Player Matchup

Cu Chulainn
Cu Chulainn
CharloAir
Cu Chulainn
Level 88
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 2L
1,863 Elo+
Party 2
Apollo
Apollo
Dramatiqq
Apollo
Level 81
God Stats
3W - 1L
1,828 SR
Queue Stats
32W - 9L
2,027 Elo+
Party 2
Thoth
Thoth
HughJanusQC69
Thoth
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,853 Elo+
Party 2
Cthulhu
Cthulhu
RambokushQc
Cthulhu
Level 86
God Stats
3W - 1L
2,073 SR
Queue Stats
16W - 6L
1,790 Elo+
Party 2
Neith
Neith
wifesmacker69
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,721 SR
1,807 Elo+

VS

Team Averages
Level 40
1,541 SR
1,543 Elo+
Arachne
Arachne
DavePie
Arachne
Level 44
God Stats
12W - 11L
1,624 SR
Queue Stats
111W - 111L
1,567 Elo+
Solo
Apollo
Apollo
Gimblelittletoes
Apollo
Level 38
God Stats
10W - 8L
1,621 SR
Queue Stats
83W - 71L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Jigglenaut565
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,549 Elo+
Solo
Terra
Terra
Letris
Terra
Level 44
God Stats
2W - 4L
1,458 SR
Queue Stats
126W - 116L
1,551 Elo+
Party 1
Nox
Nox
redcer
Nox
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 60L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CharloAir
Cu Chulainn
18
4 / 4 / 3
11,454
636
16,113
16,354
10,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Dramatiqq
Apollo
18
9 / 5 / 4
11,342
630
10,321
15,932
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 5 / 3
10,221
568
8,429
9,359
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
RambokushQc
Cthulhu
13
3 / 6 / 6
9,091
505
10,461
16,865
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 3 / 5
10,842
602
9,624
9,048
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavePie
Arachne
13
6 / 4 / 5
8,906
495
10,131
13,358
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 6 / 3
9,106
506
6,973
14,074
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
6 / 4 / 3
9,699
539
7,880
15,476
17,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Letris
Terra
12
1 / 5 / 7
7,989
444
6,690
13,641
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
redcer
Nox
15
5 / 6 / 10
9,673
537
10,364
12,378
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
25
Kills
23
23
Deaths
25
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CharloAir
Cu Chulainn
4
4
3
1.38
L
Arachne
DavePie
Arachne
6
4
5
2.13
W
Apollo
Dramatiqq
Apollo
9
5
4
2.2
L
5
6
3
1.08
W
6
5
3
1.5
L
Guan Yu
6
4
3
1.88
L
Terra
Letris
Terra
1
5
7
0.9
W
Cthulhu
RambokushQc
Cthulhu
3
6
6
1
L
Nox
redcer
Nox
5
6
10
1.67
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
42,038
67,558
Taken
68,927
39,105
Mitigated
41,368
19,633
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CharloAir
Cu Chulainn
16,113
6,560
0
6,356
16,354
10,241
2,806
3,472
12,457
0
79,015
L
Arachne
DavePie
Arachne
10,131
6,741
0
6,494
13,358
4,775
0
2,922
10,322
0
32,810
W
Apollo
Dramatiqq
Apollo
10,321
6,592
0
6,217
15,932
6,590
2,040
3,564
12,291
0
66,398
L
6,973
4,445
0
4,609
14,074
4,900
2,457
3,310
10,716
0
52,787
W
8,429
275
0
1,264
9,359
3,543
514
2,225
7,109
57,849
0
L
Guan Yu
7,880
1,430
128
4,782
15,476
17,477
183
1,759
13,685
0
41,451
L
Terra
Letris
Terra
6,690
2,058
408
1,567
13,641
9,540
0
4,420
9,139
22,323
0
W
Cthulhu
RambokushQc
Cthulhu
10,461
300
614
1,717
16,865
14,989
190
6,331
10,514
28,801
0
L
Nox
redcer
Nox
10,364
1,553
0
830
12,378
4,676
189
5,830
6,175
39,943
0
W
9,624
3,416
0
3,465
9,048
3,742
7,254
1,462
7,586
0
85,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
45,373
593
Minions Killed
353
0
Camps Cleared
0
1,566,572
Distance Traveled
1,547,000
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,454
636
144
8
0
308,942
2
L
Arachne
8,906
495
47
3
0
292,705
2
W
Apollo
11,342
630
135
8
0
332,351
3
L
Apollo
9,106
506
96
5
0
279,203
0
W
Thoth
10,221
568
115
6
0
319,196
9
L
Guan Yu
9,699
539
101
6
0
279,009
2
L
Terra
7,989
444
36
2
0
372,180
8
W
Cthulhu
9,091
505
56
3
0
314,599
1
L
Nox
9,673
537
73
4
0
323,903
1
W
Neith
10,842
602
143
8
0
291,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role