Player Matchup

Sun Wukong
Sun Wukong
BennyB00184
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,314 Elo+
Solo
Chaac
Chaac
DanteAshes
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,296 Elo+
Party 1
Cerberus
Cerberus
JoeNathanJoestar
Cerberus
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Voclorry
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,296 Elo+
Party 1
Thor
Thor
qwuqyenu
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,098 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,290 Elo+

VS

Team Averages
Level 17
1,582 SR
1,321 Elo+
Vamana
Vamana
DevilMimi
Vamana
Level 17
God Stats
2W - 1L
1,564 SR
Queue Stats
8W - 11L
1,381 Elo+
Solo
Bastet
Bastet
Dragoones
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,350 Elo+
Party 2
Horus
Horus
UniCorn34
Horus
Level 15
God Stats
15W - 12L
1,471 SR
Queue Stats
549W - 523L
1,332 Elo+
Solo
Skadi
Skadi
Zbrn
Skadi
Level 11
God Stats
2W - 0L
1,686 SR
Queue Stats
4W - 10L
1,162 Elo+
Party 2
Ra
Ra
mallais
Ra
Level 12
God Stats
3W - 1L
1,688 SR
Queue Stats
11W - 14L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BennyB00184
Sun Wukong
17
5 / 7 / 7
11,033
460
9,598
21,191
15,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
13
2 / 8 / 7
9,361
390
8,900
18,758
14,126
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 4 / 5
13,006
542
20,526
25,998
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Voclorry
Danzaburou
18
3 / 5 / 6
11,858
494
12,828
17,915
7,253
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
10
0 / 19 / 7
7,991
333
1,787
18,774
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DevilMimi
Vamana
20
13 / 2 / 8
13,534
564
19,026
21,065
22,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Dragoones
Bastet
15
4 / 7 / 10
10,905
454
8,374
18,019
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
UniCorn34
Horus
16
3 / 1 / 17
11,634
485
9,685
16,997
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Zbrn
Skadi
16
11 / 9 / 12
11,032
460
21,149
18,167
7,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 4 / 11
12,083
503
17,428
12,480
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
98
22
Kills
40
43
Deaths
23
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BennyB00184
Sun Wukong
5
7
7
1.21
L
Chaac
2
8
7
0.69
W
Vamana
DevilMimi
Vamana
13
2
8
8.5
W
Bastet
Dragoones
Bastet
4
7
10
1.29
L
12
4
5
3.63
W
Horus
UniCorn34
Horus
3
1
17
11.5
L
Danzaburou
Voclorry
Danzaburou
3
5
6
1.2
W
Skadi
Zbrn
Skadi
11
9
12
1.89
W
9
4
11
3.63
L
Thor
0
19
7
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,639
Damage
75,662
102,636
Taken
86,728
62,223
Mitigated
62,313
19,668
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BennyB00184
Sun Wukong
9,598
1,540
0
1,237
21,191
15,269
294
5,592
15,019
5,566
50,467
L
Chaac
8,900
2,085
171
3,040
18,758
14,126
0
2,767
15,931
0
36,351
W
Vamana
DevilMimi
Vamana
19,026
11,283
0
6,281
21,065
22,215
4,097
3,756
16,521
3,539
90,681
W
Bastet
Dragoones
Bastet
8,374
3,019
0
3,226
18,019
5,885
1,519
5,112
12,277
0
46,550
L
20,526
1,212
0
7,981
25,998
20,041
0
4,425
21,375
73,178
0
W
Horus
UniCorn34
Horus
9,685
4,689
1,296
3,455
16,997
21,731
1,662
3,619
13,378
0
24,909
L
Danzaburou
Voclorry
Danzaburou
12,828
5,926
99
7,140
17,915
7,253
3,797
2,387
15,362
0
82,406
W
Skadi
Zbrn
Skadi
21,149
13,073
0
2,441
18,167
7,272
1,324
6,613
11,554
0
45,044
W
17,428
2,627
931
3,688
12,480
5,210
1,560
3,099
9,381
85,452
0
L
Thor
1,787
121
0
0
18,774
5,534
481
3,353
15,215
0
13,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
59,188
387
Minions Killed
448
0
Camps Cleared
0
1,862,118
Distance Traveled
2,258,738
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,033
460
67
3
0
416,024
7
L
Chaac
9,361
390
55
2
0
342,093
0
W
Vamana
13,534
564
160
7
0
455,027
2
W
Bastet
10,905
454
70
3
0
464,427
0
L
Cerberus
13,006
542
113
5
0
429,176
1
W
Horus
11,634
485
39
2
0
476,610
0
L
Danzaburou
11,858
494
131
5
0
327,848
0
W
Skadi
11,032
460
47
2
0
414,905
1
W
Ra
12,083
503
132
6
0
447,769
5
L
Thor
7,991
333
21
1
0
346,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role