Player Matchup

Nike
Nike
Blockmaner
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
CaHHeKK
Danzaburou
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,143 Elo+
Party 1
Ymir
Ymir
Ibbii
Ymir
Level 39
God Stats
19W - 10L
1,704 SR
Queue Stats
653W - 582L
1,457 Elo+
Solo
Hel
Hel
Symtasthic
Hel
Level 38
God Stats
97W - 81L
1,511 SR
Queue Stats
209W - 214L
1,426 Elo+
Solo
Fenrir
Fenrir
thomasvl13
Fenrir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 46L
1,498 Elo+
Solo
Team Averages
Level 61
1,543 SR
1,395 Elo+

VS

Team Averages
Level 84
1,457 SR
1,425 Elo+
Zhong Kui
Zhong Kui
AshVega
Zhong Kui
Level 121
God Stats
9W - 8L
1,520 SR
Queue Stats
857W - 968L
1,431 Elo+
Party 2
Neith
Neith
COAKL
Neith
Level 102
God Stats
12W - 29L
1,315 SR
Queue Stats
465W - 575L
1,405 Elo+
Party 2
Bellona
Bellona
RizelHopp
Bellona
Level 28
God Stats
26W - 29L
1,470 SR
Queue Stats
408W - 463L
1,356 Elo+
Party 2
Hera
Hera
learnToPlaySorry
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
mizthoutessa
Kali
Level 99
God Stats
13W - 17L
1,482 SR
Queue Stats
539W - 640L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,560
582
7,015
11,012
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
CaHHeKK
Danzaburou
11
1 / 0 / 4
6,689
515
3,475
3,002
1,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Ibbii
Ymir
11
3 / 2 / 5
6,808
524
3,635
7,476
3,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 6
8,516
655
6,106
5,536
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
thomasvl13
Fenrir
13
6 / 0 / 4
7,636
587
5,452
7,062
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AshVega
Zhong Kui
14
1 / 2 / 0
7,690
592
8,315
11,014
8,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
COAKL
Neith
10
0 / 1 / 2
5,657
435
3,130
4,249
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
RizelHopp
Bellona
9
1 / 4 / 1
6,140
472
2,653
10,056
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 1
6,880
529
1,796
5,402
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 0
5,820
448
2,524
8,032
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AshVega
Zhong Kui
1
2
0
0.5
W
0
1
0
0
L
Neith
COAKL
Neith
0
1
2
1
W
Danzaburou
CaHHeKK
Danzaburou
1
0
4
3
W
Ymir
Ibbii
Ymir
3
2
5
2.75
L
Bellona
RizelHopp
Bellona
1
4
1
0.38
W
4
0
6
7
L
0
4
1
0.13
L
1
4
0
0.25
W
Fenrir
thomasvl13
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
18,418
34,088
Taken
38,753
16,000
Mitigated
19,923
14,402
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AshVega
Zhong Kui
8,315
2,053
0
7,099
11,014
8,029
14
750
9,664
52,483
0
W
7,015
2,453
0
3,874
11,012
7,326
0
8,113
2,899
356
45,925
L
Neith
COAKL
Neith
3,130
1,155
0
2,495
4,249
1,304
162
1,934
2,315
0
28,588
W
Danzaburou
CaHHeKK
Danzaburou
3,475
754
0
269
3,002
1,853
1,127
0
3,002
0
27,598
W
Ymir
Ibbii
Ymir
3,635
874
370
1,490
7,476
3,008
410
656
6,820
24,328
0
L
Bellona
RizelHopp
Bellona
2,653
912
0
2,522
10,056
6,184
0
3,833
6,223
0
20,212
W
6,106
652
1,507
3,633
5,536
1,668
993
506
5,030
55,756
0
L
1,796
255
0
576
5,402
1,773
45
1,876
3,501
44,664
0
L
2,524
1,445
0
1,799
8,032
2,633
0
1,568
6,464
0
23,855
W
Fenrir
thomasvl13
Fenrir
5,452
2,370
0
3,259
7,062
2,145
1,133
836
6,226
0
33,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
32,187
401
Minions Killed
355
0
Camps Cleared
0
1,317,578
Distance Traveled
1,141,721
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,690
592
114
9
0
233,544
0
W
Nike
7,560
582
118
9
0
243,448
2
L
Neith
5,657
435
53
4
0
187,650
2
W
Danzaburou
6,689
515
68
5
0
238,599
2
W
Ymir
6,808
524
38
3
0
249,014
2
L
Bellona
6,140
472
37
3
0
232,397
1
W
Hel
8,516
655
121
9
0
294,820
0
L
Hera
6,880
529
106
8
0
225,819
2
L
Kali
5,820
448
45
3
0
262,311
1
W
Fenrir
7,636
587
56
4
0
291,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role