Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BiscuitBot
Scylla
Level 151
God Stats
5W - 4L
1,718 SR
Queue Stats
128W - 93L
1,600 Elo+
Party 2
Artemis
Artemis
Chistmas Kid 25
Artemis
Level 126
God Stats
6W - 1L
1,952 SR
Queue Stats
69W - 48L
1,730 Elo+
Party 2
Kukulkan
Kukulkan
Raithal
Kukulkan
Level 107
God Stats
3W - 2L
1,534 SR
Queue Stats
178W - 190L
1,431 Elo+
Solo
Ganesha
Ganesha
chep34
Ganesha
Level 122
God Stats
40W - 43L
1,717 SR
Queue Stats
197W - 207L
1,694 Elo+
Solo
Team Averages
Level 130
1,684 SR
1,591 Elo+

VS

Team Averages
Level 101
1,548 SR
1,534 Elo+
Thoth
Thoth
Brandino316
Thoth
Level 154
God Stats
1W - 4L
1,333 SR
Queue Stats
67W - 72L
1,456 Elo+
Solo
Zeus
Zeus
DevUpNext
Zeus
Level 121
God Stats
0W - 2L
1,749 SR
Queue Stats
43W - 50L
1,469 Elo+
Solo
Chaac
Chaac
DookieFloss
Chaac
Level 23
God Stats
0W - 1L
1,301 SR
Queue Stats
22W - 19L
1,564 Elo+
Party 1
Cupid
Cupid
McKanye
Cupid
Level 67
God Stats
11W - 6L
1,662 SR
Queue Stats
125W - 91L
1,633 Elo+
Party 1
Ravana
Ravana
UranicMarlin39
Ravana
Level 138
God Stats
19W - 16L
1,698 SR
Queue Stats
281W - 275L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 1 / 6
8,870
887
7,883
6,351
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
BiscuitBot
Scylla
15
6 / 1 / 4
8,708
871
6,087
4,568
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 8
7,583
758
6,774
5,438
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Raithal
Kukulkan
15
3 / 0 / 7
8,249
825
5,734
4,401
1,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
chep34
Ganesha
13
1 / 0 / 12
7,488
749
4,864
7,599
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,752
675
3,379
9,168
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
12
0 / 3 / 0
6,089
609
7,132
5,266
1,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 0
5,431
543
2,690
7,820
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
McKanye
Cupid
13
0 / 2 / 1
6,494
649
3,003
7,051
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 0
6,930
693
3,818
7,115
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
18
Kills
2
2
Deaths
18
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
6
9
W
Scylla
BiscuitBot
Scylla
6
1
4
8
L
1
6
0
0.17
W
2
0
8
6
L
Zeus
0
3
0
0
L
0
3
0
0
L
Cupid
McKanye
Cupid
0
2
1
0.25
W
Kukulkan
Raithal
Kukulkan
3
0
7
6.5
L
1
4
0
0.25
W
Ganesha
chep34
Ganesha
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
20,022
28,357
Taken
36,420
14,781
Mitigated
13,806
4,762
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,883
1,885
0
1,030
6,351
3,250
238
2,572
3,754
0
16,592
W
Scylla
BiscuitBot
Scylla
6,087
340
0
890
4,568
1,592
787
1,355
3,213
22,120
0
L
3,379
67
0
1,266
9,168
3,041
203
4,104
4,958
22,925
0
W
6,774
1,985
0
2,242
5,438
2,182
2,190
2,717
2,671
0
22,160
L
Zeus
7,132
161
417
724
5,266
1,700
0
3,013
2,175
23,401
0
L
2,690
209
0
1,584
7,820
4,202
0
3,215
4,358
0
6,057
L
Cupid
McKanye
Cupid
3,003
821
33
169
7,051
2,421
210
2,799
4,142
0
23,996
W
Kukulkan
Raithal
Kukulkan
5,734
393
0
427
4,401
1,672
1,308
1,936
2,256
37,746
0
L
3,818
683
0
547
7,115
2,442
0
3,088
3,797
0
15,286
W
Ganesha
chep34
Ganesha
4,864
534
0
173
7,599
6,085
0
2,371
5,128
14,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
31,696
240
Minions Killed
194
9
Camps Cleared
6
950,951
Distance Traveled
787,062
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,870
887
22
2
2
192,169
1
W
Scylla
8,708
871
58
6
4
181,570
1
L
Thoth
6,752
675
49
5
1
138,550
2
W
Artemis
7,583
758
64
6
1
169,861
0
L
Zeus
6,089
609
40
4
3
133,829
0
L
Chaac
5,431
543
7
1
0
151,045
0
L
Cupid
6,494
649
67
7
1
192,128
0
W
Kukulkan
8,249
825
90
9
2
204,398
1
L
Ravana
6,930
693
31
3
1
171,510
0
W
Ganesha
7,488
749
6
1
0
202,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role