Player Matchup

Chaac
Chaac
Bronze III
Clormister
Chaac
Bronze III
Level 103
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Drona
Guan Yu
Gold II
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 55L
1,768 MMR
Solo
Anhur
Anhur
Gold I
Irisoda
Anhur
Gold I
Level 147
God Stats
5W - 3L
1,585 SR
Queue Stats
159W - 140L
1,554 MMR
Solo
Nu Wa
Nu Wa
Gold II
Qυeen
Nu Wa
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
TheCookMan
Ares
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,561 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,693 SR
1,596 MMR
Cu Chulainn
Cu Chulainn
Silver II
DaddyPhantom
Cu Chulainn
Silver II
Level 160
God Stats
13W - 5L
1,770 SR
Queue Stats
56W - 56L
1,548 MMR
Solo
Izanami
Izanami
Platinum III
FangsOfFenrir
Izanami
Platinum III
Level 149
God Stats
2W - 1L
1,823 SR
Queue Stats
65W - 39L
1,896 MMR
Party 2
Fenrir
Fenrir
Gold V
XxSemonxX
Fenrir
Gold V
Level 38
God Stats
10W - 5L
1,594 SR
Queue Stats
88W - 78L
1,506 MMR
Party 3
Athena
Athena
Silver I
iiDary
Athena
Silver I
Level 49
God Stats
21W - 6L
1,821 SR
Queue Stats
57W - 58L
1,350 MMR
Party 3
Janus
Janus
Gold I
stalixx
Janus
Gold I
Level 97
God Stats
2W - 2L
1,459 SR
Queue Stats
86W - 72L
1,679 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 8 / 0
9,616
418
8,831
20,472
24,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Drona
Guan Yu
17
3 / 10 / 2
11,172
486
14,519
25,189
17,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Irisoda
Anhur
20
2 / 4 / 2
12,781
556
8,837
17,069
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Qυeen
Nu Wa
19
5 / 4 / 3
12,351
537
19,846
11,280
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 9 / 2
9,312
405
4,172
19,124
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetTiamatScyllaTsukuyomiApollo

VS

Bans
DanzaburouNemesisPeleSobekKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaddyPhantom
Cu Chulainn
20
7 / 0 / 8
13,177
573
17,633
21,700
22,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
20
6 / 4 / 9
14,017
609
17,272
17,501
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
XxSemonxX
Fenrir
20
8 / 5 / 10
13,410
583
15,623
22,863
11,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
iiDary
Athena
17
7 / 1 / 19
12,770
555
8,437
17,223
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
stalixx
Janus
20
7 / 1 / 6
12,817
557
14,379
10,139
3,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
11
Kills
35
35
Deaths
11
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
8
0
0
W
Cu Chulainn
DaddyPhantom
Cu Chulainn
7
0
8
11
L
Guan Yu
Drona
Guan Yu
3
10
2
0.4
W
Izanami
6
4
9
2.63
L
Anhur
Irisoda
Anhur
2
4
2
0.75
L
Nu Wa
Qυeen
Nu Wa
5
4
3
1.63
L
1
9
2
0.22
W
Fenrir
XxSemonxX
Fenrir
8
5
10
2.6
W
Athena
iiDary
Athena
7
1
19
16.5
W
Janus
stalixx
Janus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,205
Damage
73,344
93,134
Taken
89,426
68,092
Mitigated
60,371
15,427
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,831
1,324
0
4,962
20,472
24,175
0
5,468
14,979
573
55,181
W
Cu Chulainn
DaddyPhantom
Cu Chulainn
17,633
4,352
310
7,157
21,700
22,403
1,960
3,726
17,423
13,189
84,234
L
Guan Yu
Drona
Guan Yu
14,519
2,270
556
4,966
25,189
17,408
0
4,439
20,750
0
69,524
W
Izanami
17,272
11,255
0
4,191
17,501
6,810
6,082
3,770
13,634
0
143,823
L
Anhur
Irisoda
Anhur
8,837
5,256
0
3,948
17,069
6,206
0
4,352
12,692
0
118,604
L
Nu Wa
Qυeen
Nu Wa
19,846
3,570
0
250
11,280
4,483
304
3,908
7,347
107,125
0
L
4,172
604
0
745
19,124
15,820
0
7,578
11,521
16,705
0
W
Fenrir
XxSemonxX
Fenrir
15,623
4,343
0
8,849
22,863
11,700
699
6,195
16,453
0
101,842
W
Athena
iiDary
Athena
8,437
1,939
0
2,709
17,223
15,846
597
6,859
10,072
41,424
0
W
Janus
stalixx
Janus
14,379
665
345
4,032
10,139
3,612
1,506
3,209
6,778
103,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,232
Gold Earned
66,191
617
Minions Killed
746
0
Camps Cleared
0
2,110,331
Distance Traveled
2,431,934
11
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,616
418
103
4
0
394,486
2
W
Cu Chulainn
13,177
573
159
7
0
480,880
1
L
Guan Yu
11,172
486
110
5
0
432,197
0
W
Izanami
14,017
609
200
9
0
435,824
13
L
Anhur
12,781
556
200
9
0
384,238
3
L
Nu Wa
12,351
537
178
8
0
451,466
3
L
Ares
9,312
405
26
1
0
447,944
3
W
Fenrir
13,410
583
148
6
0
432,418
5
W
Athena
12,770
555
61
3
0
548,208
12
W
Janus
12,817
557
178
8
0
534,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role