Player Matchup

Cthulhu
Cthulhu
GGianka
Cthulhu
Level 40
God Stats
4W - 1L
1,690 SR
Queue Stats
178W - 188L
1,499 Elo+
Party 1
Izanami
Izanami
HyperZenith
Izanami
Level 35
God Stats
15W - 9L
1,870 SR
Queue Stats
52W - 52L
1,458 Elo+
Party 1
Mercury
Mercury
MjokerM
Mercury
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mkers_Orion
Kukulkan
Level 27
God Stats
38W - 26L
1,546 SR
Queue Stats
45W - 40L
1,493 Elo+
Party 1
Fenrir
Fenrir
gnrommhyuth
Fenrir
Level 24
God Stats
4W - 2L
1,862 SR
Queue Stats
51W - 42L
1,687 Elo+
Solo
Team Averages
Level 29
1,694 SR
1,527 Elo+

VS

Team Averages
Level 10
1,553 SR
1,510 Elo+
Khepri
Khepri
Apricult
Khepri
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 256L
1,556 Elo+
Solo
Olorun
Olorun
Kukis_modz
Olorun
Level 7
God Stats
3W - 2L
1,667 SR
Queue Stats
7W - 7L
1,457 Elo+
Solo
Mercury
Mercury
MrMohammad01
Mercury
Level 5
God Stats
10W - 11L
1,500 SR
Queue Stats
295W - 267L
1,517 Elo+
Solo
Nemesis
Nemesis
Twitch_Kago
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Will_musty_flick
Ullr
Level 8
God Stats
22W - 17L
1,597 SR
Queue Stats
53W - 40L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GGianka
Cthulhu
14
3 / 3 / 6
10,703
563
5,415
18,421
21,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
HyperZenith
Izanami
15
4 / 1 / 5
9,870
519
8,728
10,802
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
MjokerM
Mercury
16
10 / 5 / 2
11,006
579
10,275
13,781
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Mkers_Orion
Kukulkan
15
2 / 7 / 6
10,061
530
6,098
8,011
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
4 / 3 / 5
12,022
633
12,305
14,916
18,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Apricult
Khepri
12
0 / 7 / 3
7,735
407
3,375
13,443
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Kukis_modz
Olorun
6
1 / 6 / 0
5,961
314
3,208
6,218
1,505
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MrMohammad01
Mercury
16
5 / 8 / 1
9,629
507
10,137
19,335
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Twitch_Kago
Nemesis
1
1 / 1 / 0
5,374
283
372
628
157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
12 / 1 / 2
11,042
581
22,218
16,613
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
23
Kills
19
19
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Apricult
Khepri
0
7
3
0.21
W
Cthulhu
GGianka
Cthulhu
3
3
6
2
W
Izanami
HyperZenith
Izanami
4
1
5
6.5
L
Olorun
Kukis_modz
Olorun
1
6
0
0.17
W
Mercury
MjokerM
Mercury
10
5
2
2.2
W
Kukulkan
Mkers_Orion
Kukulkan
2
7
6
0.71
L
Mercury
MrMohammad01
Mercury
5
8
1
0.69
L
Nemesis
Twitch_Kago
Nemesis
1
1
0
1
L
12
1
2
13
W
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,821
Damage
39,310
65,931
Taken
56,237
54,291
Mitigated
22,876
9,788
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Apricult
Khepri
3,375
769
0
946
13,443
7,346
0
2,357
11,086
21,300
0
W
Cthulhu
GGianka
Cthulhu
5,415
752
0
500
18,421
21,399
342
3,077
15,344
29,568
0
W
Izanami
HyperZenith
Izanami
8,728
5,725
0
4,902
10,802
4,652
3,801
1,735
9,067
0
65,778
L
Olorun
Kukis_modz
Olorun
3,208
1,607
181
1,081
6,218
1,505
0
960
5,258
15,609
0
W
Mercury
MjokerM
Mercury
10,275
8,335
0
0
13,781
6,859
2,265
1,486
12,235
0
53,665
W
Kukulkan
Mkers_Orion
Kukulkan
6,098
240
0
459
8,011
3,318
3,840
0
8,011
50,623
0
L
Mercury
MrMohammad01
Mercury
10,137
5,069
0
2,424
19,335
7,120
0
1,470
17,540
0
59,637
L
Nemesis
Twitch_Kago
Nemesis
372
271
0
0
628
157
0
85
518
0
372
L
22,218
10,222
0
1,896
16,613
6,748
264
6,641
9,797
0
77,648
W
Fenrir
12,305
2,059
0
3,927
14,916
18,063
588
285
14,631
0
82,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
39,741
492
Minions Killed
303
0
Camps Cleared
0
1,752,818
Distance Traveled
1,138,975
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,735
407
36
2
0
287,485
3
W
Cthulhu
10,703
563
56
3
0
362,324
1
W
Izanami
9,870
519
112
6
0
371,763
0
L
Olorun
5,961
314
19
1
0
141,686
1
W
Mercury
11,006
579
83
4
0
365,852
0
W
Kukulkan
10,061
530
97
5
0
300,088
3
L
Mercury
9,629
507
127
7
0
348,867
0
L
Nemesis
5,374
283
0
0
0
34,163
1
L
Ullr
11,042
581
121
6
0
326,774
4
W
Fenrir
12,022
633
144
8
0
352,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role