Player Matchup

Janus
Janus
Eljedi
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LandetGamerPro
Thor
Level 57
God Stats
5W - 9L
1,353 SR
Queue Stats
48W - 63L
1,372 Elo+
Solo
Amaterasu
Amaterasu
MeowMeowTheCat
Amaterasu
Level 66
God Stats
4W - 2L
1,756 SR
Queue Stats
16W - 12L
1,426 Elo+
Solo
Sol
Sol
javinightmare
Sol
Level 108
God Stats
2W - 5L
1,258 SR
Queue Stats
193W - 203L
1,415 Elo+
Solo
Horus
Horus
mulero11
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,443 Elo+

VS

Team Averages
Level 88
1,561 SR
1,447 Elo+
Scylla
Scylla
Aardo35
Scylla
Level 60
God Stats
4W - 7L
1,385 SR
Queue Stats
127W - 105L
1,416 Elo+
Solo
Athena
Athena
GeorgiaAnton
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Kiperakis21
Cupid
Level 107
God Stats
27W - 16L
1,674 SR
Queue Stats
697W - 759L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
sim4i
Cthulhu
Level 112
God Stats
0W - 5L
1,452 SR
Queue Stats
120W - 128L
1,379 Elo+
Solo
Mercury
Mercury
xFosTeRx
Mercury
Level 52
God Stats
10W - 3L
1,791 SR
Queue Stats
58W - 54L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eljedi
Janus
16
4 / 2 / 1
10,276
541
13,698
9,197
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 3
9,031
475
6,099
14,475
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
MeowMeowTheCat
Amaterasu
17
5 / 2 / 1
10,350
545
11,233
16,171
11,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 3 / 1
9,290
489
8,325
10,927
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
mulero11
Horus
12
0 / 2 / 4
8,382
441
4,198
12,560
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aardo35
Scylla
11
1 / 2 / 2
7,383
389
3,391
7,862
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Athena
12
0 / 3 / 4
7,417
390
4,000
16,028
7,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 2
9,647
508
15,017
12,485
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sim4i
Cthulhu
16
3 / 3 / 1
9,323
491
11,275
13,680
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
xFosTeRx
Mercury
14
2 / 3 / 2
8,532
449
4,071
13,764
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
12
12
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aardo35
Scylla
1
2
2
1
W
Janus
Eljedi
Janus
4
2
1
2.25
L
Athena
0
3
4
0.67
L
6
2
2
3.5
W
1
3
3
0.83
W
Amaterasu
MeowMeowTheCat
Amaterasu
5
2
1
2.75
W
3
3
1
1.17
W
Horus
mulero11
Horus
0
2
4
1
L
Cthulhu
sim4i
Cthulhu
3
3
1
1.17
L
Mercury
xFosTeRx
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
37,754
63,330
Taken
63,819
32,067
Mitigated
30,008
27,360
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aardo35
Scylla
3,391
31
0
1,451
7,862
2,590
0
4,891
2,971
32,461
0
W
Janus
Eljedi
Janus
13,698
1,344
0
1,692
9,197
3,315
148
2,909
6,099
77,841
0
L
Athena
4,000
1,307
340
3,679
16,028
7,294
264
7,764
8,264
28,693
0
L
15,017
7,499
620
4,300
12,485
4,454
760
6,470
6,015
0
63,674
W
6,099
542
491
5,479
14,475
5,438
0
2,822
11,448
0
58,739
W
Amaterasu
MeowMeowTheCat
Amaterasu
11,233
4,422
0
8,886
16,171
11,976
494
9,063
6,407
0
59,915
W
8,325
2,715
0
4,648
10,927
3,215
2,644
992
9,935
62,468
0
W
Horus
mulero11
Horus
4,198
2,098
2,371
3,793
12,560
8,123
0
1,699
10,775
0
23,318
L
Cthulhu
sim4i
Cthulhu
11,275
1,160
324
1,344
13,680
10,218
389
1,168
12,512
51,928
0
L
Mercury
xFosTeRx
Mercury
4,071
1,868
525
4,933
13,764
5,452
0
1,730
12,034
0
52,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
42,302
500
Minions Killed
416
0
Camps Cleared
0
1,967,919
Distance Traveled
1,699,861
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,383
389
59
3
0
324,550
3
W
Janus
10,276
541
140
7
0
384,999
4
L
Athena
7,417
390
55
3
0
351,201
8
L
Cupid
9,647
508
99
5
0
352,221
1
W
Thor
9,031
475
107
6
0
397,995
0
W
Amaterasu
10,350
545
120
6
0
431,447
1
W
Sol
9,290
489
106
6
0
350,514
0
W
Horus
8,382
441
27
1
0
402,964
1
L
Cthulhu
9,323
491
107
6
0
319,598
1
L
Mercury
8,532
449
96
5
0
352,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role