Player Matchup

Danzaburou
Danzaburou
JonaLuedtke
Danzaburou
Level 29
God Stats
56W - 69L
1,463 SR
Queue Stats
61W - 85L
1,332 Elo+
Party 2
Ne Zha
Ne Zha
firstsgt999
Ne Zha
Level 108
God Stats
2W - 5L
1,414 SR
Queue Stats
58W - 87L
1,287 Elo+
Party 2
Cthulhu
Cthulhu
xTheSteelH4mmer
Cthulhu
Level 38
God Stats
28W - 21L
1,437 SR
Queue Stats
63W - 94L
1,285 Elo+
Party 2
Team Averages
Level 58
1,438 SR
1,301 Elo+

VS

Team Averages
Level 71
1,547 SR
1,183 Elo+
Discordia
Discordia
EliteBetting
Discordia
Level 84
God Stats
1W - 0L
1,773 SR
Queue Stats
2W - 1L
1,137 Elo+
Party 1
Medusa
Medusa
Jayonetta_
Medusa
Level 43
God Stats
1W - 1L
1,426 SR
Queue Stats
6W - 21L
1,223 Elo+
Solo
Hades
Hades
Maunsell50
Hades
Level 87
God Stats
2W - 2L
1,443 SR
Queue Stats
2W - 2L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JonaLuedtke
Danzaburou
16
5 / 7 / 5
12,183
677
9,181
21,458
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
14
0 / 4 / 5
10,552
586
7,218
12,922
9,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 3 / 5
13,694
761
11,692
32,320
34,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EliteBetting
Discordia
15
4 / 3 / 9
11,876
660
19,683
10,565
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Jayonetta_
Medusa
16
7 / 6 / 6
13,138
730
17,699
15,798
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
16
3 / 3 / 10
11,956
664
18,472
14,893
12,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
12
Kills
14
14
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
EliteBetting
Discordia
4
3
9
2.83
W
Medusa
Jayonetta_
Medusa
7
6
6
1.67
L
Danzaburou
JonaLuedtke
Danzaburou
5
7
5
1.07
W
Hades
3
3
10
2.67
L
Ne Zha
0
4
5
0.63
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
55,854
66,700
Taken
41,256
52,877
Mitigated
23,829
19,233
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EliteBetting
Discordia
19,683
1,743
1,462
923
10,565
4,000
815
3,125
7,440
47,668
0
W
Medusa
Jayonetta_
Medusa
17,699
11,070
195
2,658
15,798
7,786
1,469
5,092
10,706
0
53,512
L
Danzaburou
JonaLuedtke
Danzaburou
9,181
2,945
0
8,127
21,458
8,428
421
12,290
9,168
0
86,429
W
Hades
18,472
709
1,572
3,882
14,893
12,043
875
3,495
11,398
59,236
0
L
Ne Zha
7,218
940
0
2,472
12,922
9,519
0
7,976
4,946
0
43,512
L
11,692
304
200
8,434
32,320
34,930
405
18,283
14,037
27,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
36,970
203
Minions Killed
199
0
Camps Cleared
0
973,819
Distance Traveled
902,353
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,876
660
43
2
0
287,103
0
W
Medusa
13,138
730
63
4
0
300,011
0
L
Danzaburou
12,183
677
128
7
0
271,309
0
W
Hades
11,956
664
93
5
0
315,239
0
L
Ne Zha
10,552
586
53
3
0
365,076
2
L
Cthulhu
13,694
761
22
1
0
337,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role