Player Matchup

Heimdallr
Heimdallr
Bernardo7
Heimdallr
Level 27
God Stats
1W - 0L
1,315 SR
Queue Stats
36W - 26L
1,599 Elo+
Solo
Cerberus
Cerberus
Edu_v_1995
Cerberus
Level 9
God Stats
4W - 0L
1,595 SR
Queue Stats
6W - 2L
1,542 Elo+
Solo
Chaac
Chaac
Oswalf
Chaac
Level 29
God Stats
5W - 13L
1,518 SR
Queue Stats
198W - 224L
1,341 Elo+
Solo
Hel
Hel
Tyrell23
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
hhponedz
Bakasura
Level 21
God Stats
7W - 4L
1,497 SR
Queue Stats
33W - 34L
1,498 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,496 Elo+

VS

Team Averages
Level 22
1,601 SR
1,449 Elo+
Susano
Susano
Heylom
Susano
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
19W - 21L
1,364 Elo+
Solo
Khepri
Khepri
LucasTheGamer25
Khepri
Level 28
God Stats
11W - 9L
1,579 SR
Queue Stats
72W - 63L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Luislokinho3
Kukulkan
Level 23
God Stats
3W - 1L
1,929 SR
Queue Stats
62W - 54L
1,553 Elo+
Solo
Hun Batz
Hun Batz
francodelgado
Hun Batz
Level 20
God Stats
6W - 3L
1,514 SR
Queue Stats
39W - 38L
1,463 Elo+
Solo
Izanami
Izanami
gabrieldoisk
Izanami
Level 28
God Stats
25W - 25L
1,481 SR
Queue Stats
383W - 436L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bernardo7
Heimdallr
20
8 / 3 / 6
14,833
571
24,701
21,634
9,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Edu_v_1995
Cerberus
20
6 / 3 / 8
13,637
525
12,615
16,488
15,139
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Oswalf
Chaac
20
4 / 3 / 9
14,211
547
19,783
21,245
16,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 13 / 4
10,986
423
4,147
15,722
7,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
hhponedz
Bakasura
20
10 / 5 / 5
14,674
564
15,408
22,699
12,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Heylom
Susano
12
3 / 7 / 3
9,009
347
7,159
14,716
5,858
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 8
11,903
458
7,025
19,614
27,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Luislokinho3
Kukulkan
19
13 / 5 / 7
13,825
532
17,759
17,148
8,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
francodelgado
Hun Batz
20
8 / 6 / 3
13,952
537
14,069
23,805
10,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
gabrieldoisk
Izanami
20
1 / 6 / 2
12,057
464
11,092
17,862
8,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
28
Kills
27
27
Deaths
28
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bernardo7
Heimdallr
8
3
6
3.67
W
Cerberus
Edu_v_1995
Cerberus
6
3
8
3.33
L
Susano
Heylom
Susano
3
7
3
0.64
L
2
4
8
1.5
L
Kukulkan
Luislokinho3
Kukulkan
13
5
7
3.3
W
Chaac
Oswalf
Chaac
4
3
9
2.83
W
0
13
4
0.15
L
Hun Batz
francodelgado
Hun Batz
8
6
3
1.58
L
Izanami
gabrieldoisk
Izanami
1
6
2
0.33
W
Bakasura
hhponedz
Bakasura
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,654
Damage
57,104
97,788
Taken
93,145
61,362
Mitigated
61,891
33,157
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bernardo7
Heimdallr
24,701
15,174
0
9,544
21,634
9,359
2,597
4,372
17,242
0
121,048
W
Cerberus
Edu_v_1995
Cerberus
12,615
667
0
5,175
16,488
15,139
79
4,945
11,345
49,437
0
L
Susano
Heylom
Susano
7,159
2,678
0
1,000
14,716
5,858
0
1,328
12,800
0
17,811
L
7,025
206
498
1,757
19,614
27,813
371
3,924
15,620
20,897
0
L
Kukulkan
Luislokinho3
Kukulkan
17,759
1,688
0
2,930
17,148
8,755
150
3,707
12,811
79,276
0
W
Chaac
Oswalf
Chaac
19,783
2,840
0
9,176
21,245
16,785
2,235
6,578
14,520
0
91,379
W
4,147
773
1,141
1,757
15,722
7,899
2,186
5,792
9,491
39,074
0
L
Hun Batz
francodelgado
Hun Batz
14,069
5,198
0
6,714
23,805
10,711
2,719
3,469
19,424
0
107,487
L
Izanami
gabrieldoisk
Izanami
11,092
8,520
0
5,095
17,862
8,754
2,668
3,838
13,993
0
91,447
W
Bakasura
hhponedz
Bakasura
15,408
11,375
1,073
5,291
22,699
12,180
1,028
6,424
16,067
0
97,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,341
Gold Earned
60,746
569
Minions Killed
563
0
Camps Cleared
0
2,326,825
Distance Traveled
2,172,265
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,833
571
154
6
0
447,099
4
W
Cerberus
13,637
525
71
3
0
506,061
4
L
Susano
9,009
347
29
1
0
287,291
2
L
Khepri
11,903
458
25
1
0
518,121
6
L
Kukulkan
13,825
532
157
6
0
479,227
3
W
Chaac
14,211
547
143
6
0
447,028
3
W
Hel
10,986
423
63
2
0
415,348
0
L
Hun Batz
13,952
537
169
7
0
474,982
6
L
Izanami
12,057
464
183
7
0
412,644
0
W
Bakasura
14,674
564
138
5
0
511,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role