827
12,769
23,666
27,973
703
3,504
19,459
0
67,324
L
Rama
8,520
6,509
0
5,233
13,845
5,531
752
1,835
11,920
0
80,452
L
Janus
Shyltrib
Janus
8,435
203
0
717
11,068
4,279
0
3,137
7,608
58,718
0
W
Nemesis
ambush3
Nemesis
7,422
2,086
0
7,690
18,180
7,579
3,233
4,008
13,874
0
52,340
L
Bellona
xDextar
Bellona
15,069
3,883
0
5,791
19,828
15,571
782
4,684
14,473
0
62,397
L
Sylvanus
zRigs
Sylvanus
10,565
2,276
2,560
6,323
22,582
23,059
36
7,510
14,668
21,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,632
Gold Earned
57,087
544
Minions Killed
591
0
Camps Cleared
0
1,902,375
Distance Traveled
1,996,031
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,155
579
167
8
0
360,167
2
W
Geb
10,910
520
28
1
0
437,803
5
W
Izanami
12,042
573
186
9
0
345,140
3
L
Fenrir
11,715
558
128
6
0
418,645
3
W
Guan Yu
11,276
537
122
6
0
421,330
11
L
Rama
10,606
505
156
7
0
338,516
4
L
Janus
9,912
472
124
6
0
404,129
5
W
Nemesis
10,704
510
88
4
0
431,591
5
L
Bellona
10,087
480
126
6
0
380,925
3
L
Sylvanus
9,312
443
10
0
0
360,160
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role