Player Matchup

Sun Wukong
Sun Wukong
AcesmokinA
Sun Wukong
Level 11
God Stats
3W - 0L
1,941 SR
Queue Stats
10W - 24L
1,101 Elo+
Party 1
Hel
Hel
Delril
Hel
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
6W - 5L
1,284 Elo+
Solo
Neith
Neith
FriarFax
Neith
Level 25
God Stats
2W - 1L
1,693 SR
Queue Stats
85W - 77L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
ManMi1ker
Kuzenbo
Level 17
God Stats
2W - 4L
1,452 SR
Queue Stats
61W - 73L
1,536 Elo+
Party 2
Cerberus
Cerberus
SPaCe974
Cerberus
Level 28
God Stats
10W - 6L
1,432 SR
Queue Stats
33W - 39L
1,391 Elo+
Party 1
Team Averages
Level 22
1,555 SR
1,373 Elo+

VS

Team Averages
Level 16
1,444 SR
1,417 Elo+
Janus
Janus
Ashenguard
Janus
Level 29
God Stats
5W - 7L
1,465 SR
Queue Stats
95W - 98L
1,445 Elo+
Solo
Arachne
Arachne
CapitanCrack319
Arachne
Level 18
God Stats
4W - 4L
1,449 SR
Queue Stats
28W - 43L
1,350 Elo+
Party 3
Bellona
Bellona
Caveman2399
Bellona
Level 25
God Stats
13W - 19L
1,432 SR
Queue Stats
49W - 44L
1,388 Elo+
Solo
Artemis
Artemis
KiloBaki
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TupacShwartz
Cthulhu
Level 7
God Stats
3W - 9L
1,371 SR
Queue Stats
3W - 9L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcesmokinA
Sun Wukong
13
3 / 4 / 8
8,404
442
5,668
10,647
8,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Delril
Hel
15
12 / 5 / 6
10,135
533
15,441
14,713
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
FriarFax
Neith
17
13 / 4 / 3
10,602
558
13,856
11,454
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ManMi1ker
Kuzenbo
13
2 / 2 / 12
8,985
473
6,803
13,137
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
SPaCe974
Cerberus
17
6 / 3 / 10
10,224
538
8,629
14,923
9,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
5 / 7 / 5
8,718
459
12,284
11,670
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 5 / 4
9,161
482
8,835
15,525
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Caveman2399
Bellona
14
9 / 7 / 3
9,677
509
13,407
15,457
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KiloBaki
Artemis
10
0 / 9 / 2
7,025
370
6,324
10,998
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TupacShwartz
Cthulhu
9
0 / 8 / 3
6,331
333
2,964
12,323
4,615
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
36
Kills
17
18
Deaths
36
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AcesmokinA
Sun Wukong
3
4
8
1.75
L
Janus
5
7
5
1.07
L
3
5
4
1
L
Bellona
Caveman2399
Bellona
9
7
3
1.5
W
Hel
Delril
Hel
12
5
6
3
W
Neith
FriarFax
Neith
13
4
3
3.63
L
Artemis
KiloBaki
Artemis
0
9
2
0.11
W
Kuzenbo
ManMi1ker
Kuzenbo
2
2
12
4
W
Cerberus
SPaCe974
Cerberus
6
3
10
3.67
L
Cthulhu
TupacShwartz
Cthulhu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,397
Damage
43,814
64,874
Taken
65,973
44,320
Mitigated
30,533
18,009
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AcesmokinA
Sun Wukong
5,668
1,291
0
424
10,647
8,052
466
1,218
9,387
0
26,749
L
Janus
12,284
2,072
263
612
11,670
4,170
236
7,829
3,465
37,662
0
L
8,835
6,208
0
4,267
15,525
7,028
0
5,266
10,189
0
52,199
L
Bellona
Caveman2399
Bellona
13,407
6,579
0
1,816
15,457
10,973
380
7,200
8,160
0
37,466
W
Hel
Delril
Hel
15,441
1,289
1,056
7,102
14,713
7,306
612
6,610
7,745
59,598
0
W
Neith
FriarFax
Neith
13,856
7,364
0
3,956
11,454
4,818
532
699
10,755
0
80,292
L
Artemis
KiloBaki
Artemis
6,324
2,065
0
105
10,998
3,747
144
4,938
6,028
0
32,190
W
Kuzenbo
ManMi1ker
Kuzenbo
6,803
2,914
0
1,140
13,137
14,620
240
1,895
11,160
31,117
0
W
Cerberus
SPaCe974
Cerberus
8,629
454
291
4,040
14,923
9,524
458
4,118
10,579
77,096
0
L
Cthulhu
TupacShwartz
Cthulhu
2,964
37
0
828
12,323
4,615
0
4,806
7,258
14,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,350
Gold Earned
40,912
488
Minions Killed
266
0
Camps Cleared
0
1,692,218
Distance Traveled
1,528,142
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,404
442
48
3
0
363,569
5
L
Janus
8,718
459
52
3
0
335,412
0
L
Arachne
9,161
482
83
4
0
373,908
0
L
Bellona
9,677
509
67
4
0
339,401
2
W
Hel
10,135
533
106
6
0
345,925
2
W
Neith
10,602
558
121
6
0
294,352
0
L
Artemis
7,025
370
44
2
0
248,347
3
W
Kuzenbo
8,985
473
50
3
0
346,038
1
W
Cerberus
10,224
538
163
9
0
342,334
1
L
Cthulhu
6,331
333
20
1
0
231,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role