Player Matchup

Skadi
Skadi
Silver II
Ornais_1
Skadi
Silver II
Level 83
God Stats
18W - 12L
1,793 SR
Queue Stats
78W - 70L
1,179 MMR
Party 1
Discordia
Discordia
Gold I
Zhurbok
Discordia
Gold I
Level 129
God Stats
14W - 11L
1,647 SR
Queue Stats
179W - 178L
1,529 MMR
Party 1
Ymir
Ymir
Gold I
z3y4x1
Ymir
Gold I
Level 122
God Stats
1W - 3L
1,497 SR
Queue Stats
198W - 199L
1,368 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,646 SR
1,359 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,398 SR
1,183 MMR
Medusa
Medusa
Silver V
AintSleepin
Medusa
Silver V
Level 96
God Stats
13W - 20L
1,361 SR
Queue Stats
21W - 36L
731 MMR
Party 2
Xing Tian
Xing Tian
Silver II
SmokinOnlyLoud
Xing Tian
Silver II
Level 69
God Stats
32W - 39L
1,522 SR
Queue Stats
34W - 42L
1,391 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Sswr_BaM-BaM
Kukulkan
Gold IV
Level 107
God Stats
0W - 3L
1,310 SR
Queue Stats
82W - 64L
1,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ornais_1
Skadi
18
2 / 5 / 7
13,631
620
15,215
14,635
5,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Zhurbok
Discordia
19
9 / 2 / 3
15,153
689
23,547
13,167
4,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
z3y4x1
Ymir
16
1 / 5 / 7
14,284
649
6,210
30,508
25,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Cu ChulainnGaneshaBacchusKumbhakarnaCerberus

VS

Bans
CthulhuDanzaburouScyllaCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 5 / 6
13,179
599
9,008
18,626
5,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SmokinOnlyLoud
Xing Tian
16
2 / 4 / 9
12,794
582
11,111
28,230
33,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Sswr_BaM-BaM
Kukulkan
19
6 / 3 / 6
14,895
677
24,777
13,231
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
12
12
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
6
1.4
W
Skadi
Ornais_1
Skadi
2
5
7
1.1
L
Xing Tian
SmokinOnlyLoud
Xing Tian
2
4
9
1.63
L
Kukulkan
Sswr_BaM-BaM
Kukulkan
6
3
6
3
W
Discordia
Zhurbok
Discordia
9
2
3
5.25
W
Ymir
z3y4x1
Ymir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,972
Damage
44,896
58,310
Taken
60,087
35,919
Mitigated
44,591
15,576
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,008
4,466
0
3,866
18,626
5,879
2,424
12,659
5,967
0
31,444
W
Skadi
Ornais_1
Skadi
15,215
9,206
0
3,094
14,635
5,490
2,489
9,055
5,340
0
84,798
L
Xing Tian
SmokinOnlyLoud
Xing Tian
11,111
441
1,687
7,284
28,230
33,997
76
7,104
21,126
35,064
0
L
Kukulkan
Sswr_BaM-BaM
Kukulkan
24,777
662
0
125
13,231
4,715
1,199
10,099
3,132
119,830
0
W
Discordia
Zhurbok
Discordia
23,547
589
148
3,518
13,167
4,472
867
7,459
5,534
91,095
0
W
Ymir
z3y4x1
Ymir
6,210
955
0
8,816
30,508
25,957
790
18,448
11,508
31,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
40,868
256
Minions Killed
243
0
Camps Cleared
0
1,044,799
Distance Traveled
1,166,092
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,179
599
33
2
0
372,965
0
W
Skadi
13,631
620
129
6
0
324,536
0
L
Xing Tian
12,794
582
24
1
0
395,673
6
L
Kukulkan
14,895
677
186
8
0
397,454
2
W
Discordia
15,153
689
91
4
0
387,479
4
W
Ymir
14,284
649
36
2
0
332,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role