Player Matchup

Ne Zha
Ne Zha
Marlbōro
Ne Zha
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
380W - 185L
1,746 Elo+
Party 1
Janus
Janus
Mepideleche
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Zeяø
Zeus
Level 160
God Stats
5W - 2L
1,302 SR
Queue Stats
775W - 310L
1,733 Elo+
Party 1
Chaac
Chaac
däm1an
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 22L
1,773 Elo+
Party 1
Sobek
Sobek
eNeRGiZeR77
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 158
1,460 SR
1,650 Elo+

VS

Team Averages
Level 110
1,457 SR
1,637 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EboDy
Heimdallr
Level 129
God Stats
4W - 3L
1,824 SR
Queue Stats
16W - 18L
1,689 Elo+
Solo
Sobek
Sobek
Jipster12
Sobek
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoJeff
Tsukuyomi
Level 158
God Stats
0W - 1L
1,189 SR
Queue Stats
4W - 10L
1,562 Elo+
Solo
Merlin
Merlin
Sirmegaaa
Merlin
Level 69
God Stats
2W - 4L
1,273 SR
Queue Stats
50W - 54L
1,935 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Marlbōro
Ne Zha
11
2 / 0 / 4
5,945
595
2,557
5,204
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 3
5,849
585
1,955
2,393
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
Zeяø
Zeus
11
5 / 1 / 3
6,334
633
8,420
4,660
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
däm1an
Chaac
11
3 / 1 / 2
6,111
611
4,676
6,807
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
4 / 0 / 5
5,769
577
3,927
5,134
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 3 / 0
5,181
518
1,483
6,628
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
EboDy
Heimdallr
9
1 / 3 / 0
5,333
533
2,530
6,459
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Jipster12
Sobek
7
0 / 4 / 1
4,751
475
2,131
8,765
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
NoJeff
Tsukuyomi
9
1 / 4 / 0
5,524
552
4,926
8,507
2,469
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Sirmegaaa
Merlin
10
0 / 1 / 0
5,442
544
1,429
2,612
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
0
0
L
Heimdallr
EboDy
Heimdallr
1
3
0
0.33
L
Sobek
Jipster12
Sobek
0
4
1
0.13
W
Ne Zha
Marlbōro
Ne Zha
2
0
4
4
W
1
0
3
2.5
L
Tsukuyomi
NoJeff
Tsukuyomi
1
4
0
0.25
L
Merlin
Sirmegaaa
Merlin
0
1
0
0
W
Zeus
Zeяø
Zeus
5
1
3
6.5
W
Chaac
däm1an
Chaac
3
1
2
4
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
12,499
24,198
Taken
32,971
10,281
Mitigated
12,100
13,512
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,483
307
0
2,315
6,628
1,998
0
1,835
4,675
0
29,944
L
Heimdallr
EboDy
Heimdallr
2,530
957
0
1,457
6,459
1,932
0
4,522
1,937
0
25,259
L
Sobek
Jipster12
Sobek
2,131
438
0
2,163
8,765
4,871
0
6,265
2,436
9,335
0
W
Ne Zha
Marlbōro
Ne Zha
2,557
715
0
3,131
5,204
1,589
0
232
4,952
0
32,411
W
1,955
168
0
826
2,393
660
0
647
1,582
33,599
0
L
Tsukuyomi
NoJeff
Tsukuyomi
4,926
791
0
2,698
8,507
2,469
0
90
8,142
0
29,905
L
Merlin
Sirmegaaa
Merlin
1,429
39
0
710
2,612
830
0
1,394
1,154
30,019
0
W
Zeus
Zeяø
Zeus
8,420
3,112
0
2,513
4,660
1,165
114
1,009
3,651
42,026
0
W
Chaac
däm1an
Chaac
4,676
576
0
3,293
6,807
4,305
0
0
6,807
0
30,911
W
3,927
517
0
3,749
5,134
2,562
0
1,442
3,646
14,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
26,231
326
Minions Killed
275
0
Camps Cleared
0
1,057,346
Distance Traveled
926,163
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,181
518
71
7
0
192,559
3
L
Heimdallr
5,333
533
61
6
0
176,733
1
L
Sobek
4,751
475
8
1
0
193,414
2
W
Ne Zha
5,945
595
83
8
0
224,548
3
W
Janus
5,849
585
88
9
0
215,331
4
L
Tsukuyomi
5,524
552
57
6
0
185,267
4
L
Merlin
5,442
544
78
8
0
178,190
2
W
Zeus
6,334
633
76
8
0
192,936
2
W
Chaac
6,111
611
65
7
0
214,645
2
W
Sobek
5,769
577
14
1
0
209,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role