Player Matchup

Achilles
Achilles
Silver II
Backward
Achilles
Silver II
Level 153
God Stats
2W - 4L
1,398 SR
Queue Stats
239W - 252L
1,523 MMR
Party 1
Ymir
Ymir
Silver IV
Cerune
Ymir
Silver IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,433 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Foreground
Ah Muzen Cab
Gold III
Level 77
God Stats
13W - 12L
1,617 SR
Queue Stats
198W - 202L
1,409 MMR
Solo
Discordia
Discordia
Silver III
Gibbon444
Discordia
Silver III
Level 66
God Stats
1W - 1L
1,992 SR
Queue Stats
13W - 12L
1,413 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Vaporium
Tsukuyomi
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,458 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,601 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,606 SR
1,443 MMR
Xing Tian
Xing Tian
Bronze III
DJPsychros
Xing Tian
Bronze III
Level 126
God Stats
2W - 3L
1,595 SR
Queue Stats
4W - 6L
1,419 MMR
Solo
Medusa
Medusa
Gold IV
Sejuaspro
Medusa
Gold IV
Level 126
God Stats
3W - 6L
1,556 SR
Queue Stats
351W - 339L
1,464 MMR
Solo
Ra
Ra
Gold III
TheCuddlyLion
Ra
Gold III
Level 98
God Stats
36W - 30L
1,644 SR
Queue Stats
102W - 107L
1,507 MMR
Party 2
Aphrodite
Aphrodite
Gold III
TheCuddlyTiger
Aphrodite
Gold III
Level 98
God Stats
11W - 8L
1,737 SR
Queue Stats
113W - 117L
1,461 MMR
Party 2
Mercury
Mercury
Silver IV
temp-109435
Mercury
Silver IV
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 89L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Backward
Achilles
20
7 / 2 / 4
17,054
568
18,929
31,375
35,913
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Cerune
Ymir
20
6 / 1 / 18
15,856
529
11,969
20,154
23,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Foreground
Ah Muzen Cab
20
4 / 2 / 10
17,453
582
21,452
22,983
13,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Gibbon444
Discordia
20
11 / 4 / 6
18,052
602
25,736
14,923
6,016
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Vaporium
Tsukuyomi
20
0 / 4 / 10
14,037
468
9,002
22,943
15,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaSetApolloNu WaCu Chulainn

VS

Bans
DanzaburouCerberusKaliCupidThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJPsychros
Xing Tian
19
1 / 5 / 5
12,673
422
7,926
24,237
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Sejuaspro
Medusa
20
3 / 5 / 1
14,832
494
16,330
24,714
10,841
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 6 / 6
15,666
522
16,455
18,721
8,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
TheCuddlyTiger
Aphrodite
20
1 / 7 / 3
13,703
457
12,669
26,101
29,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
temp-109435
Mercury
20
6 / 5 / 1
14,419
481
9,587
26,973
12,422
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
28
Kills
13
13
Deaths
28
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Backward
Achilles
7
2
4
4.5
W
Ymir
Cerune
Ymir
6
1
18
15
L
Xing Tian
DJPsychros
Xing Tian
1
5
5
0.7
W
Ah Muzen Cab
Foreground
Ah Muzen Cab
4
2
10
4.5
W
Discordia
Gibbon444
Discordia
11
4
6
3.5
L
Medusa
Sejuaspro
Medusa
3
5
1
0.7
L
2
6
6
0.83
L
Aphrodite
TheCuddlyTiger
Aphrodite
1
7
3
0.36
W
Tsukuyomi
Vaporium
Tsukuyomi
0
4
10
1.25
L
Mercury
temp-109435
Mercury
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,088
Damage
62,967
112,378
Taken
120,746
94,333
Mitigated
88,347
48,272
Healing
45,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Backward
Achilles
18,929
6,796
0
14,967
31,375
35,913
2,749
12,072
19,146
0
107,816
W
Ymir
Cerune
Ymir
11,969
1,328
1,216
6,939
20,154
23,652
506
6,544
13,451
48,042
0
L
Xing Tian
DJPsychros
Xing Tian
7,926
315
0
2,608
24,237
27,010
0
6,598
17,067
38,893
0
W
Ah Muzen Cab
Foreground
Ah Muzen Cab
21,452
8,822
0
12,901
22,983
13,520
4,819
5,491
17,316
0
185,628
W
Discordia
Gibbon444
Discordia
25,736
617
882
3,728
14,923
6,016
2,682
5,314
9,346
143,882
0
L
Medusa
Sejuaspro
Medusa
16,330
6,373
0
8,634
24,714
10,841
2,555
9,424
15,202
0
133,027
L
16,455
476
4,778
5,032
18,721
8,374
432
7,212
11,145
149,759
0
L
Aphrodite
TheCuddlyTiger
Aphrodite
12,669
1,249
3,702
11,903
26,101
29,700
345
7,113
17,854
81,926
0
W
Tsukuyomi
Vaporium
Tsukuyomi
9,002
2,784
0
7,639
22,943
15,232
460
9,479
13,298
0
103,136
L
Mercury
temp-109435
Mercury
9,587
4,326
0
9,188
26,973
12,422
431
6,339
20,080
0
131,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,452
Gold Earned
71,293
868
Minions Killed
910
0
Camps Cleared
0
2,881,296
Distance Traveled
2,871,060
20
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,054
568
199
7
0
571,007
0
W
Ymir
15,856
529
53
2
0
608,477
9
L
Xing Tian
12,673
422
62
2
0
576,706
13
W
Ah Muzen Cab
17,453
582
259
9
0
560,592
9
W
Discordia
18,052
602
215
7
0
549,693
1
L
Medusa
14,832
494
263
9
0
538,289
11
L
Ra
15,666
522
244
8
0
588,632
13
L
Aphrodite
13,703
457
171
6
0
508,613
13
W
Tsukuyomi
14,037
468
142
5
0
591,527
1
L
Mercury
14,419
481
170
6
0
658,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role