Player Matchup

Anhur
Anhur
Diamond III
AlaricMoon3
Anhur
Diamond III
Level 63
God Stats
11W - 6L
1,759 SR
Queue Stats
69W - 52L
2,469 MMR
Solo
Ullr
Ullr
Platinum II
ClawwwXO
Ullr
Platinum II
Level 160
God Stats
58W - 18L
1,942 SR
Queue Stats
91W - 42L
2,249 MMR
Party 1
Cabrakan
Cabrakan
Masters
HanzoMain97
Cabrakan
Masters
Level 134
God Stats
23W - 12L
1,778 SR
Queue Stats
222W - 207L
2,347 MMR
Solo
He Bo
He Bo
Platinum II
Perfxction
He Bo
Platinum II
Level 160
God Stats
4W - 1L
1,760 SR
Queue Stats
30W - 3L
2,154 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
WittyJackanorie
Kuzenbo
Diamond III
Level 151
God Stats
3W - 5L
1,574 SR
Queue Stats
455W - 452L
2,290 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,763 SR
2,302 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,656 SR
2,312 MMR
Janus
Janus
Diamond III
LotusOrden
Janus
Diamond III
Level 160
God Stats
39W - 35L
1,629 SR
Queue Stats
283W - 265L
2,218 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
Odessaaziion
Xbalanque
Diamond I
Level 47
God Stats
8W - 2L
2,017 SR
Queue Stats
157W - 129L
2,664 MMR
Solo
Awilix
Awilix
Platinum I
Oette270799
Awilix
Platinum I
Level 158
God Stats
2W - 2L
1,632 SR
Queue Stats
124W - 99L
1,976 MMR
Party 2
Nike
Nike
Diamond V
PacoAguas-
Nike
Diamond V
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 204L
2,075 MMR
Solo
Chronos
Chronos
Diamond I
TwentyOyster6
Chronos
Diamond I
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
371W - 255L
2,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,820
630
9,110
11,589
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
17
12 / 0 / 3
10,889
778
13,691
7,208
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
HanzoMain97
Cabrakan
14
2 / 1 / 1
8,835
631
5,027
9,554
7,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
16
1 / 1 / 4
9,287
663
6,656
5,727
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 7
8,310
594
3,398
10,066
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
DanzaburouSetTsukuyomiTiamatNemesis

VS

Bans
ApolloGebFenrirSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 5 / 0
6,130
438
2,096
5,253
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Odessaaziion
Xbalanque
13
3 / 3 / 0
7,781
556
5,583
11,569
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
10
0 / 8 / 3
6,404
457
4,636
11,750
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 0
6,748
482
3,327
11,113
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
14
1 / 2 / 1
8,197
586
5,761
11,760
4,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
5
5
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Ullr
12
0
3
13.5
W
Cabrakan
HanzoMain97
Cabrakan
2
1
1
2.5
L
Janus
0
5
0
0
L
Xbalanque
Odessaaziion
Xbalanque
3
3
0
1
L
Awilix
0
8
3
0.19
L
1
4
0
0.25
W
He Bo
1
1
4
3
L
Chronos
1
2
1
0.75
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,882
Damage
21,403
44,144
Taken
51,445
24,064
Mitigated
18,224
16,315
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,110
5,016
0
6,326
11,589
3,577
270
0
11,589
0
57,041
W
Ullr
13,691
7,217
0
663
7,208
2,808
5,850
1,221
5,939
0
85,611
W
Cabrakan
HanzoMain97
Cabrakan
5,027
975
0
2,859
9,554
7,954
0
3,524
6,030
48,759
0
L
Janus
2,096
108
0
516
5,253
1,280
0
723
4,530
32,402
0
L
Xbalanque
Odessaaziion
Xbalanque
5,583
1,291
0
4,047
11,569
3,042
0
680
10,889
0
47,184
L
Awilix
4,636
2,350
0
1,632
11,750
3,786
0
2,921
8,829
0
34,612
L
3,327
579
0
3,194
11,113
5,959
0
3,759
7,354
0
30,627
W
He Bo
6,656
90
130
3,064
5,727
1,721
48
1,821
3,854
71,187
0
L
Chronos
5,761
2,895
0
4,675
11,760
4,157
457
6,998
4,762
56,567
0
W
3,398
1,224
0
3,273
10,066
8,004
318
1,098
8,875
17,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
35,260
560
Minions Killed
406
0
Camps Cleared
0
1,391,772
Distance Traveled
1,292,926
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,820
630
125
9
0
242,441
3
W
Ullr
10,889
778
174
12
0
283,365
0
W
Cabrakan
8,835
631
122
9
0
270,875
4
L
Janus
6,130
438
72
5
0
188,634
2
L
Xbalanque
7,781
556
97
7
0
230,580
0
L
Awilix
6,404
457
65
5
0
281,406
3
L
Nike
6,748
482
46
3
0
300,649
1
W
He Bo
9,287
663
124
9
0
295,661
2
L
Chronos
8,197
586
126
9
0
291,657
3
W
Kuzenbo
8,310
594
15
1
0
299,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role