Player Matchup

Merlin
Merlin
Sabitoh
Merlin
Level 28
God Stats
5W - 2L
1,385 SR
Queue Stats
74W - 62L
1,518 Elo+
Solo
Fenrir
Fenrir
Waardd
Fenrir
Level 20
God Stats
6W - 2L
1,589 SR
Queue Stats
18W - 16L
1,463 Elo+
Party 1
Thanatos
Thanatos
carolzinhaaw
Thanatos
Level 5
God Stats
1W - 3L
1,251 SR
Queue Stats
9W - 9L
1,299 Elo+
Solo
Heimdallr
Heimdallr
j0k1s
Heimdallr
Level 27
God Stats
24W - 18L
1,497 SR
Queue Stats
66W - 47L
1,528 Elo+
Party 1
Bellona
Bellona
samuraidfcl
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,461 Elo+

VS

Team Averages
Level 14
1,526 SR
1,424 Elo+
Anubis
Anubis
AllGot06
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Brainx_424
Olorun
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 8L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoowKeR
Tsukuyomi
Level 17
God Stats
4W - 3L
1,813 SR
Queue Stats
28W - 20L
1,623 Elo+
Solo
Ymir
Ymir
TORKK8695
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,314 Elo+
Solo
Guan Yu
Guan Yu
crazy720cart
Guan Yu
Level 29
God Stats
11W - 11L
1,572 SR
Queue Stats
183W - 242L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sabitoh
Merlin
10
3 / 3 / 2
6,008
601
3,969
4,410
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Waardd
Fenrir
9
3 / 2 / 7
6,306
631
4,653
5,489
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
carolzinhaaw
Thanatos
12
5 / 1 / 3
6,859
686
3,705
6,876
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
j0k1s
Heimdallr
11
5 / 1 / 7
6,881
688
4,567
3,446
1,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
samuraidfcl
Bellona
8
1 / 3 / 0
5,036
504
2,305
4,111
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AllGot06
Anubis
9
0 / 6 / 4
5,631
563
2,189
7,752
3,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Brainx_424
Olorun
6
0 / 6 / 2
4,628
463
883
5,286
1,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
JoowKeR
Tsukuyomi
13
8 / 3 / 1
7,684
768
6,431
7,496
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 2 / 2
4,860
486
1,739
5,033
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
crazy720cart
Guan Yu
10
2 / 1 / 0
5,692
569
1,132
4,973
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
10
10
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
AllGot06
Anubis
0
6
4
0.33
L
Olorun
Brainx_424
Olorun
0
6
2
0.17
L
Tsukuyomi
JoowKeR
Tsukuyomi
8
3
1
2.83
W
Merlin
Sabitoh
Merlin
3
3
2
1.33
L
Ymir
0
2
2
0.5
W
Fenrir
Waardd
Fenrir
3
2
7
3.25
W
Thanatos
carolzinhaaw
Thanatos
5
1
3
6.5
L
Guan Yu
crazy720cart
Guan Yu
2
1
0
2
W
Heimdallr
j0k1s
Heimdallr
5
1
7
8.5
W
Bellona
samuraidfcl
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
12,374
24,332
Taken
30,540
9,090
Mitigated
11,610
10,244
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AllGot06
Anubis
2,189
133
0
1,501
7,752
3,065
371
2,032
5,430
17,251
0
L
Olorun
Brainx_424
Olorun
883
437
0
775
5,286
1,110
768
599
4,675
11,224
0
L
Tsukuyomi
JoowKeR
Tsukuyomi
6,431
1,575
0
2,535
7,496
2,594
755
962
6,460
0
39,493
W
Merlin
Sabitoh
Merlin
3,969
359
0
630
4,410
1,289
954
833
3,577
25,987
0
L
Ymir
1,739
0
0
69
5,033
2,215
0
0
5,033
8,769
0
W
Fenrir
Waardd
Fenrir
4,653
1,481
0
1,299
5,489
2,738
589
1,560
3,929
0
14,521
W
Thanatos
carolzinhaaw
Thanatos
3,705
1,199
0
7,474
6,876
1,893
0
1,177
5,699
0
28,560
L
Guan Yu
crazy720cart
Guan Yu
1,132
106
75
2,191
4,973
2,626
268
0
4,973
0
16,121
W
Heimdallr
j0k1s
Heimdallr
4,567
3,054
0
725
3,446
1,156
2,210
861
2,585
0
25,884
W
Bellona
samuraidfcl
Bellona
2,305
819
0
116
4,111
2,014
75
380
3,606
0
10,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
28,495
204
Minions Killed
206
0
Camps Cleared
0
919,529
Distance Traveled
878,058
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,631
563
39
4
0
159,095
0
L
Olorun
4,628
463
27
3
0
177,190
1
L
Tsukuyomi
7,684
768
83
8
0
209,520
1
W
Merlin
6,008
601
52
5
0
180,954
1
L
Ymir
4,860
486
12
1
0
188,086
2
W
Fenrir
6,306
631
17
2
0
206,165
6
W
Thanatos
6,859
686
64
6
0
194,315
2
L
Guan Yu
5,692
569
45
5
0
144,167
2
W
Heimdallr
6,881
688
52
5
0
195,153
2
W
Bellona
5,036
504
19
2
0
142,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role