Player Matchup

Jormungandr
Jormungandr
Boontykoos
Jormungandr
Level 19
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 8L
1,344 Elo+
Solo
Skadi
Skadi
Kragenkok
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Solo
Bellona
Bellona
forddi3s3l
Bellona
Level 18
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
popka32
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,108 Elo+
Solo
Danzaburou
Danzaburou
the lonebread49
Danzaburou
Level 9
God Stats
11W - 11L
1,196 SR
Queue Stats
79W - 93L
1,218 Elo+
Solo
Team Averages
Level 12
1,366 SR
1,259 Elo+

VS

Team Averages
Level 24
1,537 SR
1,389 Elo+
Osiris
Osiris
BelongingBoseck
Osiris
Level 29
God Stats
31W - 44L
1,589 SR
Queue Stats
294W - 293L
1,386 Elo+
Solo
Hel
Hel
BossBladebot
Hel
Level 22
God Stats
9W - 9L
1,507 SR
Queue Stats
58W - 70L
1,297 Elo+
Party 1
Artemis
Artemis
DamnWookiee
Artemis
Level 28
God Stats
24W - 16L
1,535 SR
Queue Stats
57W - 70L
1,339 Elo+
Solo
Tiamat
Tiamat
DarkBimb0
Tiamat
Level 22
God Stats
24W - 18L
1,551 SR
Queue Stats
75W - 79L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
GreenEyes
Ratatoskr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boontykoos
Jormungandr
4
0 / 7 / 1
5,823
265
571
6,320
1,941
Skadi
Kragenkok
Skadi
8
0 / 8 / 2
6,351
289
550
11,115
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
forddi3s3l
Bellona
15
3 / 5 / 4
8,964
407
8,111
17,794
19,830
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
popka32
Chronos
6
0 / 9 / 3
6,460
294
414
7,363
1,583
Danzaburou
the lonebread49
Danzaburou
16
9 / 10 / 2
11,684
531
18,733
18,105
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
11,995
545
8,419
15,208
18,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 3 / 3
9,921
451
9,795
10,354
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DamnWookiee
Artemis
18
8 / 4 / 0
11,542
525
11,805
13,385
7,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
DarkBimb0
Tiamat
15
6 / 3 / 6
10,465
476
12,406
15,083
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
GreenEyes
Ratatoskr
15
5 / 2 / 7
10,861
494
6,111
10,864
4,312
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
12
Kills
36
39
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Jormungandr
Boontykoos
Jormungandr
0
7
1
0.07
W
9
3
3
3.5
W
Artemis
DamnWookiee
Artemis
8
4
0
2
W
Tiamat
DarkBimb0
Tiamat
6
3
6
3
W
Ratatoskr
GreenEyes
Ratatoskr
5
2
7
4.25
L
Skadi
Kragenkok
Skadi
0
8
2
0.13
L
Bellona
forddi3s3l
Bellona
3
5
4
1
L
Chronos
popka32
Chronos
0
9
3
0.17
L
Danzaburou
the lonebread49
Danzaburou
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
48,536
60,697
Taken
64,894
33,516
Mitigated
42,023
3,183
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
4,563
0
480
15,208
18,278
5,634
214
14,994
0
70,735
L
Jormungandr
Boontykoos
Jormungandr
571
386
0
0
6,320
1,941
0
4,094
2,226
3,162
0
W
9,795
1,285
2,860
3,739
10,354
3,402
2,113
241
10,113
45,723
0
W
Artemis
DamnWookiee
Artemis
11,805
6,195
0
1,734
13,385
7,807
653
122
13,263
0
82,099
W
Tiamat
DarkBimb0
Tiamat
12,406
1,347
1,095
5,036
15,083
8,224
1,197
360
14,723
49,474
0
W
Ratatoskr
GreenEyes
Ratatoskr
6,111
1,131
0
1,339
10,864
4,312
753
48
10,816
0
56,923
L
Skadi
Kragenkok
Skadi
550
198
0
0
11,115
3,511
0
6,434
4,681
0
3,722
L
Bellona
forddi3s3l
Bellona
8,111
1,751
0
1,066
17,794
19,830
0
4,655
13,139
0
28,384
L
Chronos
popka32
Chronos
414
251
0
0
7,363
1,583
0
1,638
5,725
3,068
0
L
Danzaburou
the lonebread49
Danzaburou
18,733
8,364
0
2,117
18,105
6,651
285
5,380
12,725
0
54,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
54,784
126
Minions Killed
538
0
Camps Cleared
0
1,276,926
Distance Traveled
1,876,951
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,995
545
158
7
0
364,507
0
L
Jormungandr
5,823
265
3
0
0
164,701
0
W
Hel
9,921
451
88
4
0
379,870
2
W
Artemis
11,542
525
115
5
0
362,254
2
W
Tiamat
10,465
476
79
4
0
382,248
1
W
Ratatoskr
10,861
494
98
4
0
388,072
5
L
Skadi
6,351
289
6
0
0
249,673
0
L
Bellona
8,964
407
33
2
0
402,421
0
L
Chronos
6,460
294
4
0
0
176,157
0
L
Danzaburou
11,684
531
80
4
0
283,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role