Player Matchup

Bakasura
Bakasura
Karotte11
Bakasura
Level 28
God Stats
2W - 2L
1,433 SR
Queue Stats
4W - 5L
1,289 Elo+
Party 2
Merlin
Merlin
TAUROS97
Merlin
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Tanzling
Fenrir
Level 17
God Stats
8W - 10L
1,500 SR
Queue Stats
15W - 27L
1,500 Elo+
Party 2
Anubis
Anubis
axon2003
Anubis
Level 17
God Stats
20W - 21L
1,351 SR
Queue Stats
65W - 102L
1,385 Elo+
Solo
Medusa
Medusa
tinyhoneybee
Medusa
Level 12
God Stats
6W - 3L
1,740 SR
Queue Stats
17W - 32L
1,248 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,384 Elo+

VS

Team Averages
Level 18
1,529 SR
1,535 Elo+
Guan Yu
Guan Yu
UneFourmi
Guan Yu
Level 7
God Stats
2W - 2L
1,700 SR
Queue Stats
11W - 9L
1,661 Elo+
Party 1
Neith
Neith
ViensVoirThomas
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,661 Elo+
Party 1
Hercules
Hercules
niwawa
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
rokkettaro
Rama
Level 29
God Stats
11W - 20L
1,448 SR
Queue Stats
13W - 22L
1,356 Elo+
Solo
Agni
Agni
thomsxm
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Karotte11
Bakasura
20
8 / 1 / 15
13,579
1,045
8,256
11,451
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
TAUROS97
Merlin
20
7 / 1 / 22
14,181
1,091
23,993
10,530
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tanzling
Fenrir
18
6 / 1 / 11
12,675
975
6,062
12,348
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
axon2003
Anubis
20
15 / 10 / 13
14,826
1,140
41,389
26,665
13,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
3 / 6 / 15
12,176
937
9,089
14,224
5,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
UneFourmi
Guan Yu
17
4 / 5 / 11
11,835
910
9,057
12,519
10,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 10 / 14
11,986
922
13,077
16,980
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
niwawa
Hercules
19
1 / 10 / 14
12,254
943
11,758
33,322
28,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 9 / 10
12,994
1,000
12,666
18,912
6,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
thomsxm
Agni
19
7 / 5 / 10
13,621
1,048
22,610
15,206
4,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
78
39
Kills
19
19
Deaths
39
76
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Karotte11
Bakasura
8
1
15
15.5
W
Merlin
TAUROS97
Merlin
7
1
22
18
W
Fenrir
Tanzling
Fenrir
6
1
11
11.5
L
Guan Yu
UneFourmi
Guan Yu
4
5
11
1.9
L
1
10
14
0.8
W
Anubis
axon2003
Anubis
15
10
13
2.15
L
Hercules
niwawa
Hercules
1
10
14
0.8
L
6
9
10
1.22
L
Agni
thomsxm
Agni
7
5
10
2.4
W
Medusa
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,789
Damage
69,168
75,218
Taken
96,939
34,753
Mitigated
55,080
19,575
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Karotte11
Bakasura
8,256
4,945
0
1,462
11,451
4,932
0
4,241
7,160
0
12,987
W
Merlin
TAUROS97
Merlin
23,993
1,412
320
1,426
10,530
4,756
0
1,877
8,557
54,740
0
W
Fenrir
Tanzling
Fenrir
6,062
640
0
252
12,348
6,170
0
2,060
10,069
0
22,976
L
Guan Yu
UneFourmi
Guan Yu
9,057
1,642
1,411
2,202
12,519
10,668
0
7,601
4,741
0
12,698
L
13,077
9,172
0
1,665
16,980
5,281
0
10,593
6,136
0
41,606
W
Anubis
axon2003
Anubis
41,389
7,815
0
13,630
26,665
13,365
0
8,916
17,648
65,387
0
L
Hercules
niwawa
Hercules
11,758
3,323
0
7,360
33,322
28,393
0
21,213
10,346
0
41,518
L
12,666
9,616
0
1,615
18,912
6,497
0
14,599
4,252
0
34,474
L
Agni
thomsxm
Agni
22,610
2,650
97
662
15,206
4,241
0
11,376
3,769
41,597
0
W
Medusa
9,089
6,608
0
2,485
14,224
5,530
0
5,516
8,633
0
26,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,437
Gold Earned
62,690
236
Minions Killed
231
6
Camps Cleared
2
1,125,823
Distance Traveled
890,944
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,579
1,045
27
2
1
294,230
0
W
Merlin
14,181
1,091
71
5
2
206,936
0
W
Fenrir
12,675
975
31
2
2
285,802
0
L
Guan Yu
11,835
910
7
1
0
138,329
1
L
Neith
11,986
922
62
5
2
172,280
1
W
Anubis
14,826
1,140
66
5
1
169,387
0
L
Hercules
12,254
943
64
5
0
227,399
1
L
Rama
12,994
1,000
43
3
0
157,340
0
L
Agni
13,621
1,048
55
4
0
195,596
0
W
Medusa
12,176
937
41
3
0
169,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role