Player Matchup

Danzaburou
Danzaburou
Pack1995
Danzaburou
Level 26
God Stats
107W - 81L
1,628 SR
Queue Stats
203W - 221L
1,526 Elo+
Solo
Cerberus
Cerberus
Vinisperandio
Cerberus
Level 120
God Stats
3W - 1L
1,595 SR
Queue Stats
30W - 32L
1,516 Elo+
Solo
Zeus
Zeus
zatarthedespised
Zeus
Level 28
God Stats
26W - 19L
1,710 SR
Queue Stats
65W - 74L
1,529 Elo+
Solo
Team Averages
Level 58
1,644 SR
1,524 Elo+

VS

Team Averages
Level 40
1,384 SR
1,486 Elo+
Rama
Rama
Budhaka
Rama
Level 27
God Stats
5W - 16L
1,389 SR
Queue Stats
30W - 52L
1,456 Elo+
Solo
Scylla
Scylla
Jacob199651
Scylla
Level 78
God Stats
8W - 8L
1,500 SR
Queue Stats
21W - 32L
1,639 Elo+
Solo
Yemoja
Yemoja
power灬逸
Yemoja
Level 14
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pack1995
Danzaburou
16
6 / 2 / 5
12,472
693
11,861
10,341
4,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Vinisperandio
Cerberus
15
1 / 2 / 10
11,348
630
5,791
17,992
17,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 5
11,834
657
12,523
5,337
1,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Budhaka
Rama
14
1 / 5 / 2
10,841
602
5,318
11,562
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
15
2 / 1 / 1
11,040
613
10,170
8,895
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
13
1 / 6 / 2
10,192
566
4,997
14,632
9,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
Budhaka
Rama
1
5
2
0.4
L
Scylla
2
1
1
2.5
W
Danzaburou
Pack1995
Danzaburou
6
2
5
4.25
W
Cerberus
Vinisperandio
Cerberus
1
2
10
3
L
Yemoja
1
6
2
0.33
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,175
Damage
20,485
33,670
Taken
35,089
24,103
Mitigated
16,882
7,761
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Budhaka
Rama
5,318
3,405
685
1,131
11,562
4,235
521
6,066
5,496
0
45,233
L
Scylla
10,170
1,048
0
1,987
8,895
3,243
234
3,301
5,594
64,254
0
W
Danzaburou
Pack1995
Danzaburou
11,861
5,160
0
4,680
10,341
4,886
373
4,959
5,382
0
69,303
W
Cerberus
Vinisperandio
Cerberus
5,791
142
532
2,549
17,992
17,359
463
7,917
10,075
48,285
0
L
Yemoja
4,997
110
1,101
1,128
14,632
9,404
0
9,163
5,469
22,393
0
W
12,523
104
0
0
5,337
1,858
1,400
2,404
2,933
41,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
32,073
263
Minions Killed
213
0
Camps Cleared
0
947,638
Distance Traveled
858,819
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,841
602
91
5
0
279,956
0
L
Scylla
11,040
613
86
5
0
316,649
2
W
Danzaburou
12,472
693
114
6
0
335,851
1
W
Cerberus
11,348
630
90
5
0
329,861
4
L
Yemoja
10,192
566
36
2
0
262,214
3
W
Zeus
11,834
657
59
3
0
281,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role