Player Matchup

Hera
Hera
ALDFUI
Hera
Level 126
God Stats
0W - 2L
1,287 SR
Queue Stats
140W - 105L
1,705 Elo+
Solo
Izanami
Izanami
ARLTAN
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo
Cupid
Cupid
Lyje
Cupid
Level 87
God Stats
13W - 9L
1,864 SR
Queue Stats
471W - 369L
1,625 Elo+
Solo
Terra
Terra
N1ghtSparrow
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,511 Elo+
Solo
Rama
Rama
Æhotu
Rama
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 24L
1,500 Elo+
Solo
Team Averages
Level 112
1,530 SR
1,616 Elo+

VS

Team Averages
Level 142
1,443 SR
1,557 Elo+
Kumbhakarna
Kumbhakarna
Djiark
Kumbhakarna
Level 142
God Stats
3W - 4L
1,414 SR
Queue Stats
296W - 296L
1,590 Elo+
Solo
Scylla
Scylla
DoubledLoki6898
Scylla
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 167L
1,566 Elo+
Solo
Horus
Horus
GNKK-Dope
Horus
Level 156
God Stats
6W - 7L
1,211 SR
Queue Stats
497W - 512L
1,513 Elo+
Party 1
Medusa
Medusa
Kruemellmonster
Medusa
Level 146
God Stats
5W - 3L
1,624 SR
Queue Stats
331W - 326L
1,518 Elo+
Party 1
Vulcan
Vulcan
SexxyTime
Vulcan
Level 157
God Stats
6W - 4L
1,463 SR
Queue Stats
371W - 387L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ALDFUI
Hera
9
0 / 5 / 4
5,322
887
7,150
6,189
2,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
ARLTAN
Izanami
12
3 / 5 / 2
6,659
1,110
4,685
7,851
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Lyje
Cupid
11
1 / 4 / 3
5,818
970
5,446
6,555
2,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
6,304
1,051
3,363
8,060
5,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Æhotu
Rama
9
1 / 2 / 3
5,662
944
4,113
4,848
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Djiark
Kumbhakarna
11
1 / 1 / 14
7,261
1,210
2,498
8,085
7,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 1 / 13
7,744
1,291
7,954
5,767
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
GNKK-Dope
Horus
12
1 / 2 / 14
6,907
1,151
3,542
9,592
7,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 1 / 4
7,771
1,295
5,299
7,203
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
SexxyTime
Vulcan
13
6 / 1 / 10
7,897
1,316
9,404
5,045
2,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
6
Kills
20
20
Deaths
6
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hera
ALDFUI
Hera
0
5
4
0.4
L
Izanami
ARLTAN
Izanami
3
5
2
0.8
W
Kumbhakarna
Djiark
Kumbhakarna
1
1
14
8
W
6
1
13
12.5
W
Horus
GNKK-Dope
Horus
1
2
14
4
W
6
1
4
8
L
Cupid
Lyje
Cupid
1
4
3
0.63
L
1
4
4
0.75
W
Vulcan
SexxyTime
Vulcan
6
1
10
11
L
Rama
Æhotu
Rama
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
28,697
33,503
Taken
35,692
15,660
Mitigated
23,659
8,945
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
ALDFUI
Hera
7,150
1,637
167
406
6,189
2,219
0
3,148
2,915
11,677
0
L
Izanami
ARLTAN
Izanami
4,685
3,486
961
1,394
7,851
3,092
0
5,530
2,215
0
13,827
W
Kumbhakarna
Djiark
Kumbhakarna
2,498
0
123
1,056
8,085
7,251
0
2,543
5,542
3,049
0
W
7,954
807
1,392
1,400
5,767
2,773
642
2,158
3,609
15,480
0
W
Horus
GNKK-Dope
Horus
3,542
1,540
4,039
3,209
9,592
7,628
321
1,688
7,904
0
6,801
W
5,299
2,206
1,121
2,674
7,203
3,519
1,497
2,352
4,851
0
19,508
L
Cupid
Lyje
Cupid
5,446
1,746
432
820
6,555
2,617
0
4,083
2,422
0
15,909
L
3,363
524
2,527
1,396
8,060
5,872
0
3,598
4,347
5,552
0
W
Vulcan
SexxyTime
Vulcan
9,404
3,935
615
382
5,045
2,488
856
1,772
3,273
18,551
0
L
Rama
Æhotu
Rama
4,113
2,906
0
842
4,848
1,860
0
3,013
1,748
0
6,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
37,580
49
Minions Killed
60
0
Camps Cleared
0
499,353
Distance Traveled
629,900
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,322
887
9
2
0
98,335
1
L
Izanami
6,659
1,110
20
3
0
95,472
1
W
Kumbhakarna
7,261
1,210
0
0
0
133,465
0
W
Scylla
7,744
1,291
8
1
0
118,835
0
W
Horus
6,907
1,151
0
0
0
127,393
0
W
Medusa
7,771
1,295
31
5
0
126,839
2
L
Cupid
5,818
970
12
2
0
105,208
1
L
Terra
6,304
1,051
3
1
0
111,166
0
W
Vulcan
7,897
1,316
21
4
0
123,368
1
L
Rama
5,662
944
5
1
0
89,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role