Player Matchup

Guan Yu
Guan Yu
Davidcalo
Guan Yu
Level 24
God Stats
6W - 3L
1,588 SR
Queue Stats
53W - 60L
1,391 Elo+
Party 1
Vulcan
Vulcan
MauRyx-_-PR
Vulcan
Level 28
God Stats
7W - 5L
1,488 SR
Queue Stats
88W - 103L
1,446 Elo+
Party 1
Thor
Thor
Talouss
Thor
Level 17
God Stats
3W - 6L
1,299 SR
Queue Stats
88W - 99L
1,538 Elo+
Solo
Medusa
Medusa
Tectly
Medusa
Level 16
God Stats
2W - 0L
1,833 SR
Queue Stats
131W - 118L
1,418 Elo+
Solo
Artio
Artio
frofatty
Artio
Level 14
God Stats
4W - 1L
1,719 SR
Queue Stats
18W - 11L
1,546 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,468 Elo+

VS

Team Averages
Level 25
1,543 SR
1,529 Elo+
Ratatoskr
Ratatoskr
JigglyWigglyJay
Ratatoskr
Level 22
God Stats
19W - 17L
1,732 SR
Queue Stats
96W - 87L
1,469 Elo+
Solo
Pele
Pele
RehanHeroes
Pele
Level 29
God Stats
15W - 8L
1,886 SR
Queue Stats
41W - 38L
1,699 Elo+
Solo
Sobek
Sobek
Silverback225
Sobek
Level 28
God Stats
10W - 10L
1,285 SR
Queue Stats
56W - 55L
1,494 Elo+
Solo
Hou Yi
Hou Yi
TissueInferno1
Hou Yi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 175L
1,596 Elo+
Solo
Bellona
Bellona
pihit10
Bellona
Level 17
God Stats
1W - 5L
1,311 SR
Queue Stats
91W - 105L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Davidcalo
Guan Yu
18
3 / 4 / 10
11,650
466
17,353
20,848
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
19
3 / 4 / 7
12,288
492
14,398
13,026
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Talouss
Thor
20
9 / 5 / 6
13,023
521
13,328
21,232
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Tectly
Medusa
20
5 / 4 / 10
12,835
513
17,743
21,916
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
frofatty
Artio
19
6 / 5 / 14
12,977
519
12,130
34,302
49,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JigglyWigglyJay
Ratatoskr
19
3 / 1 / 6
12,052
482
8,262
15,655
6,837
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 9 / 4
14,395
576
25,360
24,868
9,715
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 9
10,537
421
11,610
27,106
26,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 5
11,522
461
16,409
17,299
8,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
pihit10
Bellona
16
2 / 4 / 2
10,700
428
7,372
17,330
13,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
26
Kills
22
22
Deaths
27
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Davidcalo
Guan Yu
3
4
10
2
L
Ratatoskr
JigglyWigglyJay
Ratatoskr
3
1
6
6
W
Vulcan
3
4
7
1.63
L
12
9
4
1.56
L
1
7
9
0.79
W
Thor
Talouss
Thor
9
5
6
2.4
W
Medusa
Tectly
Medusa
5
4
10
2.5
L
4
6
5
1.08
W
Artio
frofatty
Artio
6
5
14
2.6
L
Bellona
pihit10
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,952
Damage
69,013
111,324
Taken
102,258
88,326
Mitigated
64,250
45,433
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Davidcalo
Guan Yu
17,353
4,336
2,574
6,310
20,848
14,638
2,630
1,498
18,943
0
63,520
L
Ratatoskr
JigglyWigglyJay
Ratatoskr
8,262
1,433
0
360
15,655
6,837
0
3,175
12,367
0
87,156
W
Vulcan
14,398
6,033
1,098
2,373
13,026
5,984
998
355
12,596
81,856
0
L
25,360
5,391
0
2,808
24,868
9,715
17
6,909
17,624
0
119,335
L
11,610
692
0
8,240
27,106
26,178
0
8,854
18,025
27,391
0
W
Thor
Talouss
Thor
13,328
2,904
1,509
7,336
21,232
9,293
0
2,556
18,576
0
88,469
W
Medusa
Tectly
Medusa
17,743
9,464
0
7,893
21,916
8,672
1,792
2,617
19,274
0
104,776
L
16,409
8,885
0
3,481
17,299
8,159
0
4,569
12,618
0
78,277
W
Artio
frofatty
Artio
12,130
1,139
3,684
12,656
34,302
49,739
811
4,854
29,423
41,837
0
L
Bellona
pihit10
Bellona
7,372
1,756
0
2,168
17,330
13,361
0
2,551
14,271
1,004
56,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,773
Gold Earned
59,206
565
Minions Killed
598
0
Camps Cleared
0
2,405,358
Distance Traveled
2,239,321
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,650
466
100
4
0
475,690
3
L
Ratatoskr
12,052
482
139
6
0
563,318
1
W
Vulcan
12,288
492
140
6
0
479,358
7
L
Pele
14,395
576
180
7
0
471,250
3
L
Sobek
10,537
421
24
1
0
491,431
14
W
Thor
13,023
521
124
5
0
453,064
2
W
Medusa
12,835
513
155
6
0
471,253
16
L
Hou Yi
11,522
461
131
5
0
399,672
1
W
Artio
12,977
519
46
2
0
525,993
9
L
Bellona
10,700
428
124
5
0
313,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role