Player Matchup

Kukulkan
Kukulkan
Hemelutsu
Kukulkan
Level 146
God Stats
3W - 3L
1,333 SR
Queue Stats
349W - 368L
1,395 Elo+
Solo
Merlin
Merlin
KONFRA
Merlin
Level 38
God Stats
1W - 3L
1,141 SR
Queue Stats
35W - 36L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Laytainne
Jing Wei
Level 86
God Stats
5W - 4L
1,670 SR
Queue Stats
95W - 86L
1,557 Elo+
Party 1
Ymir
Ymir
OniiSan42
Ymir
Level 108
God Stats
10W - 1L
1,752 SR
Queue Stats
53W - 29L
1,691 Elo+
Party 1
Chaac
Chaac
Wentrix
Chaac
Level 120
God Stats
1W - 0L
1,661 SR
Queue Stats
126W - 114L
1,547 Elo+
Party 1
Team Averages
Level 100
1,511 SR
1,511 Elo+

VS

Team Averages
Level 122
1,469 SR
1,467 Elo+
Loki
Loki
DrDeathDealer1
Loki
Level 108
God Stats
4W - 3L
1,424 SR
Queue Stats
54W - 40L
1,284 Elo+
Solo
Ymir
Ymir
DrillPonySlayer
Ymir
Level 160
God Stats
4W - 11L
1,546 SR
Queue Stats
304W - 318L
1,510 Elo+
Solo
Artemis
Artemis
Dunbarg
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
pepetro7
Scylla
Level 102
God Stats
9W - 8L
1,375 SR
Queue Stats
286W - 281L
1,541 Elo+
Solo
Jormungandr
Jormungandr
sυnset
Jormungandr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hemelutsu
Kukulkan
17
2 / 3 / 0
10,385
472
9,341
13,643
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
KONFRA
Merlin
15
2 / 5 / 6
9,175
417
8,557
11,477
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Laytainne
Jing Wei
20
7 / 1 / 1
13,330
606
11,376
13,344
5,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
4 / 4 / 7
10,411
473
7,764
21,453
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Wentrix
Chaac
16
1 / 3 / 6
9,633
438
9,205
17,948
16,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
10,192
463
7,063
16,213
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 2 / 0
10,994
500
12,315
12,033
11,633
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Dunbarg
Artemis
17
2 / 1 / 0
10,434
474
8,047
7,972
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
pepetro7
Scylla
17
6 / 3 / 4
11,209
510
20,408
11,467
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
sυnset
Jormungandr
14
0 / 7 / 5
8,346
379
7,788
18,260
14,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
16
16
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
L
4
2
0
2
L
Artemis
Dunbarg
Artemis
2
1
0
2
W
Kukulkan
Hemelutsu
Kukulkan
2
3
0
0.67
W
Merlin
KONFRA
Merlin
2
5
6
1
W
Jing Wei
Laytainne
Jing Wei
7
1
1
7.5
W
Ymir
4
4
7
1.88
W
Chaac
Wentrix
Chaac
1
3
6
1.33
L
Scylla
pepetro7
Scylla
6
3
4
2.67
L
Jormungandr
sυnset
Jormungandr
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,243
Damage
55,621
77,865
Taken
65,945
46,355
Mitigated
40,650
26,111
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,063
2,271
0
5,218
16,213
6,240
0
5,416
10,645
0
62,603
L
12,315
2,541
0
3,245
12,033
11,633
0
4,549
7,416
65,827
0
L
Artemis
Dunbarg
Artemis
8,047
2,742
0
4,814
7,972
3,676
852
273
7,675
0
79,857
W
Kukulkan
Hemelutsu
Kukulkan
9,341
428
0
2,597
13,643
5,134
856
9,103
4,500
69,642
0
W
Merlin
KONFRA
Merlin
8,557
1,008
0
2,376
11,477
4,079
0
6,815
4,400
46,542
0
W
Jing Wei
Laytainne
Jing Wei
11,376
9,855
0
8,680
13,344
5,428
306
4,636
8,673
0
108,898
W
Ymir
7,764
3,099
0
5,468
21,453
15,657
0
11,985
9,103
33,748
0
W
Chaac
Wentrix
Chaac
9,205
1,819
0
6,990
17,948
16,057
0
7,112
10,678
0
73,008
L
Scylla
pepetro7
Scylla
20,408
3,156
0
576
11,467
4,630
78
4,509
6,640
74,040
0
L
Jormungandr
sυnset
Jormungandr
7,788
795
901
2,022
18,260
14,471
0
9,991
7,907
38,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
51,175
610
Minions Killed
592
0
Camps Cleared
0
1,935,223
Distance Traveled
2,008,990
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,192
463
107
5
0
461,043
5
L
Ymir
10,994
500
138
6
0
373,192
8
L
Artemis
10,434
474
148
7
0
362,502
2
W
Kukulkan
10,385
472
157
7
0
387,771
5
W
Merlin
9,175
417
88
4
0
379,164
6
W
Jing Wei
13,330
606
217
10
0
395,124
3
W
Ymir
10,411
473
37
2
0
356,425
5
W
Chaac
9,633
438
111
5
0
416,739
2
L
Scylla
11,209
510
134
6
0
395,838
1
L
Jormungandr
8,346
379
65
3
0
416,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role