Player Matchup

King Arthur
King Arthur
Beumid
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NoahSmith
Hou Yi
Level 108
God Stats
4W - 2L
1,557 SR
Queue Stats
194W - 175L
1,606 Elo+
Solo
Awilix
Awilix
PunkVegita
Awilix
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,470 Elo+
Solo
Bacchus
Bacchus
Soltheeggbiscut1
Bacchus
Level 64
God Stats
6W - 1L
1,754 SR
Queue Stats
43W - 40L
1,591 Elo+
Solo
Persephone
Persephone
grimjok
Persephone
Level 149
God Stats
8W - 7L
1,476 SR
Queue Stats
221W - 199L
1,592 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,552 Elo+

VS

Team Averages
Level 130
1,493 SR
1,589 Elo+
Sobek
Sobek
AzelKazel
Sobek
Level 88
God Stats
0W - 6L
1,315 SR
Queue Stats
55W - 60L
1,617 Elo+
Solo
Nemesis
Nemesis
CapedxCrusad3r
Nemesis
Level 127
God Stats
2W - 3L
1,357 SR
Queue Stats
172W - 168L
1,615 Elo+
Party 1
Apollo
Apollo
Fumduck
Apollo
Level 140
God Stats
8W - 10L
1,627 SR
Queue Stats
204W - 195L
1,630 Elo+
Solo
Achilles
Achilles
LazyLayon
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
thetrullybully75
Janus
Level 149
God Stats
42W - 40L
1,664 SR
Queue Stats
350W - 339L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beumid
King Arthur
14
2 / 2 / 2
7,879
606
7,362
10,095
5,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
NoahSmith
Hou Yi
13
2 / 4 / 1
7,516
578
7,789
11,498
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
PunkVegita
Awilix
15
4 / 2 / 2
8,111
624
6,144
7,457
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 4 / 5
8,319
640
6,974
8,797
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
grimjok
Persephone
12
1 / 2 / 4
7,141
549
5,479
5,821
1,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AzelKazel
Sobek
8
0 / 2 / 2
5,485
422
2,557
7,515
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 3 / 0
6,668
513
2,862
9,994
3,413
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Fumduck
Apollo
13
6 / 3 / 0
7,909
608
8,729
11,307
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
LazyLayon
Achilles
12
1 / 4 / 2
7,089
545
6,147
11,914
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,646
511
3,995
6,514
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
13
14
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
AzelKazel
Sobek
0
2
2
0.5
W
King Arthur
Beumid
King Arthur
2
2
2
1.5
L
4
3
0
1.33
L
Apollo
Fumduck
Apollo
6
3
0
2
L
Achilles
LazyLayon
Achilles
1
4
2
0.5
W
Hou Yi
NoahSmith
Hou Yi
2
4
1
0.63
W
Awilix
PunkVegita
Awilix
4
2
2
2.5
W
6
4
5
2.13
W
Persephone
grimjok
Persephone
1
2
4
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,748
Damage
24,290
43,668
Taken
47,244
20,612
Mitigated
23,006
14,749
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AzelKazel
Sobek
2,557
443
0
2,348
7,515
3,735
0
2,096
5,419
10,206
0
W
King Arthur
Beumid
King Arthur
7,362
1,885
0
3,100
10,095
5,583
0
145
9,532
0
48,463
L
2,862
1,353
0
1,004
9,994
3,413
0
3,619
6,375
0
34,779
L
Apollo
Fumduck
Apollo
8,729
6,362
0
4,643
11,307
3,754
93
1,613
9,694
0
55,290
L
Achilles
LazyLayon
Achilles
6,147
2,517
0
4,435
11,914
10,064
0
770
11,144
0
39,388
W
Hou Yi
NoahSmith
Hou Yi
7,789
5,735
0
5,384
11,498
3,270
0
857
10,631
0
48,401
W
Awilix
PunkVegita
Awilix
6,144
2,285
0
3,064
7,457
2,572
50
799
6,566
0
55,074
W
6,974
1,449
0
1,212
8,797
7,454
0
2,926
5,693
30,234
0
W
Persephone
grimjok
Persephone
5,479
428
0
1,989
5,821
1,733
221
1,510
4,202
38,966
0
L
3,995
327
0
885
6,514
2,040
0
4,355
2,159
34,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
33,797
420
Minions Killed
353
0
Camps Cleared
0
1,329,621
Distance Traveled
1,222,850
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,485
422
10
1
0
208,884
3
W
King Arthur
7,879
606
111
9
0
250,521
4
L
Nemesis
6,668
513
78
6
0
259,905
3
L
Apollo
7,909
608
100
8
0
232,203
3
L
Achilles
7,089
545
83
6
0
256,593
4
W
Hou Yi
7,516
578
88
7
0
211,405
1
W
Awilix
8,111
624
106
8
0
321,716
2
W
Bacchus
8,319
640
39
3
0
272,938
5
W
Persephone
7,141
549
76
6
0
273,041
3
L
Janus
6,646
511
82
6
0
265,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role